Age | Commit message (Collapse) | Author |
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typing savegame names
- fixed some minor bugs
svn-id: r44709
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consistency
svn-id: r44634
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svn-id: r44549
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svn-id: r43428
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svn-id: r42773
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svn-id: r42771
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svn-id: r41958
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svn-id: r41956
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svn-id: r41951
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svn-id: r41877
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object:
-> setScreenPalette
-> fadePalette
-> getFadeParams
-> fadePalStep
- Fixed initialization of 256 color palettes
svn-id: r41743
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svn-id: r41742
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svn-id: r41741
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svn-id: r41740
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- Made WSAMovie_v1::displayFrame code match the original
- Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too
- Got rid of '...' parameter usage in all WSA player classes
svn-id: r41398
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svn-id: r40994
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svn-id: r40991
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svn-id: r40989
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- Added support for PC Speaker sound in all Kyra1, Kyra2 and Lands of Lore
- Slight cleanup
svn-id: r40939
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svn-id: r40850
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- This fixes multiple sounds being played at once in Lands of Lore
svn-id: r40848
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svn-id: r40717
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svn-id: r40715
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- fixed several bugs (not the one in the fighting system though)
- added several opcodes. there shouldn't be any real show stoppers in the draracle cave now.
- simplified wsa code (which required 4 lines of code for displaying a frame)
- added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file)
svn-id: r40420
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ENABLE_LOL define)
- Change default build system to support LoL as a subengine of KYRA. LoL is currently disabled by default.
(- Minor enum name fixes for Lands of Lore code.)
svn-id: r39099
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implemented by calling the existing init&go methods; to be cleaned up by engine authors
svn-id: r39002
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svn-id: r36184
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svn-id: r36161
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svn-id: r36022
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svn-id: r35847
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svn-id: r35648
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svn-id: r35553
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svn-id: r35181
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svn-id: r34953
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- Changed internal save/load API to use slots instead of filename strings
- Changed internal save/load API to use Common::Error
svn-id: r34952
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svn-id: r34916
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svn-id: r34735
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confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
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svn-id: r34535
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svn-id: r34310
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svn-id: r34246
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(Without Max' compressed backward seeking support for now)
svn-id: r34053
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floating point arithmetic (or at least replaced some doubles with floats)
- Improved support for PC-98 music: HOF tracks seem to be fine, KYRA should be okay, too (I can't compare with an emulator since I am missing the floppy boot disk with the executable)
- There are still tempo issues. Some tracks play way too slow, others way too fast
- PC-98 sound effects in Kyra 1 don't work (I would need the floppy disk with the executable for that)
svn-id: r33938
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33719,33721-33723,33725-33727,33729-33730,33733,33736,33742,33754,33756,33758,33761,33763,33766 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33769
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svn-id: r33742
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svn-id: r33733
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33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33720
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svn-id: r33635
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33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33624
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svn-id: r33556
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