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path: root/engines/kyra/kyra_v1.cpp
AgeCommit message (Collapse)Author
2009-07-17Cleanup.Johannes Schickel
svn-id: r42565
2009-06-25Add config option for Kyra1 16 color, it'll only use dithering when ↵Johannes Schickel
"16_color" is set to true. svn-id: r41847
2009-06-21Cleanup.Johannes Schickel
svn-id: r41733
2009-06-21Cleanup: Change LoL code to use KYRA volume handling.Johannes Schickel
svn-id: r41730
2009-06-20LOL: implemented save menuFlorian Kagerer
svn-id: r41713
2009-06-14Got rid of a needless "getEventManager" call. (Using Engine::_eventMan now ↵Johannes Schickel
instead) svn-id: r41516
2009-06-07Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use ↵Johannes Schickel
_flagsTable instead. svn-id: r41351
2009-06-06KYRA/LOL: fix input code for japanese game versionsFlorian Kagerer
svn-id: r41221
2009-06-01- Remove LoLEngine::delayUntil it was identical to KyraEngine_v1 in its ↵Johannes Schickel
functionallity anyway - Change KyraEngine_v1::delayUntil to a somewhat more LoLEngine::delayUntil like implementation svn-id: r41117
2009-06-01LOL: - minor fix to the input codeFlorian Kagerer
svn-id: r41104
2009-05-29More formatting.Johannes Schickel
svn-id: r40994
2009-05-29Formatting.Johannes Schickel
svn-id: r40991
2009-05-29Cleanup.Johannes Schickel
svn-id: r40989
2009-05-27Prevent accidental MT-32 initialization for PC speaker output, when ↵Johannes Schickel
"native_mt32" is set to true. svn-id: r40940
2009-05-27- Moved Sound implementation declarations to the newly added file sound_intern.hJohannes Schickel
- Added support for PC Speaker sound in all Kyra1, Kyra2 and Lands of Lore - Slight cleanup svn-id: r40939
2009-05-24LOL: fixed some input code issues:Florian Kagerer
- party would move 2 steps instead of one when using keyboad while magic menu was open - viewing notes would abort at once instead of waiting for the next click svn-id: r40863
2009-05-24Make various Sound functionality SoundHandle instead of filename based.Johannes Schickel
- This fixes multiple sounds being played at once in Lands of Lore svn-id: r40848
2009-05-22Handle mouse move events like the original.Johannes Schickel
svn-id: r40791
2009-05-21Changed code to closer match original input handling.Johannes Schickel
svn-id: r40770
2009-05-21Only process key/mouse press/release events in GUI.Johannes Schickel
svn-id: r40766
2009-05-19Remov lots of superfluous debug output.Johannes Schickel
svn-id: r40715
2009-05-18Don't crash on debugger shortcut when no debugger is present. (Fixes crash ↵Johannes Schickel
in LoL, when the user tries to press Ctrl+d) svn-id: r40709
2009-05-17Formatting.Johannes Schickel
svn-id: r40670
2009-05-17Only set 'cdaudio' config entry, when FM-Towns version is present.Johannes Schickel
svn-id: r40664
2009-05-17Audio related cleanup.Johannes Schickel
svn-id: r40659
2009-05-17Disable CD audio for PC98 by default.Johannes Schickel
svn-id: r40658
2009-05-17Handle keyboard button press immediately.Johannes Schickel
svn-id: r40657
2009-04-18Add TODO.Johannes Schickel
svn-id: r40000
2009-04-18We probably only have to update the screen once every updateInfo(). And, sinceTorbjörn Andersson
it's triggered by mouse movements, only when the cursor is visible. svn-id: r39975
2009-03-04- Make Lands of Lore compileable optionally as suggested by _sev. (via ↵Johannes Schickel
ENABLE_LOL define) - Change default build system to support LoL as a subengine of KYRA. LoL is currently disabled by default. (- Minor enum name fixes for Lands of Lore code.) svn-id: r39099
2009-02-16LOL: - more work on the user interfaceFlorian Kagerer
- fixed non interactive demo svn-id: r38374
2009-02-15LOL: - implemented proper button processing (works exactly as in Kyra 2 and ↵Florian Kagerer
3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) - keyboard control now works svn-id: r38190
2009-02-14LOL:Florian Kagerer
- implemented some input code - you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing - processButtonList isn't really implemented yet for LOL. I'll still have to check which features are needed here. svn-id: r36320
2009-02-01svn-id: r36178Florian Kagerer
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
svn-id: r36142
2009-01-21Fixed GMM save/load functionallity in kyra1.Johannes Schickel
svn-id: r35980
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-12-26Cleanup.Johannes Schickel
svn-id: r35552
2008-12-25Fixed valgrind warning.Johannes Schickel
svn-id: r35534
2008-12-16Switched kyra1 to use the same input functionality as kyra2 and kyra3.Johannes Schickel
svn-id: r35393
2008-11-09Implemented Engine::syncSoundSettings properly for MIDI output.Johannes Schickel
svn-id: r34948
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
svn-id: r34916
2008-11-03Preliminary support for loading via GMM for KYRA engine.Johannes Schickel
svn-id: r34885
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-09-14Added autosave support in Kyra.Johannes Schickel
svn-id: r34535
2008-09-14Fixed regression introduced with r34522. (Now games without 'cdaudio' config ↵Johannes Schickel
value set should startup again). svn-id: r34523
2008-09-14Only setup 'cdaudio' config default for FM-Towns/PC98.Johannes Schickel
svn-id: r34522
2008-09-02Cleanup: Remove now unneeded KyraEngine_v1::quitGame.Johannes Schickel
Peres proposal for this commit log was: 'fixing .... as peres pointed out in his very interesting mail on -devel that everybody should read'. svn-id: r34282
2008-08-04Merged revisions ↵Christopher Page
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2008-08-02add non-interactive lol demoFlorian Kagerer
svn-id: r33556