Age | Commit message (Collapse) | Author |
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svn-id: r31674
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- adapted debugger code to use functor code from common/func.h
- adapted kyra engine to use functor code from common/func.h
svn-id: r31614
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- moved tim interpreter to new class TIMInterpreter
svn-id: r31569
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svn-id: r31560
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- removed unneeded map code in KyraEngine_v3
svn-id: r31488
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svn-id: r31438
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svn-id: r31425
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svn-id: r31378
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- added Kyra2 load menu, currently just accessable from startup menu though
svn-id: r31331
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svn-id: r31295
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svn-id: r31285
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- 38: o2_countItemsInScene
- 57: o2_setTimerDelay
- 84: o2_getSceneExitToFacing
- 137: o2_removeItemFromScene
svn-id: r31279
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-> 51: o2_getElapsedSecs
-> 52: o2_getTimerDelay
- Added warnings to o2_delaySecs and o2_delay for unimplemented subfunctions
svn-id: r31277
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svn-id: r31276
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- 164: o2_getSfxDriver
- 165: o2_getVocSupport
- 166: o2_getMusicDriver
svn-id: r31275
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- Added support for variable length savegame name field
- Changed savegame identifier
- Increased savegame file version
svn-id: r31268
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- reworked sound channel handling in HoF
=> fixed some voice related bugs
svn-id: r31209
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svn-id: r31186
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svn-id: r31185
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-> 95: o2_showPickUpString
-> 107: o2_waitForConfirmationClick
-> 161: o2_getRainbowRoomData
-> 162: o2_drawSceneShapeEx
- Did I mention that HoF is completable now?
svn-id: r31184
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-> 12: o2_setCharacterFacing
-> 14: o2_moveCharacter
-> 61: o2_loadZShapes
-> 83: o2_setPathfinderFlag
-> 90: o2_setSceneAnimPos
-> 160: o2_updateTwoSceneAnims
- Implemented dino riding sequence
- Fixed bug in KyraEngine_v2::initSceneScreen which caused some gfx glitches
svn-id: r31183
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-> 21: o2_backUpScreen
-> 22: o2_restoreScreen
-> 28: o2_addItemToInventory
-> 50: o2_wipeDownMouseItem
-> 67: o2_loadPalette384
-> 68: o2_setPalette384
-> 165: o2_disableTimer
-> 166: o2_enableTimer
-> 167: o2_setTimerCountdown
- renamed some timer functions
svn-id: r31182
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svn-id: r31179
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svn-id: r31171
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svn-id: r31170
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svn-id: r31168
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- 70: o2_backUpInventoryGfx
- 71: o2_disableSceneAnim
- 72: o2_enableSceneAnim
- 73: o2_restoreInventoryGfx
svn-id: r31167
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- 91: o2_blockInRegion
- 92: o2_blockOutRegion
svn-id: r31166
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- renamed opcode 155 to o2_addToSceneAnimPosAndUpdate
svn-id: r31165
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svn-id: r31163
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svn-id: r31155
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svn-id: r31154
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- implement opcode 151: meanWhileScene()
- fix dragon flight scene: this is still totally messed up, but at least the screen doesn't stay blank any more
svn-id: r31152
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- bug fix for zanthRandomChat()
svn-id: r31147
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svn-id: r31146
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svn-id: r31145
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- 15: o2_customCharacterChat
- 18: o2_restoreTalkTextMessageBkgd
- 94: o2_setCauldronState
- 154: o2_setupSceneAnimation
svn-id: r31144
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svn-id: r31143
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svn-id: r31140
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- fixed crash while switching chapters
svn-id: r31139
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- add updateWaterFlasks()
- some fixes for mouse pointer positioning in sjis mode
- bug fix for tim player
svn-id: r31136
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- enabled some chat related code in KyraEngine_v2::runLoop and KyraEngine_v2::handleInputUnkSub
svn-id: r31134
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- 27: o2_displayWsaSequence
- 99: o2_setDrawNoShapeFlag
- 129: o2_chapterChange
- 159: o2_processPaletteIndex
svn-id: r31133
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- adding some code to inputSceneChange
svn-id: r31132
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- 36: o2_removeItemFromInventory
- 64: o2_disableAnimObject
- 65: o2_enableAnimObject
- 101: o2_showLetter
- 115: o2_setSceneAnimPosAndUpdate
svn-id: r31131
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cave now works)
- minor bug fix for mouse cursor (which sometimes would show when it shouldn't)
svn-id: r31129
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- 7: o2_getCharacterScene
- 54: o2_delaySecs
- 103: o2_fillRect
svn-id: r31125
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svn-id: r31122
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- implemented listing of items in cauldron
svn-id: r31088
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