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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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kyra_v2.h
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Author
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-10-04
Some fixes to comply with our coding guidelines.
Johannes Schickel
2009-05-29
Formatting.
Johannes Schickel
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-12-16
Switched kyra1 to use the same input functionality as kyra2 and kyra3.
Johannes Schickel
2008-11-09
- Implemented Engine::saveGameState for KYRA
Johannes Schickel
2008-08-20
Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Withou...
Johannes Schickel
2008-06-30
Added support for Spanish fan translation of kyra3 (See fr #1994040 "KYRA3: A...
Johannes Schickel
2008-05-23
- Added a simple (but yet better) implementation of pauseEngineIntern for Kyr...
Johannes Schickel
2008-05-18
Cleanup.
Johannes Schickel
2008-05-12
- Yet more opcodes moved to KyraEngine_v1
Johannes Schickel
2008-05-12
- Moved some opcodes to KyraEngine_v1
Johannes Schickel
2008-05-11
- Renamed KyraEngine to KyraEngine_v1
Johannes Schickel
2008-05-11
Consisteny fixes:
Johannes Schickel
2008-05-10
- Cleaned up main menu quit handling
Johannes Schickel
2008-05-10
Simplification in updateItemAnimations in KyraEngine_HoF and KyraEngine_MR.
Johannes Schickel
2008-05-10
implement item animations for MR
Florian Kagerer
2008-05-06
Fixed possible crash in Debugger_v2 when using 'give'.
Johannes Schickel
2008-05-06
Implemented Engine::getDebugger for KyraEngine.
Johannes Schickel
2008-05-05
Implemented support for Kyra3 game options menu (including studio audience an...
Johannes Schickel
2008-05-05
- Added support for Kyra3 GUI (audio and game options not working yet)
Johannes Schickel
2008-05-04
- Shared checkInput code between kyra2 and kyra3
Johannes Schickel
2008-05-04
Initial common base between kyra2 and kyra3 GUI code.
Johannes Schickel
2008-05-04
Yet more opcodes moved to KyraEngine_v2.
Johannes Schickel
2008-05-04
Moved more opcodes to KyraEngine_v2.
Johannes Schickel
2008-05-03
Moved more opcodes to KyraEngine_v2.
Johannes Schickel
2008-05-03
Moved some more opcodes to KyraEngine_v2.
Johannes Schickel
2008-05-03
Cleanup.
Johannes Schickel
2008-05-03
- Moved newShape/temporaryScript code to KyraEngine_v2.
Johannes Schickel
2008-05-02
- Renamed ScreenAnimator -> Animator_v1
Johannes Schickel
2008-05-02
Yet more opcodes moved to KyraEngine_v2.
Johannes Schickel
2008-05-02
Started to move opcodes used in both kyra2 and kyra3 to KyraEngine_v2.
Johannes Schickel
2008-05-02
Moved runSceneScript6 to KyraEngine_v2.
Johannes Schickel
2008-05-02
Moved some character code from kyra2/kyra3 to KyraEngine_v2.
Johannes Schickel
2008-05-02
- Renamed TextDisplayer_v2 to TextDisplayer_HoF
Johannes Schickel
2008-05-02
Moved common kyra2/kyra3 item to KyraEngine_v2.
Johannes Schickel
2008-05-02
Added missing files, compiling should work again.
Johannes Schickel
2008-05-02
Started to refactor kyra2/kyra3 code to a common base. (regressions possible,...
Johannes Schickel
2008-04-29
- Renamed ScriptInterpreter -> EMCInterpreter
Johannes Schickel
2008-04-29
Various cleanup.
Johannes Schickel
2008-04-29
- Added volume param to KyraEngine::snd_playSoundEffect (0xFF per default as ...
Johannes Schickel
2008-04-23
Cleanup.
Johannes Schickel
2008-04-20
- moved kyra functor code to common/func.h
Johannes Schickel
2008-04-19
- reworked tim handling
Johannes Schickel
2008-04-18
- complete support for the playable HOF demo
Florian Kagerer
2008-04-12
- some refactoring for Kyra3
Johannes Schickel
2008-04-06
Implemented support for Towns (and hopefully DOS floppy too) menus.
Johannes Schickel
2008-04-06
svn-id: r31431
Florian Kagerer
2008-04-06
Implemented opcode 33 o2_loadSoundfile.
Johannes Schickel
2008-04-04
Implemented game options menu.
Johannes Schickel
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