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path: root/engines/kyra/lol.cpp
AgeCommit message (Collapse)Author
2009-06-07Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use ↵Johannes Schickel
_flagsTable instead. svn-id: r41351
2009-06-07LOL: minor bug fix in battle systemFlorian Kagerer
svn-id: r41348
2009-06-07LOL: implemented some missing monster animation codeFlorian Kagerer
svn-id: r41327
2009-06-06LOL: fixed level temp data sizeFlorian Kagerer
svn-id: r41224
2009-06-06LOL: fixed vaelan's cubeFlorian Kagerer
svn-id: r41223
2009-06-04LOL: implemented Vaelan's cubeFlorian Kagerer
svn-id: r41179
2009-06-03Silence some unused variable warnings.Johannes Schickel
svn-id: r41149
2009-06-03LOL: implemented guardian spellFlorian Kagerer
svn-id: r41148
2009-06-03LOL: implemented mist of doom spellFlorian Kagerer
svn-id: r41145
2009-06-02Formatting and whitespaces again.Johannes Schickel
svn-id: r41120
2009-06-02Remove "_smoothScrollTimer" from LoLEngine, it was only used as local ↵Johannes Schickel
variable anyway. svn-id: r41119
2009-06-01- Remove LoLEngine::delayUntil it was identical to KyraEngine_v1 in its ↵Johannes Schickel
functionallity anyway - Change KyraEngine_v1::delayUntil to a somewhat more LoLEngine::delayUntil like implementation svn-id: r41117
2009-06-01Allow the user to quit ScummVM, when LoL waits via delayUntil.Johannes Schickel
svn-id: r41116
2009-06-01Slight cleanup in LoLEngine's delay and delayUntil.Johannes Schickel
svn-id: r41115
2009-06-01Change LoLEngine::delay to be conform with KyraEngine_v1::delay. (remove ↵Johannes Schickel
special iUpdate parameter, just call updateInput, when "doUpdate" is set to false) svn-id: r41114
2009-06-01- Add some basic debugger for Lands of Lore.Johannes Schickel
- Allow the "flags" command in all Kyra games to be working properly with 320x200 GUI. svn-id: r41113
2009-06-01- Fix some valgrind warningsJohannes Schickel
- Fix original bug in the Lands of Lore credits, which messed up some headings (the original didn't display them at all for some reason) svn-id: r41111
2009-06-01LOL: fix warningFlorian Kagerer
svn-id: r41106
2009-06-01LOL: implemented hand of fate spellFlorian Kagerer
svn-id: r41103
2009-05-31LOL: implemented magic viper attack (used by wraiths in white tower level 3)Florian Kagerer
svn-id: r41074
2009-05-31Fix various memory leaks in Lands of Lore.Johannes Schickel
svn-id: r41066
2009-05-31LOL: - fix shape memory allocation/release issueFlorian Kagerer
svn-id: r41055
2009-05-31- Add support for the Lands of Lore outro TIM fileJohannes Schickel
- Cleanup svn-id: r41053
2009-05-30LOL: implemented some opcodes required for yvel cityFlorian Kagerer
svn-id: r41041
2009-05-30LOL: - fixed crash that occured when entering yvel cityFlorian Kagerer
- added another opcode for yvel woods svn-id: r41031
2009-05-29LOL: implemented opcode required for magic wandsFlorian Kagerer
svn-id: r41016
2009-05-29More formatting.Johannes Schickel
svn-id: r40994
2009-05-29Formatting.Johannes Schickel
svn-id: r40991
2009-05-29Formatting.Johannes Schickel
svn-id: r40975
2009-05-28LOL: - fix valgrind warningFlorian Kagerer
- fix more input code issues - add workround for another script bug (some invalid monster sound index in urbish mine level 2) svn-id: r40974
2009-05-28Fix mismatching new/delete[]Johannes Schickel
svn-id: r40967
2009-05-27- Moved Sound implementation declarations to the newly added file sound_intern.hJohannes Schickel
- Added support for PC Speaker sound in all Kyra1, Kyra2 and Lands of Lore - Slight cleanup svn-id: r40939
2009-05-25LOL: implemented support for the mine carFlorian Kagerer
svn-id: r40897
2009-05-24Strip trailing whitespaces.Johannes Schickel
svn-id: r40866
2009-05-24LOL: fixed some input code issues:Florian Kagerer
- party would move 2 steps instead of one when using keyboad while magic menu was open - viewing notes would abort at once instead of waiting for the next click svn-id: r40863
2009-05-24LOL: fix valgrind warningFlorian Kagerer
svn-id: r40847
2009-05-24Cleanup.Johannes Schickel
svn-id: r40842
2009-05-23KYRA/LOL: restructured voice playing code so that audio compression can be ↵Florian Kagerer
supported svn-id: r40839
2009-05-23LOL: implemented fireball spellFlorian Kagerer
svn-id: r40813
2009-05-22Fix crash with MSVC.Johannes Schickel
svn-id: r40795
2009-05-22Change button list handling to closer match original. This fixes a crash ↵Johannes Schickel
when loading via GMM. svn-id: r40793
2009-05-22Handle mouse move events like the original.Johannes Schickel
svn-id: r40791
2009-05-21LOL: - implemented Lightning SpellFlorian Kagerer
svn-id: r40776
2009-05-21LOL: - implemented freeze spellFlorian Kagerer
- fixed saveload code - added some opcode for the swamp svn-id: r40763
2009-05-21Remove trailing tabs/whitespaces.Johannes Schickel
svn-id: r40760
2009-05-19Formatting.Johannes Schickel
svn-id: r40717
2009-05-19Remov lots of superfluous debug output.Johannes Schickel
svn-id: r40715
2009-05-18LOL: fixed automapFlorian Kagerer
svn-id: r40701
2009-05-18Don't delay any longer, when engine is asked to quit.Johannes Schickel
svn-id: r40699
2009-05-18LOL: - implemented fog spellFlorian Kagerer
svn-id: r40673