Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-07-08 | LOL: cleanup | Florian Kagerer | |
svn-id: r42271 | |||
2009-07-08 | LOL: rename new function in last commit according to LordHoto's suggestion | Florian Kagerer | |
svn-id: r42270 | |||
2009-07-08 | LOL: fix long standing bugs in the battle system (hit chance, damage, etc) ↵ | Florian Kagerer | |
by adapting original style random number generator svn-id: r42269 | |||
2009-07-05 | LOL: - reduce code duplication | Florian Kagerer | |
svn-id: r42140 | |||
2009-06-29 | Adapted various code parts to use Palette::fill. | Johannes Schickel | |
svn-id: r41953 | |||
2009-06-29 | Change LoLEngine::generateFlashPalette to take Palette objects as parameters. | Johannes Schickel | |
svn-id: r41948 | |||
2009-06-29 | Change Screen_LoL::loadSpecialColors to take an Palette object as parameter. | Johannes Schickel | |
svn-id: r41947 | |||
2009-06-29 | Chang Palette parameter of LolEngine::setPaletteBrightness to be const. | Johannes Schickel | |
svn-id: r41945 | |||
2009-06-29 | Change LoLEngine::generateBrightnessPalette to take Palette objects as ↵ | Johannes Schickel | |
parameters. svn-id: r41944 | |||
2009-06-29 | Changed LoLEngine::setPaletteBrightness to take an Palette object. | Johannes Schickel | |
svn-id: r41943 | |||
2009-06-29 | Change LoLEngine::processMagicIce to use Palette objects internally. | Johannes Schickel | |
svn-id: r41942 | |||
2009-06-27 | LOL: add workaround to fix map text display when the language is set to French | Florian Kagerer | |
svn-id: r41922 | |||
2009-06-27 | LOL: cleanup | Florian Kagerer | |
svn-id: r41916 | |||
2009-06-25 | Change Screen_LoL genereta overlay functionallity to accept a Palette object ↵ | Johannes Schickel | |
as source. svn-id: r41884 | |||
2009-06-25 | Change Screen_v2::generateOverlay to take a const Palette reference instead ↵ | Johannes Schickel | |
of a pointer. svn-id: r41881 | |||
2009-06-22 | Changed Screen::loadBitmap and Movie::open to take an optional Palette ↵ | Johannes Schickel | |
pointer instead of an optional array pointer. svn-id: r41744 | |||
2009-06-22 | - Changed the following Screen functions to take a reference to a Palette ↵ | Johannes Schickel | |
object: -> setScreenPalette -> fadePalette -> getFadeParams -> fadePalStep - Fixed initialization of 256 color palettes svn-id: r41743 | |||
2009-06-22 | Changed Screen::getPalette to return a reference to a Palette object. | Johannes Schickel | |
svn-id: r41741 | |||
2009-06-22 | Got rid of Screen::_currentPalette. | Johannes Schickel | |
svn-id: r41740 | |||
2009-06-21 | Cleanup. | Johannes Schickel | |
svn-id: r41736 | |||
2009-06-21 | LOL: - implemented support for "floating cursors" | Florian Kagerer | |
- prevent complete refresh for audio menu whenever a mouse button is pressed svn-id: r41734 | |||
2009-06-21 | Cleanup: Change LoL specific config entries to use underscores instead of ↵ | Johannes Schickel | |
whitespaces. svn-id: r41731 | |||
2009-06-21 | Cleanup: Change LoL code to use KYRA volume handling. | Johannes Schickel | |
svn-id: r41730 | |||
2009-06-21 | LOL: - implemented audio menu | Florian Kagerer | |
- menu settings now get saved - remove white spaces svn-id: r41729 | |||
2009-06-19 | LOL: - implemented bezel cup opcode | Florian Kagerer | |
- implemented font conversion for certain language specific characters in load game dialogue (only german atm) svn-id: r41677 | |||
2009-06-18 | Replaced "getRandomNumberSpecial" be RandomSource usage. (This is needed for ↵ | Johannes Schickel | |
proper event recording, also the probability for generated numbers is actually nearly the same) svn-id: r41646 | |||
2009-06-16 | LOL: implemented options menu (settings aren't saved yet) | Florian Kagerer | |
svn-id: r41596 | |||
2009-06-15 | LOL: - started on the ingame menu code (death menu, load menu and main menu) | Florian Kagerer | |
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557 | |||
2009-06-09 | - Moved Screen_v2::copyWsaRect to Screen::copyWsaRect | Johannes Schickel | |
- Made WSAMovie_v1::displayFrame code match the original - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too - Got rid of '...' parameter usage in all WSA player classes svn-id: r41398 | |||
2009-06-07 | Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use ↵ | Johannes Schickel | |
_flagsTable instead. svn-id: r41351 | |||
2009-06-07 | LOL: minor bug fix in battle system | Florian Kagerer | |
svn-id: r41348 | |||
2009-06-07 | LOL: implemented some missing monster animation code | Florian Kagerer | |
svn-id: r41327 | |||
2009-06-06 | LOL: fixed level temp data size | Florian Kagerer | |
svn-id: r41224 | |||
2009-06-06 | LOL: fixed vaelan's cube | Florian Kagerer | |
svn-id: r41223 | |||
2009-06-04 | LOL: implemented Vaelan's cube | Florian Kagerer | |
svn-id: r41179 | |||
2009-06-03 | Silence some unused variable warnings. | Johannes Schickel | |
svn-id: r41149 | |||
2009-06-03 | LOL: implemented guardian spell | Florian Kagerer | |
svn-id: r41148 | |||
2009-06-03 | LOL: implemented mist of doom spell | Florian Kagerer | |
svn-id: r41145 | |||
2009-06-02 | Formatting and whitespaces again. | Johannes Schickel | |
svn-id: r41120 | |||
2009-06-02 | Remove "_smoothScrollTimer" from LoLEngine, it was only used as local ↵ | Johannes Schickel | |
variable anyway. svn-id: r41119 | |||
2009-06-01 | - Remove LoLEngine::delayUntil it was identical to KyraEngine_v1 in its ↵ | Johannes Schickel | |
functionallity anyway - Change KyraEngine_v1::delayUntil to a somewhat more LoLEngine::delayUntil like implementation svn-id: r41117 | |||
2009-06-01 | Allow the user to quit ScummVM, when LoL waits via delayUntil. | Johannes Schickel | |
svn-id: r41116 | |||
2009-06-01 | Slight cleanup in LoLEngine's delay and delayUntil. | Johannes Schickel | |
svn-id: r41115 | |||
2009-06-01 | Change LoLEngine::delay to be conform with KyraEngine_v1::delay. (remove ↵ | Johannes Schickel | |
special iUpdate parameter, just call updateInput, when "doUpdate" is set to false) svn-id: r41114 | |||
2009-06-01 | - Add some basic debugger for Lands of Lore. | Johannes Schickel | |
- Allow the "flags" command in all Kyra games to be working properly with 320x200 GUI. svn-id: r41113 | |||
2009-06-01 | - Fix some valgrind warnings | Johannes Schickel | |
- Fix original bug in the Lands of Lore credits, which messed up some headings (the original didn't display them at all for some reason) svn-id: r41111 | |||
2009-06-01 | LOL: fix warning | Florian Kagerer | |
svn-id: r41106 | |||
2009-06-01 | LOL: implemented hand of fate spell | Florian Kagerer | |
svn-id: r41103 | |||
2009-05-31 | LOL: implemented magic viper attack (used by wraiths in white tower level 3) | Florian Kagerer | |
svn-id: r41074 | |||
2009-05-31 | Fix various memory leaks in Lands of Lore. | Johannes Schickel | |
svn-id: r41066 |