Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-26 | LOL/PC-98: more fixes for text displayer and character inventory | Florian Kagerer | |
svn-id: r44380 | |||
2009-09-26 | LOL/PC-98: start fixing sequences (like broken arms inn and king richard ↵ | Florian Kagerer | |
getting poisoned) svn-id: r44375 | |||
2009-09-24 | Fixed some more warnings about unreachable code | Filippos Karapetis | |
svn-id: r44299 | |||
2009-09-20 | LOL/PC-98: start fixing color issues (still not working correctly though) | Florian Kagerer | |
svn-id: r44223 | |||
2009-09-20 | Fix language settings in LoL PC98, this fixes the ingame menu usage. | Johannes Schickel | |
svn-id: r44212 | |||
2009-09-20 | Fix bug in LoLEngine::decodeSjis. | Johannes Schickel | |
svn-id: r44208 | |||
2009-09-19 | LOL/PC-98: fixed block drawing (colors are still wrong) | Florian Kagerer | |
svn-id: r44198 | |||
2009-09-19 | LOL: start on pc98 support (still messed up and not working though) | Florian Kagerer | |
svn-id: r44195 | |||
2009-09-14 | LOL: fix some regressions | Florian Kagerer | |
svn-id: r44092 | |||
2009-09-12 | LOL: fix bug that would sometimes accidently swap the freeze palette and the ↵ | Florian Kagerer | |
normal palette in the ghorka swamp svn-id: r44040 | |||
2009-09-11 | LOL: add missing opcode | Florian Kagerer | |
svn-id: r44036 | |||
2009-09-11 | LOL/Floppy: fixed gfx tables generation | Florian Kagerer | |
svn-id: r44034 | |||
2009-09-09 | LOL/Floppy: - fix spell book animation | Florian Kagerer | |
svn-id: r44021 | |||
2009-09-05 | LOL: fix inventory drawing in floppy version | Florian Kagerer | |
svn-id: r43960 | |||
2009-09-03 | LOL: some more work on the floppy version (drawing code is still broken) | Florian Kagerer | |
svn-id: r43923 | |||
2009-09-02 | LOL: update kyra.dat with floppy version data (floppy version still doesn't ↵ | Florian Kagerer | |
work, though) svn-id: r43904 | |||
2009-08-19 | Add missing "break" in switch statement. | Johannes Schickel | |
svn-id: r43536 | |||
2009-08-16 | Fix format arugments in LoL code. (triggered via -Wformat-security) | Johannes Schickel | |
svn-id: r43444 | |||
2009-08-11 | LOL: some minor fixes | Florian Kagerer | |
svn-id: r43269 | |||
2009-08-10 | LOL: fix main menu in floppy version | Florian Kagerer | |
svn-id: r43202 | |||
2009-07-09 | Cleanup rollDice (the results of the old and the new function are almost ↵ | Johannes Schickel | |
identical). svn-id: r42293 | |||
2009-07-09 | Cleanup. | Johannes Schickel | |
svn-id: r42292 | |||
2009-07-08 | LOL: cleanup | Florian Kagerer | |
svn-id: r42271 | |||
2009-07-08 | LOL: rename new function in last commit according to LordHoto's suggestion | Florian Kagerer | |
svn-id: r42270 | |||
2009-07-08 | LOL: fix long standing bugs in the battle system (hit chance, damage, etc) ↵ | Florian Kagerer | |
by adapting original style random number generator svn-id: r42269 | |||
2009-07-05 | LOL: - reduce code duplication | Florian Kagerer | |
svn-id: r42140 | |||
2009-06-29 | Adapted various code parts to use Palette::fill. | Johannes Schickel | |
svn-id: r41953 | |||
2009-06-29 | Change LoLEngine::generateFlashPalette to take Palette objects as parameters. | Johannes Schickel | |
svn-id: r41948 | |||
2009-06-29 | Change Screen_LoL::loadSpecialColors to take an Palette object as parameter. | Johannes Schickel | |
svn-id: r41947 | |||
2009-06-29 | Chang Palette parameter of LolEngine::setPaletteBrightness to be const. | Johannes Schickel | |
svn-id: r41945 | |||
2009-06-29 | Change LoLEngine::generateBrightnessPalette to take Palette objects as ↵ | Johannes Schickel | |
parameters. svn-id: r41944 | |||
2009-06-29 | Changed LoLEngine::setPaletteBrightness to take an Palette object. | Johannes Schickel | |
svn-id: r41943 | |||
2009-06-29 | Change LoLEngine::processMagicIce to use Palette objects internally. | Johannes Schickel | |
svn-id: r41942 | |||
2009-06-27 | LOL: add workaround to fix map text display when the language is set to French | Florian Kagerer | |
svn-id: r41922 | |||
2009-06-27 | LOL: cleanup | Florian Kagerer | |
svn-id: r41916 | |||
2009-06-25 | Change Screen_LoL genereta overlay functionallity to accept a Palette object ↵ | Johannes Schickel | |
as source. svn-id: r41884 | |||
2009-06-25 | Change Screen_v2::generateOverlay to take a const Palette reference instead ↵ | Johannes Schickel | |
of a pointer. svn-id: r41881 | |||
2009-06-22 | Changed Screen::loadBitmap and Movie::open to take an optional Palette ↵ | Johannes Schickel | |
pointer instead of an optional array pointer. svn-id: r41744 | |||
2009-06-22 | - Changed the following Screen functions to take a reference to a Palette ↵ | Johannes Schickel | |
object: -> setScreenPalette -> fadePalette -> getFadeParams -> fadePalStep - Fixed initialization of 256 color palettes svn-id: r41743 | |||
2009-06-22 | Changed Screen::getPalette to return a reference to a Palette object. | Johannes Schickel | |
svn-id: r41741 | |||
2009-06-22 | Got rid of Screen::_currentPalette. | Johannes Schickel | |
svn-id: r41740 | |||
2009-06-21 | Cleanup. | Johannes Schickel | |
svn-id: r41736 | |||
2009-06-21 | LOL: - implemented support for "floating cursors" | Florian Kagerer | |
- prevent complete refresh for audio menu whenever a mouse button is pressed svn-id: r41734 | |||
2009-06-21 | Cleanup: Change LoL specific config entries to use underscores instead of ↵ | Johannes Schickel | |
whitespaces. svn-id: r41731 | |||
2009-06-21 | Cleanup: Change LoL code to use KYRA volume handling. | Johannes Schickel | |
svn-id: r41730 | |||
2009-06-21 | LOL: - implemented audio menu | Florian Kagerer | |
- menu settings now get saved - remove white spaces svn-id: r41729 | |||
2009-06-19 | LOL: - implemented bezel cup opcode | Florian Kagerer | |
- implemented font conversion for certain language specific characters in load game dialogue (only german atm) svn-id: r41677 | |||
2009-06-18 | Replaced "getRandomNumberSpecial" be RandomSource usage. (This is needed for ↵ | Johannes Schickel | |
proper event recording, also the probability for generated numbers is actually nearly the same) svn-id: r41646 | |||
2009-06-16 | LOL: implemented options menu (settings aren't saved yet) | Florian Kagerer | |
svn-id: r41596 | |||
2009-06-15 | LOL: - started on the ingame menu code (death menu, load menu and main menu) | Florian Kagerer | |
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557 |