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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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lol.h
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Author
2009-06-01
LOL: - implemented opcode for white tower basement
Florian Kagerer
2009-05-31
Add support for the Lands of Lore scrolling credits.
Johannes Schickel
2009-05-31
LOL: implemented magic viper attack (used by wraiths in white tower level 3)
Florian Kagerer
2009-05-31
- Little bugfix for LoL outro TIM
Johannes Schickel
2009-05-31
- Add support for the Lands of Lore outro TIM file
Johannes Schickel
2009-05-30
LOL: implemented opcode for white tower
Florian Kagerer
2009-05-30
LOL: implemented some opcodes required for yvel city
Florian Kagerer
2009-05-30
LOL: - implemented urbish mines gas explosion
Florian Kagerer
2009-05-30
LOL: - fixed crash that occured when entering yvel city
Florian Kagerer
2009-05-30
LOL: - added English floppy version to detection
Florian Kagerer
2009-05-29
LOL: implemented opcode required for magic wands
Florian Kagerer
2009-05-28
LOL: - fix valgrind warning
Florian Kagerer
2009-05-25
LOL: implemented support for the mine car
Florian Kagerer
2009-05-24
LOL: fixed some input code issues:
Florian Kagerer
2009-05-24
Cleanup.
Johannes Schickel
2009-05-23
KYRA/LOL: restructured voice playing code so that audio compression can be su...
Florian Kagerer
2009-05-23
LOL: implemented fireball spell
Florian Kagerer
2009-05-22
Change button list handling to closer match original. This fixes a crash when...
Johannes Schickel
2009-05-22
Handle mouse move events like the original.
Johannes Schickel
2009-05-22
Cleanup.
Johannes Schickel
2009-05-22
Fix RTL in Lands of Lore.
Johannes Schickel
2009-05-21
LOL: - implemented Lightning Spell
Florian Kagerer
2009-05-21
LOL: - implemented freeze spell
Florian Kagerer
2009-05-21
Remove trailing tabs/whitespaces.
Johannes Schickel
2009-05-18
LOL: fixed automap
Florian Kagerer
2009-05-18
LOL: - implemented fog spell
Florian Kagerer
2009-05-17
LoL:
Johannes Schickel
2009-05-17
LOL: - some opcodes for the swamp
Florian Kagerer
2009-05-16
LOL: implemented loading and saving via Alt/Ctrl + number keys
Florian Kagerer
2009-05-16
LOL: some more opcodes for the draracle cave
Florian Kagerer
2009-05-15
LOL: implemented pit drop animation
Florian Kagerer
2009-05-11
LOL: - implemented olol_paletteFlash()
Florian Kagerer
2009-05-11
LOL: - implemented inventory screen status icons
Florian Kagerer
2009-05-10
LOL: - implemented rest party button
Florian Kagerer
2009-05-10
LOL: - added some spell casting (spark, heal, swarm)
Florian Kagerer
2009-04-27
LOL: added some drawing code and fixed some bugs
Florian Kagerer
2009-04-25
Fixed warning.
Torbjörn Andersson
2009-04-25
LOL: - Started implementing the fighting system. The damage inflicted is wron...
Florian Kagerer
2009-04-05
LOL: implemented two more opcodes (for roland's house and for the sequence wh...
Florian Kagerer
2009-04-04
LOL: implemented opcode for throwing items into or out of the thug's cave
Florian Kagerer
2009-04-04
LOL: implemented compass
Florian Kagerer
2009-04-04
LOL: - reverted last commit which would break map shape drawing (I have now c...
Florian Kagerer
2009-04-03
Fixed compilation (a signed byte cannot hold such big values)
Filippos Karapetis
2009-04-03
LOL: - added support for magic atlas
Florian Kagerer
2009-03-28
LOL: - implemented opcode required for operating the floor plates in the thug...
Florian Kagerer
2009-03-28
LOL: - Level temp data now get stored in memory so you can now return to a le...
Florian Kagerer
2009-03-24
LOL: - implemented lots of opcodes and fixed a few bugs
Florian Kagerer
2009-03-21
LOL: - added drawing code for certain gfx (blood and slime spots on the floor...
Florian Kagerer
2009-03-21
LOL: implemented some missing drawing code for dead monsters
Florian Kagerer
2009-03-21
LOL: The guards will now attack you when you throw certain items at them. The...
Florian Kagerer
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