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path: root/engines/kyra/lol.h
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2009-02-16LOL: fixed invalid memory accessFlorian Kagerer
svn-id: r38383
2009-02-16LOL: - more work on the user interfaceFlorian Kagerer
- fixed non interactive demo svn-id: r38374
2009-02-15LOL: - implemented proper button processing (works exactly as in Kyra 2 and ↵Florian Kagerer
3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) - keyboard control now works svn-id: r38190
2009-02-14LOL: fixed a bug in moveParty() and implemented some more gui codeFlorian Kagerer
svn-id: r36328
2009-02-14LOL: fixed bug in text displayer and some cleanupFlorian Kagerer
svn-id: r36327
2009-02-14LOL:Florian Kagerer
- implemented some input code - you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing - processButtonList isn't really implemented yet for LOL. I'll still have to check which features are needed here. svn-id: r36320
2009-02-02KYRA: cleanupFlorian Kagerer
svn-id: r36207
2009-02-01svn-id: r36178Florian Kagerer
2009-01-22Minor cleanup (got rid of a dynamic array).Johannes Schickel
svn-id: r35999
2009-01-20- Moved some script related code to script_lol.cppJohannes Schickel
- Renamed opcodes from o2_* to olol_* svn-id: r35938
2009-01-19LOL: some work on the music handlingFlorian Kagerer
svn-id: r35929
2009-01-19LOL: some renamingFlorian Kagerer
svn-id: r35919
2009-01-18LOL: basic music support and some cleanupFlorian Kagerer
svn-id: r35917
2009-01-18LOL: fix some valgrind warningsFlorian Kagerer
svn-id: r35910
2009-01-18LOL: Some drawing code and some opcodes so that the first scene will show ↵Florian Kagerer
up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. svn-id: r35903
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-12-26Implemented (some) main menu code for LoL.Johannes Schickel
svn-id: r35553
2008-12-26Cleanup.Johannes Schickel
svn-id: r35552
2008-11-09- Implemented Engine::saveGameState for KYRAJohannes Schickel
- Changed internal save/load API to use slots instead of filename strings - Changed internal save/load API to use Common::Error svn-id: r34952
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
svn-id: r34916
2008-11-03Preliminary support for loading via GMM for KYRA engine.Johannes Schickel
svn-id: r34885
2008-09-14Added autosave support in Kyra.Johannes Schickel
svn-id: r34535
2008-07-31Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + ↵Johannes Schickel
Character selection". svn-id: r33463