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path: root/engines/kyra/lol.h
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2010-10-28KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern.Johannes Schickel
This is to avoid name similarity between KyraEngine::saveGameState(Intern) and Engine::saveGameState. svn-id: r53912
2010-10-23LOL: - fix invalid mem accessFlorian Kagerer
- also extend LordHoto's recent item code changes to LOL svn-id: r53740
2010-10-22KYRA: More cleanup.Johannes Schickel
svn-id: r53699
2010-08-07LOL: added english floppy versionFlorian Kagerer
svn-id: r51834
2010-05-17Some more enforcement of our formatting conventions in KYRA too.Johannes Schickel
svn-id: r49069
2010-04-01Remove extra semicolonsOri Avtalion
svn-id: r48457
2010-02-07LOL: fixed handling of invalid monster attack sfx in the Urbish mines ↵Florian Kagerer
(should fix bug no #2945950) svn-id: r47967
2010-01-18LOL: fixed spell array sizeFlorian Kagerer
svn-id: r47353
2010-01-05Remove unsafe getTotalPlayTime from AudioStream.Johannes Schickel
svn-id: r47037
2010-01-01LOL: cleanupFlorian Kagerer
svn-id: r46866
2009-12-26LOL: - added workaround for portrait speech animations which would sometimes ↵Florian Kagerer
"freeze" - renamed some stuff svn-id: r46601
2009-12-26LOL: fixed minor bug in lamp codeFlorian Kagerer
svn-id: r46587
2009-12-20LOL: removed unused variableFlorian Kagerer
svn-id: r46434
2009-12-12LOL: moved TIM animation code into a separate classFlorian Kagerer
svn-id: r46351
2009-11-19LOL: add support for pc speaker sfxFlorian Kagerer
svn-id: r45992
2009-11-11LOL: - fixed transparency tables in PC-98 16 color versionFlorian Kagerer
- renamed some variables svn-id: r45847
2009-10-18LOL: this should fix a valgrind warningFlorian Kagerer
svn-id: r45221
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-10-04Some fixes to comply with our coding guidelines.Johannes Schickel
svn-id: r44624
2009-10-04LoL PC98: Fix thumbnail creation for quick saves and autosave.Johannes Schickel
svn-id: r44623
2009-09-20LOL/PC-98: start fixing color issues (still not working correctly though)Florian Kagerer
svn-id: r44223
2009-09-19LOL/PC-98: fixed block drawing (colors are still wrong)Florian Kagerer
svn-id: r44198
2009-09-19LOL: start on pc98 support (still messed up and not working though)Florian Kagerer
svn-id: r44195
2009-09-14LOL: fix some regressionsFlorian Kagerer
svn-id: r44092
2009-09-13LOL/Floppy: fixed size of menu boxesFlorian Kagerer
svn-id: r44061
2009-09-13LOL: add missing opcodeFlorian Kagerer
svn-id: r44053
2009-09-11LOL: added another missing opcodeFlorian Kagerer
svn-id: r44037
2009-09-11LOL: add missing opcodeFlorian Kagerer
svn-id: r44036
2009-09-11LOL/Floppy: fixed gfx tables generationFlorian Kagerer
svn-id: r44034
2009-09-06LOL/Floppy: implemented missing opcodeFlorian Kagerer
svn-id: r43997
2009-09-03LOL: some more work on the floppy version (drawing code is still broken)Florian Kagerer
svn-id: r43923
2009-09-02LOL: update kyra.dat with floppy version data (floppy version still doesn't ↵Florian Kagerer
work, though) svn-id: r43904
2009-08-19Implemented proper character selection of Lands of Lore PC98.Johannes Schickel
svn-id: r43531
2009-08-13Implemented support for the "Lore of the Lands" special of Lands of Lore CD.Johannes Schickel
svn-id: r43349
2009-08-11LOL: some minor fixesFlorian Kagerer
svn-id: r43269
2009-07-08LOL: rename new function in last commit according to LordHoto's suggestionFlorian Kagerer
svn-id: r42270
2009-07-08LOL: fix long standing bugs in the battle system (hit chance, damage, etc) ↵Florian Kagerer
by adapting original style random number generator svn-id: r42269
2009-06-29Change LoLEngine::generateFlashPalette to take Palette objects as parameters.Johannes Schickel
svn-id: r41948
2009-06-29Chang Palette parameter of LolEngine::setPaletteBrightness to be const.Johannes Schickel
svn-id: r41945
2009-06-29Change LoLEngine::generateBrightnessPalette to take Palette objects as ↵Johannes Schickel
parameters. svn-id: r41944
2009-06-29Changed LoLEngine::setPaletteBrightness to take an Palette object.Johannes Schickel
svn-id: r41943
2009-06-21LOL: - implemented support for "floating cursors"Florian Kagerer
- prevent complete refresh for audio menu whenever a mouse button is pressed svn-id: r41734
2009-06-21Cleanup.Johannes Schickel
svn-id: r41733
2009-06-21Cleanup: Change LoL code to use KYRA volume handling.Johannes Schickel
svn-id: r41730
2009-06-21LOL: - implemented audio menuFlorian Kagerer
- menu settings now get saved - remove white spaces svn-id: r41729
2009-06-21Moved CP850<->ISO-8859-1 conversion to Util.Johannes Schickel
svn-id: r41720
2009-06-20LOL: implemented save menuFlorian Kagerer
svn-id: r41713
2009-06-19Fix some warnings.Johannes Schickel
svn-id: r41679
2009-06-19LOL: - implemented bezel cup opcodeFlorian Kagerer
- implemented font conversion for certain language specific characters in load game dialogue (only german atm) svn-id: r41677
2009-06-18Replaced "getRandomNumberSpecial" be RandomSource usage. (This is needed for ↵Johannes Schickel
proper event recording, also the probability for generated numbers is actually nearly the same) svn-id: r41646