Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-21 | LOL: implemented timers (only text fading for now) | Florian Kagerer | |
svn-id: r38766 | |||
2009-02-21 | LOL: some work on inventory/item handling | Florian Kagerer | |
svn-id: r38711 | |||
2009-02-16 | LOL: fixed invalid memory access | Florian Kagerer | |
svn-id: r38383 | |||
2009-02-16 | LOL: - more work on the user interface | Florian Kagerer | |
- fixed non interactive demo svn-id: r38374 | |||
2009-02-15 | LOL: - implemented proper button processing (works exactly as in Kyra 2 and ↵ | Florian Kagerer | |
3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) - keyboard control now works svn-id: r38190 | |||
2009-02-14 | LOL: fixed a bug in moveParty() and implemented some more gui code | Florian Kagerer | |
svn-id: r36328 | |||
2009-02-14 | LOL: fixed bug in text displayer and some cleanup | Florian Kagerer | |
svn-id: r36327 | |||
2009-02-14 | LOL: | Florian Kagerer | |
- implemented some input code - you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing - processButtonList isn't really implemented yet for LOL. I'll still have to check which features are needed here. svn-id: r36320 | |||
2009-02-02 | KYRA: cleanup | Florian Kagerer | |
svn-id: r36207 | |||
2009-02-01 | svn-id: r36178 | Florian Kagerer | |
2009-01-22 | Minor cleanup (got rid of a dynamic array). | Johannes Schickel | |
svn-id: r35999 | |||
2009-01-20 | - Moved some script related code to script_lol.cpp | Johannes Schickel | |
- Renamed opcodes from o2_* to olol_* svn-id: r35938 | |||
2009-01-19 | LOL: some work on the music handling | Florian Kagerer | |
svn-id: r35929 | |||
2009-01-19 | LOL: some renaming | Florian Kagerer | |
svn-id: r35919 | |||
2009-01-18 | LOL: basic music support and some cleanup | Florian Kagerer | |
svn-id: r35917 | |||
2009-01-18 | LOL: fix some valgrind warnings | Florian Kagerer | |
svn-id: r35910 | |||
2009-01-18 | LOL: Some drawing code and some opcodes so that the first scene will show ↵ | Florian Kagerer | |
up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. svn-id: r35903 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-26 | Implemented (some) main menu code for LoL. | Johannes Schickel | |
svn-id: r35553 | |||
2008-12-26 | Cleanup. | Johannes Schickel | |
svn-id: r35552 | |||
2008-11-09 | - Implemented Engine::saveGameState for KYRA | Johannes Schickel | |
- Changed internal save/load API to use slots instead of filename strings - Changed internal save/load API to use Common::Error svn-id: r34952 | |||
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn | |
svn-id: r34916 | |||
2008-11-03 | Preliminary support for loading via GMM for KYRA engine. | Johannes Schickel | |
svn-id: r34885 | |||
2008-09-14 | Added autosave support in Kyra. | Johannes Schickel | |
svn-id: r34535 | |||
2008-07-31 | Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + ↵ | Johannes Schickel | |
Character selection". svn-id: r33463 |