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path: root/engines/kyra/resource.cpp
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2006-05-03- modifies loadBitmap not to crash if a image isn't foundJohannes Schickel
- starts to clean up the engine initalisation code svn-id: r22308
2006-05-01Adds archive file list, MD5 for my CD version, and a few function stubs for ↵Oystein Eftevaag
Hand of Fate, to use as a basis for further work svn-id: r22252
2006-04-14Changed File::open to take a Common::String as file name parameterMax Horn
svn-id: r21867
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵Max Horn
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500
2006-03-18Changed 'amiga' keywords to 'isAmiga' in the resource handling code to avoid ↵Oystein Eftevaag
#define conflicts svn-id: r21366
2006-03-18- started to rework static resource loadingJohannes Schickel
- made some function parameters const (to work with new static res code) svn-id: r21365
2006-03-14Gave the loadBitmap debug message its old debug level back. (I.e. made it lessTorbjörn Andersson
noisy.) svn-id: r21303
2006-03-14- Deletes wrong spaces in debugC calls in resource.cppJohannes Schickel
- Adds support for amiga .pak files (and a filelist) svn-id: r21299
2006-03-08Commits patch #1437774 ("KYRA1: Game will crash if bitmap is missing").Johannes Schickel
svn-id: r21146
2006-03-08Fixed tons of format string warnings for debug/error calls (including ↵Max Horn
several errors where the format string didn't match the number of arguments to the call) svn-id: r21141
2006-02-14Made the kyra debug extensions more generic, i.e. scumm engine could replaceJohannes Schickel
their debugC calls now with the new introduced debugC calls. (A mail how to use it will follow shortly on -devel) Also now these special engine debug flags can be specified from the commandline. Also made the -c & --config parameter check more secure. svn-id: r20695
2006-02-14Reworked kyra debug output system. Now he have special kyra intern debug ↵Johannes Schickel
levels + the global debug levels, for now I enable all kyra debug levels if the global debug level is not -1. see 'toggle_debug' in the kyra debugger and kyra.h for the different levels. (This is just the beginning of it anyway, for example the sound debug level isn't used for now) svn-id: r20678
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582