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path: root/engines/kyra/scene_lol.cpp
AgeCommit message (Collapse)Author
2009-03-10LOL: - some opcodes and interface code so that you can at least get out of ↵Florian Kagerer
the shops and Geron's room svn-id: r39284
2009-03-09LOL: added scene animations (like that fountain right at the start)Florian Kagerer
svn-id: r39251
2009-03-08LOL: fixed bug reported by MD5 (crashes and freezes caused by calls to ↵Florian Kagerer
non-existent sub scripts) svn-id: r39209
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
svn-id: r39203
2009-03-06LOL: - doors can now be opened and closedFlorian Kagerer
- some more work on monster walk code svn-id: r39166
2009-03-04Ease conditional LoL compiling with build systems not based on the default one.Johannes Schickel
svn-id: r39125
2009-03-03LOL: implemented some walking code for the monstersFlorian Kagerer
svn-id: r39097
2009-03-01LOL: implemented some monster related code (monsters now get placed in the ↵Florian Kagerer
maze, but they still don't do anything) svn-id: r39039
2009-02-23LOL: - some more work on the interface (you can now click on the banners and ↵Florian Kagerer
windows) and some bug fixes svn-id: r38818
2009-02-21LOL: implemented timers (only text fading for now)Florian Kagerer
svn-id: r38766
2009-02-16LOL: - more work on the user interfaceFlorian Kagerer
- fixed non interactive demo svn-id: r38374
2009-02-14LOL: fixed a bug in moveParty() and implemented some more gui codeFlorian Kagerer
svn-id: r36328
2009-02-14LOL: fixed bug in text displayer and some cleanupFlorian Kagerer
svn-id: r36327
2009-02-14LOL:Florian Kagerer
- implemented some input code - you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing - processButtonList isn't really implemented yet for LOL. I'll still have to check which features are needed here. svn-id: r36320
2009-02-01svn-id: r36178Florian Kagerer
2009-01-23Renamed Kyra's Resource::getFileStream to createReadStreamMax Horn
svn-id: r36022
2009-01-22Minor cleanup (got rid of a dynamic array).Johannes Schickel
svn-id: r35999
2009-01-20Cleanup.Johannes Schickel
svn-id: r35943
2009-01-20Yet another two small formatting fixes.Johannes Schickel
svn-id: r35942
2009-01-20Fixed warnings (nice example of why heeding warnings is useful: one of the ↵Max Horn
changes seems to fix a NULL deref) svn-id: r35933
2009-01-19LOL: some work on the music handlingFlorian Kagerer
svn-id: r35929
2009-01-19LOL: some renamingFlorian Kagerer
svn-id: r35919
2009-01-18LOL: basic music support and some cleanupFlorian Kagerer
svn-id: r35917
2009-01-18LOL: fix some valgrind warningsFlorian Kagerer
svn-id: r35910
2009-01-18Formatting.Johannes Schickel
svn-id: r35908
2009-01-18- Fixed some delete[] misuseJohannes Schickel
- Fixed regression introduced with r35904 svn-id: r35906
2009-01-18Fixed compilation.Johannes Schickel
svn-id: r35904
2009-01-18LOL: Some drawing code and some opcodes so that the first scene will show ↵Florian Kagerer
up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. svn-id: r35903