Age | Commit message (Collapse) | Author |
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- deletes Screen::drawPixel
svn-id: r22622
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svn-id: r22610
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svn-id: r22556
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- adds screen dim tables for kyra3
- adds palette / screen backup for the vqa player
- small changes in the vqa player to use the Kyra::Screen functions
- adds (partially implemented/unimplemented) main menu drawing/handling functions (nothing to see yet)
svn-id: r22528
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managment is implemented.
svn-id: r22402
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svn-id: r22385
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- starts to clean up the engine initalisation code
svn-id: r22308
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svn-id: r22307
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- Uses copyRegion without transparency checking to fix credits drawing bugs
svn-id: r21989
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to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
svn-id: r21500
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svn-id: r21394
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drinks will be correct. Also fixes a bug where an animation
(Brandon ringing the bells) would play too quickly.
svn-id: r21354
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- implements cmd_brandonToStoneSequence and cmd_pauseMusicSeconds
svn-id: r21320
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pending events so that the it won't have to do a little dance, catching up,
every time you enter a room.
svn-id: r21316
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several errors where the format string didn't match the number of arguments to the call)
svn-id: r21141
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their debugC calls now with the new introduced debugC calls.
(A mail how to use it will follow shortly on -devel)
Also now these special engine debug flags can be specified from the commandline.
Also made the -c & --config parameter check more secure.
svn-id: r20695
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levels + the global debug levels, for now I enable all kyra debug levels if the global debug level is not -1. see 'toggle_debug' in the kyra debugger and kyra.h for the different levels. (This is just the beginning of it anyway, for example the sound debug level isn't used for now)
svn-id: r20678
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svn-id: r20582
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