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path: root/engines/kyra/screen.h
AgeCommit message (Expand)Author
2009-12-06Fix overflow of glyph count for CREDIT6.FNT, this fixes credits for Kyra1 flo...Johannes Schickel
2009-10-11Cleanup.Johannes Schickel
2009-10-11Revert changes to graphics/sjis.h in r44709.Johannes Schickel
2009-10-10LOL/PC-98: implemented drawing code for teleportersFlorian Kagerer
2009-10-10LOL/PC-98: fixed two minor bugsFlorian Kagerer
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for con...Max Horn
2009-10-04Some fixes to comply with our coding guidelines.Johannes Schickel
2009-09-30Adapt KYRA engine to use the ASCII and half-width katakana support of the SJI...Johannes Schickel
2009-09-30Cleanup: got rid of Screen::ShadeType.Johannes Schickel
2009-09-20Fix removal of SJIS characters in LoL PC98 menu.Johannes Schickel
2009-08-19Make KYRA only call OSystem::updateScreen from inside Screen::updateScreen, w...Johannes Schickel
2009-08-11Enable dirty rect handling for the Amiga version again.Johannes Schickel
2009-08-11Cleanup.Johannes Schickel
2009-08-11Fix thumbnails for savegames made via the in-game GUI of Kyrandia 1 Amiga.Johannes Schickel
2009-08-10Fix interface text color.Johannes Schickel
2009-08-10Initial support for correct colors in the interface of Kyra1 AMIGA.Johannes Schickel
2009-08-09Add support for the font format used in Kyrandia 1 Amiga. (font colors are wr...Johannes Schickel
2009-08-09Create a "Font" interface and create a "DOSFont" implementation for handling ...Johannes Schickel
2009-08-09Cleanup AMIGA graphics conversion.Johannes Schickel
2009-07-11Removed the now uneeded "Screen::_disableScreen" flag.Johannes Schickel
2009-07-07Adapt KYRA to use the new Graphics::FontSJIS code.Johannes Schickel
2009-07-04KYRA: fix minor bug in Screen::drawShape()Florian Kagerer
2009-06-29Fix kyra2/kyra3 mouse cursor related regressions, introduced with r41959.Johannes Schickel
2009-06-29- Get rid of code duplication for mouse cursor setupJohannes Schickel
2009-06-29Add a "fill" method to Palette.Johannes Schickel
2009-06-29Modified Palette::load*Palette definition.Johannes Schickel
2009-06-25Store palettes in a Common::Array instead of a fixed size array.Johannes Schickel
2009-06-25Add a const "getData" access method to Palette.Johannes Schickel
2009-06-25Implement proper color index conversion for Lands of Lore PC98. (The intro an...Johannes Schickel
2009-06-25Readd PC98 palette loading for LoL 16 color.Johannes Schickel
2009-06-25Implement palette fading for 16 color version of Kyrandia 1.Johannes Schickel
2009-06-25Implement properly colored mouse cursors in 16 color version of Kyrandia 1.Johannes Schickel
2009-06-25Initial support for Kyrandia 1 PC-9801 Japanese 16 color.Johannes Schickel
2009-06-22- Fixed regression in Screen::fadeToBlackJohannes Schickel
2009-06-22Changed Screen::loadPalette to take a reference to a Palette object instead o...Johannes Schickel
2009-06-22Changed Screen::loadBitmap and Movie::open to take an optional Palette pointe...Johannes Schickel
2009-06-22- Changed the following Screen functions to take a reference to a Palette obj...Johannes Schickel
2009-06-22Add wrapper functionality for copying full palettes.Johannes Schickel
2009-06-22Changed Screen::getPalette to return a reference to a Palette object.Johannes Schickel
2009-06-22Got rid of Screen::_currentPalette.Johannes Schickel
2009-06-22Start refactoring palette handling into new class "Palette".Johannes Schickel
2009-06-21Fix drawing of sharp s.Johannes Schickel
2009-06-21Prevent font code to draw characters not included in the font.Johannes Schickel
2009-06-15LOL: - started on the ingame menu code (death menu, load menu and main menu)Florian Kagerer
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
2009-06-08Cleanup.Johannes Schickel
2009-06-07Remove unneeded functionality from Screen.Johannes Schickel
2009-05-29Cleanup and slight bugfix in drawShapeProcessLineScale* functions.Johannes Schickel
2009-04-27LOL: added some drawing code and fixed some bugsFlorian Kagerer
2009-04-25LOL: - Started implementing the fighting system. The damage inflicted is wron...Florian Kagerer