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path: root/engines/kyra/screen.h
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2009-12-06Fix overflow of glyph count for CREDIT6.FNT, this fixes credits for Kyra1 ↵Johannes Schickel
floppy/FM-TOWNS/PC98. svn-id: r46269
2009-10-11Cleanup.Johannes Schickel
svn-id: r44907
2009-10-11Revert changes to graphics/sjis.h in r44709.Johannes Schickel
svn-id: r44904
2009-10-10LOL/PC-98: implemented drawing code for teleportersFlorian Kagerer
svn-id: r44883
2009-10-10LOL/PC-98: fixed two minor bugsFlorian Kagerer
svn-id: r44870
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-10-04Some fixes to comply with our coding guidelines.Johannes Schickel
svn-id: r44624
2009-09-30Adapt KYRA engine to use the ASCII and half-width katakana support of the ↵Johannes Schickel
SJIS font. (required for LoL PC98) svn-id: r44488
2009-09-30Cleanup: got rid of Screen::ShadeType.Johannes Schickel
svn-id: r44487
2009-09-20Fix removal of SJIS characters in LoL PC98 menu.Johannes Schickel
svn-id: r44213
2009-08-19Make KYRA only call OSystem::updateScreen from inside Screen::updateScreen, ↵Johannes Schickel
when the screen really changed OR the palette changed. svn-id: r43537
2009-08-11Enable dirty rect handling for the Amiga version again.Johannes Schickel
svn-id: r43280
2009-08-11Cleanup.Johannes Schickel
svn-id: r43279
2009-08-11Fix thumbnails for savegames made via the in-game GUI of Kyrandia 1 Amiga.Johannes Schickel
svn-id: r43278
2009-08-10Fix interface text color.Johannes Schickel
svn-id: r43195
2009-08-10Initial support for correct colors in the interface of Kyra1 AMIGA.Johannes Schickel
svn-id: r43192
2009-08-09Add support for the font format used in Kyrandia 1 Amiga. (font colors are ↵Johannes Schickel
wrong though) svn-id: r43187
2009-08-09Create a "Font" interface and create a "DOSFont" implementation for handling ↵Johannes Schickel
DOS version fonts. svn-id: r43186
2009-08-09Cleanup AMIGA graphics conversion.Johannes Schickel
svn-id: r43183
2009-07-11Removed the now uneeded "Screen::_disableScreen" flag.Johannes Schickel
svn-id: r42366
2009-07-07Adapt KYRA to use the new Graphics::FontSJIS code.Johannes Schickel
svn-id: r42222
2009-07-04KYRA: fix minor bug in Screen::drawShape()Florian Kagerer
svn-id: r42110
2009-06-29Fix kyra2/kyra3 mouse cursor related regressions, introduced with r41959.Johannes Schickel
svn-id: r41960
2009-06-29- Get rid of code duplication for mouse cursor setupJohannes Schickel
- Fix mouse cursor colors in LoL PC98 (This commit might introduce regressions, since it changes the key color the mouse cursor uses) svn-id: r41959
2009-06-29Add a "fill" method to Palette.Johannes Schickel
svn-id: r41952
2009-06-29Modified Palette::load*Palette definition.Johannes Schickel
svn-id: r41941
2009-06-25Store palettes in a Common::Array instead of a fixed size array.Johannes Schickel
svn-id: r41891
2009-06-25Add a const "getData" access method to Palette.Johannes Schickel
svn-id: r41880
2009-06-25Implement proper color index conversion for Lands of Lore PC98. (The intro ↵Johannes Schickel
and menu screen work fine now) svn-id: r41867
2009-06-25Readd PC98 palette loading for LoL 16 color.Johannes Schickel
svn-id: r41850
2009-06-25Implement palette fading for 16 color version of Kyrandia 1.Johannes Schickel
svn-id: r41846
2009-06-25Implement properly colored mouse cursors in 16 color version of Kyrandia 1.Johannes Schickel
svn-id: r41845
2009-06-25Initial support for Kyrandia 1 PC-9801 Japanese 16 color.Johannes Schickel
svn-id: r41844
2009-06-22- Fixed regression in Screen::fadeToBlackJohannes Schickel
- Fixed some palette regressions in Kyra1 Amiga (only the intro works currently) svn-id: r41746
2009-06-22Changed Screen::loadPalette to take a reference to a Palette object instead ↵Johannes Schickel
of an array. svn-id: r41745
2009-06-22Changed Screen::loadBitmap and Movie::open to take an optional Palette ↵Johannes Schickel
pointer instead of an optional array pointer. svn-id: r41744
2009-06-22- Changed the following Screen functions to take a reference to a Palette ↵Johannes Schickel
object: -> setScreenPalette -> fadePalette -> getFadeParams -> fadePalStep - Fixed initialization of 256 color palettes svn-id: r41743
2009-06-22Add wrapper functionality for copying full palettes.Johannes Schickel
svn-id: r41742
2009-06-22Changed Screen::getPalette to return a reference to a Palette object.Johannes Schickel
svn-id: r41741
2009-06-22Got rid of Screen::_currentPalette.Johannes Schickel
svn-id: r41740
2009-06-22Start refactoring palette handling into new class "Palette".Johannes Schickel
svn-id: r41739
2009-06-21Fix drawing of sharp s.Johannes Schickel
svn-id: r41719
2009-06-21Prevent font code to draw characters not included in the font.Johannes Schickel
svn-id: r41718
2009-06-15LOL: - started on the ingame menu code (death menu, load menu and main menu)Florian Kagerer
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
- Made WSAMovie_v1::displayFrame code match the original - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too - Got rid of '...' parameter usage in all WSA player classes svn-id: r41398
2009-06-08Cleanup.Johannes Schickel
svn-id: r41381
2009-06-07Remove unneeded functionality from Screen.Johannes Schickel
svn-id: r41357
2009-05-29Cleanup and slight bugfix in drawShapeProcessLineScale* functions.Johannes Schickel
svn-id: r40982
2009-04-27LOL: added some drawing code and fixed some bugsFlorian Kagerer
svn-id: r40167
2009-04-25LOL: - Started implementing the fighting system. The damage inflicted is ↵Florian Kagerer
wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm. - added support for monsters with distance attacks (like those orcs in front of roland's house) - lots of small bug fixes - Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong. svn-id: r40144