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path: root/engines/kyra/screen_lol.cpp
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2010-08-03KYRA: Get rid of Screen_LoL::generateLevelOverlay.Johannes Schickel
This function is actually exactly the same as Screen_v2::generateOverlay, after I fixed the implementation of the latter last commit. svn-id: r51704
2010-05-17Some more enforcement of our formatting conventions in KYRA too.Johannes Schickel
svn-id: r49069
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2009-12-20LOL: fixed text fadingFlorian Kagerer
svn-id: r46431
2009-11-12LOL: - cleanupFlorian Kagerer
svn-id: r45852
2009-11-11LOL: - fixed transparency tables in PC-98 16 color versionFlorian Kagerer
- renamed some variables svn-id: r45847
2009-10-11LOL/PC-98: fix king richard healing sequenceFlorian Kagerer
svn-id: r44936
2009-10-07LOL/PC-98: fixed freeze spellFlorian Kagerer
svn-id: r44753
2009-10-06KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when ↵Florian Kagerer
typing savegame names - fixed some minor bugs svn-id: r44709
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-10-04LOL/PC-98: fixed save menuFlorian Kagerer
svn-id: r44608
2009-10-04LOL: fixed minor bugs in text displayerFlorian Kagerer
svn-id: r44582
2009-10-03LOL/PC-98: fixed automapFlorian Kagerer
svn-id: r44554
2009-10-02LOL/PC-98: - some more fixes for level graphics (shapes are still not quite ↵Florian Kagerer
right) - fixed heal spell svn-id: r44547
2009-09-30Cleanup: got rid of Screen::ShadeType.Johannes Schickel
svn-id: r44487
2009-09-26LOL/PC-98: more fixes for text displayer and character inventoryFlorian Kagerer
svn-id: r44380
2009-09-20Fix valgrind warning.Johannes Schickel
svn-id: r44227
2009-09-20Fix compilation under Linux.Johannes Schickel
svn-id: r44226
2009-09-20LOL/PC-98: start fixing color issues (still not working correctly though)Florian Kagerer
svn-id: r44223
2009-09-19LOL/PC-98: fix some assertsFlorian Kagerer
svn-id: r44197
2009-09-19LOL: start on pc98 support (still messed up and not working though)Florian Kagerer
svn-id: r44195
2009-09-17LOL: cleanup (replaced some uint8 arrays with new palette objects)Florian Kagerer
svn-id: r44179
2009-09-11LOL: add missing opcodeFlorian Kagerer
svn-id: r44036
2009-09-11LOL/Floppy: fixed gfx tables generationFlorian Kagerer
svn-id: r44034
2009-09-03LOL: some more work on the floppy version (drawing code is still broken)Florian Kagerer
svn-id: r43923
2009-07-13Got rid of Screen_LoL::_paletteConvTable.Johannes Schickel
svn-id: r42443
2009-07-05LOL: cleanupFlorian Kagerer
svn-id: r42141
2009-07-05LOL: - reduce code duplicationFlorian Kagerer
svn-id: r42140
2009-06-29Fix LoL cursor in DOS version.Johannes Schickel
svn-id: r41963
2009-06-29Fix kyra2/kyra3 mouse cursor related regressions, introduced with r41959.Johannes Schickel
svn-id: r41960
2009-06-29- Get rid of code duplication for mouse cursor setupJohannes Schickel
- Fix mouse cursor colors in LoL PC98 (This commit might introduce regressions, since it changes the key color the mouse cursor uses) svn-id: r41959
2009-06-29Change Screen_LoL::loadSpecialColors to take an Palette object as parameter.Johannes Schickel
svn-id: r41947
2009-06-27LOL: fixed regressionFlorian Kagerer
svn-id: r41917
2009-06-25Change Screen_v2::findLeastDifferentColor to take a Palette object as source.Johannes Schickel
svn-id: r41886
2009-06-25Change Screen_LoL genereta overlay functionallity to accept a Palette object ↵Johannes Schickel
as source. svn-id: r41884
2009-06-25Change Screen_LoL::generateGrayOverlay to use a Palette object internally.Johannes Schickel
svn-id: r41882
2009-06-25Cleanup.Johannes Schickel
svn-id: r41876
2009-06-25Implement proper color index conversion for Lands of Lore PC98. (The intro ↵Johannes Schickel
and menu screen work fine now) svn-id: r41867
2009-06-22Fix palette regression in Lands of Lore.Johannes Schickel
svn-id: r41777
2009-06-22- Fixed regression in Screen::fadeToBlackJohannes Schickel
- Fixed some palette regressions in Kyra1 Amiga (only the intro works currently) svn-id: r41746
2009-06-22- Changed the following Screen functions to take a reference to a Palette ↵Johannes Schickel
object: -> setScreenPalette -> fadePalette -> getFadeParams -> fadePalStep - Fixed initialization of 256 color palettes svn-id: r41743
2009-06-22Changed Screen::getPalette to return a reference to a Palette object.Johannes Schickel
svn-id: r41741
2009-06-22Got rid of Screen::_currentPalette.Johannes Schickel
svn-id: r41740
2009-06-22Start refactoring palette handling into new class "Palette".Johannes Schickel
svn-id: r41739
2009-06-21LOL: - implemented audio menuFlorian Kagerer
- menu settings now get saved - remove white spaces svn-id: r41729
2009-06-15LOL: - started on the ingame menu code (death menu, load menu and main menu)Florian Kagerer
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557
2009-06-07LOL: implemented king richard healing sequenceFlorian Kagerer
svn-id: r41314
2009-06-04LOL: implemented Vaelan's cubeFlorian Kagerer
svn-id: r41179
2009-05-31- Add support for the Lands of Lore outro TIM fileJohannes Schickel
- Cleanup svn-id: r41053
2009-05-30LOL: - implemented urbish mines gas explosion Florian Kagerer
svn-id: r41035