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path: root/engines/kyra/script.h
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2008-05-11- Renamed KyraEngine to KyraEngine_v1Johannes Schickel
- kyra.* -> kyra_v1.* - scene.cpp -> scene_v1.cpp svn-id: r32044
2008-04-29- Renamed ScriptInterpreter -> EMCInterpreterJohannes Schickel
- Renamed ScriptState -> EMCState, ScriptData -> EMCData - Removed 'Script' from function names inside EMCInterpreter - Fixed KyraEngine::readSettings and KyraEngine::writeSettings for kyra3 svn-id: r31773
2008-04-20- moved kyra functor code to common/func.hJohannes Schickel
- adapted debugger code to use functor code from common/func.h - adapted kyra engine to use functor code from common/func.h svn-id: r31614
2008-04-17- fixed bug in script interpreter code (could've also affected HoF)Johannes Schickel
- some more Kyra3 code: -> start sequence should show up now partially -> fixed a scene animation related bug -> a few more opcodes svn-id: r31535
2008-03-26- reworked skip flag handling in some places againJohannes Schickel
- hopefully fixed tons of warnings related to stackPosString svn-id: r31253
2008-02-07Reworked Kyrandia resource loading code.Johannes Schickel
svn-id: r30820
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2007-10-14TIM file loading/unloading for HoFOystein Eftevaag
svn-id: r29217
2007-10-09HoF:Johannes Schickel
- More input handling (should be rather complete now, not finished but nearlly) - Implemented the following opcodes: -> o2_trySceneChange 0x0d -> o2_setHandItem 0x2a -> o2_handItemSet 0x2c -> o2_setCharPalEntry 0x3c -> o2_drawSceneShape 0x3e -> o2_update 0x4b -> o2_fadeScenePal 0x4d -> o2_enterNewSceneEx 0x50 -> o2_setZanthiaPos 0x56 -> o2_runTemporaryScript 0x6e -> o2t_defineNewShape 0x00 -> o2t_setCurrentFrame 0x01 -> o2t_setShapeFlag 0x04 svn-id: r29178
2007-07-29- Kyrandia 1 works againJohannes Schickel
- Added timer class for timer handling - Little bit more resturcturing - A little bit (almost nothing but a start!) Kyrandia 2 support svn-id: r28297
2007-07-08Little renaming.Johannes Schickel
svn-id: r27963
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-05- started to move v1 specific functions to KyraEngine_v1 (just opcodes yet)Johannes Schickel
- reworked script opcode handling svn-id: r26749
2007-04-15More cleanup.Johannes Schickel
svn-id: r26502
2007-04-15cleanup.Johannes Schickel
svn-id: r26499
2007-02-20Another batch of header consistency changes.Torbjörn Andersson
svn-id: r25746
2006-07-27- renaming all opcodes from cmd_* to c1_*Johannes Schickel
- changing ScriptHelper functions so it will be useable for kyra2 and kyra3 too - unbreaking savegames (increasing the VERSION number since the game flags table got resized to be useable for kyra3) svn-id: r23612
2006-07-27- moving KyraEngine_v3 declaration to newly added kyra3.hJohannes Schickel
- implements a little bit init stuff - implements some music handling svn-id: r23610
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582