Age | Commit message (Collapse) | Author |
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svn-id: r29217
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- More input handling (should be rather complete now, not finished but nearlly)
- Implemented the following opcodes:
-> o2_trySceneChange 0x0d
-> o2_setHandItem 0x2a
-> o2_handItemSet 0x2c
-> o2_setCharPalEntry 0x3c
-> o2_drawSceneShape 0x3e
-> o2_update 0x4b
-> o2_fadeScenePal 0x4d
-> o2_enterNewSceneEx 0x50
-> o2_setZanthiaPos 0x56
-> o2_runTemporaryScript 0x6e
-> o2t_defineNewShape 0x00
-> o2t_setCurrentFrame 0x01
-> o2t_setShapeFlag 0x04
svn-id: r29178
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- Added timer class for timer handling
- Little bit more resturcturing
- A little bit (almost nothing but a start!) Kyrandia 2 support
svn-id: r28297
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svn-id: r27963
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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- reworked script opcode handling
svn-id: r26749
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svn-id: r26502
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svn-id: r26499
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svn-id: r25746
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- changing ScriptHelper functions so it will be useable for kyra2 and kyra3 too
- unbreaking savegames (increasing the VERSION number since the game flags table got resized to be useable for kyra3)
svn-id: r23612
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- implements a little bit init stuff
- implements some music handling
svn-id: r23610
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svn-id: r20582
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