Age | Commit message (Collapse) | Author |
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The engine will try to import original save game files once per target (especially the "Quick Start Party").
Afterwards the user can manually import save files with the debug console.
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(all cases of Eob to EoB, all cases of Lol to LoL, all cases of LolEobCommon to RpgCommon)
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(rename some stuff and move EOB/LOL common code to separate files)
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- add basic debugger support
- fix several minor bugs
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- fixed temp data generation, block data loading, some spell issues, etc.
- both EOB I and II should now be completable
- one big issue remaining (AdLib driver gets swamped with monster sounds which causes heavy lags in some levels)
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(also add and fix several other things, like cone of cold vortex, drawShape issues, etc.)
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