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path: root/engines/kyra/script_hof.cpp
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2009-10-06KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when ↵Florian Kagerer
typing savegame names - fixed some minor bugs svn-id: r44709
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-09-17Typo.Johannes Schickel
svn-id: r44165
2009-09-17Enable delay for Ninteno DS in all occasions in o2_isAnySoundPlaying.Johannes Schickel
svn-id: r44164
2009-09-17Add workaround in "o2_isAnySoundPlaying", which will hopefully make Kyra2 ↵Johannes Schickel
work on the Nintendo DS. svn-id: r44163
2009-08-19Cleanup.Johannes Schickel
svn-id: r43534
2009-06-29Replaced some raw palette loads.Johannes Schickel
svn-id: r41951
2009-06-22Changed Screen::loadPalette to take a reference to a Palette object instead ↵Johannes Schickel
of an array. svn-id: r41745
2009-06-22- Changed the following Screen functions to take a reference to a Palette ↵Johannes Schickel
object: -> setScreenPalette -> fadePalette -> getFadeParams -> fadePalStep - Fixed initialization of 256 color palettes svn-id: r41743
2009-06-22Add wrapper functionality for copying full palettes.Johannes Schickel
svn-id: r41742
2009-06-22Changed Screen::getPalette to return a reference to a Palette object.Johannes Schickel
svn-id: r41741
2009-06-22Got rid of Screen::_currentPalette.Johannes Schickel
svn-id: r41740
2009-05-29Formatting.Johannes Schickel
svn-id: r40991
2009-05-27- Moved Sound implementation declarations to the newly added file sound_intern.hJohannes Schickel
- Added support for PC Speaker sound in all Kyra1, Kyra2 and Lands of Lore - Slight cleanup svn-id: r40939
2009-05-23Reserve opcode array entries beforehand, should save some reallocation and ↵Johannes Schickel
copying. svn-id: r40798
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2009-01-31o2_loadSoundFile is a dummy for non DOS versions.Johannes Schickel
svn-id: r36168
2009-01-31Fixed o2_loadSoundFile implementation.Johannes Schickel
svn-id: r36163
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops ↵Max Horn
like 'while(cond);' by inserting newlines svn-id: r36127
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-07-27Fixed macro.Johannes Schickel
svn-id: r33332
2008-06-22Cleanup.Johannes Schickel
svn-id: r32754
2008-06-22missed this in last commit (bug fix for #1997149)Florian Kagerer
svn-id: r32753
2008-05-27Fixed KyraEngine_v1::snd_stopVoice and KyraEngine_v1::snd_voiceIsPlaying ↵Johannes Schickel
implementations. svn-id: r32330
2008-05-24cleanupFlorian Kagerer
svn-id: r32253
2008-05-24more fixes for spellbook/letter text in Hof (French and German floppy)Florian Kagerer
svn-id: r32252
2008-05-24fix for missing spellbook and letter text in the floppy versionsFlorian Kagerer
svn-id: r32242
2008-05-18Reverted commit #32166.Johannes Schickel
svn-id: r32170
2008-05-18Formatting.Johannes Schickel
svn-id: r32168
2008-05-18Fixed fillRect opcode for HoF.Johannes Schickel
svn-id: r32166
2008-05-14Formatting.Johannes Schickel
svn-id: r32113
2008-05-14Oops, I definitely meant for that to be '==', not '='. I guess this is what itTorbjörn Andersson
should look like, but I can't actually test (or even compile) it right now. svn-id: r32103
2008-05-14Added a FIXME regarding commit #32096Filippos Karapetis
svn-id: r32102
2008-05-14Added the animation speed workaround for the sheriff animation as well. (SeeTorbjörn Andersson
bug #1926838, "HoF: Animation plays too fast".) svn-id: r32096
2008-05-12- Some more opcodes moved to KyraEngine_v1Johannes Schickel
- Yet more naming consistency fixes svn-id: r32056
2008-05-12- Yet more opcodes moved to KyraEngine_v1Johannes Schickel
- Renamed some opcodes inside KyraEngine_LoK svn-id: r32055
2008-05-12- Moved some opcodes to KyraEngine_v1Johannes Schickel
- Little variable renaming svn-id: r32053
2008-05-10Renamed opcode 163: o2_getBoolFromStack to o2_midiSoundFadeout and updated ↵Johannes Schickel
implementation. svn-id: r31981
2008-05-10Implemented opcode 106: o2_playFireflyScore.Johannes Schickel
svn-id: r31980
2008-05-04Yet more opcodes moved to KyraEngine_v2.Johannes Schickel
svn-id: r31861
2008-05-04Cleanup.Johannes Schickel
svn-id: r31860
2008-05-04Moved more opcodes to KyraEngine_v2.Johannes Schickel
svn-id: r31859
2008-05-03Moved more opcodes to KyraEngine_v2.Johannes Schickel
svn-id: r31845
2008-05-03Moved some more opcodes to KyraEngine_v2.Johannes Schickel
svn-id: r31843
2008-05-03- Moved newShape/temporaryScript code to KyraEngine_v2.Johannes Schickel
- Renamed newShape/temporaryScript code to animationScript. svn-id: r31841
2008-05-03Fix compilation on MSVC (Updated project files and turned a 'int forced to ↵Kari Salminen
bool' warning off). svn-id: r31840
2008-05-02Yet more opcodes moved to KyraEngine_v2.Johannes Schickel
svn-id: r31826
2008-05-02Started to move opcodes used in both kyra2 and kyra3 to KyraEngine_v2.Johannes Schickel
svn-id: r31825
2008-05-02- Renamed TextDisplayer_v2 to TextDisplayer_HoFJohannes Schickel
- Moved some character shape code to KyraEngine_v2 svn-id: r31821
2008-05-02Started to refactor kyra2/kyra3 code to a common base. (regressions ↵Johannes Schickel
possible, compiling currently broken) svn-id: r31817