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path: root/engines/kyra/script_lol.cpp
AgeCommit message (Expand)Author
2009-06-03LOL: implemented opcode required for catwalk cavesFlorian Kagerer
2009-06-03LOL: implemented mist of doom spellFlorian Kagerer
2009-06-02LOL: - fixed script bug reported by LordHotoFlorian Kagerer
2009-06-02Formatting and whitespaces again.Johannes Schickel
2009-06-01Change LoLEngine::delay to be conform with KyraEngine_v1::delay. (remove spec...Johannes Schickel
2009-06-01LOL: - extended text displayer and added one more opcodeFlorian Kagerer
2009-06-01LOL: some more opcodes and some minor bug fixesFlorian Kagerer
2009-06-01LOL: - implemented opcode for white tower basementFlorian Kagerer
2009-05-31- Little bugfix for LoL outro TIMJohannes Schickel
2009-05-31Fix various memory leaks in Lands of Lore.Johannes Schickel
2009-05-31- Add support for the Lands of Lore outro TIM fileJohannes Schickel
2009-05-31LOL: fix some valgrind warningsFlorian Kagerer
2009-05-30LOL: implemented opcode for white towerFlorian Kagerer
2009-05-30LOL: minor bug fixFlorian Kagerer
2009-05-30LOL: implemented some opcodes required for yvel cityFlorian Kagerer
2009-05-30LOL: - implemented urbish mines gas explosion Florian Kagerer
2009-05-30LOL: - fixed crash that occured when entering yvel cityFlorian Kagerer
2009-05-30LOL: - added English floppy version to detectionFlorian Kagerer
2009-05-29LOL: implemented opcode required for magic wandsFlorian Kagerer
2009-05-29Formatting.Johannes Schickel
2009-05-28LOL: - fix valgrind warningFlorian Kagerer
2009-05-25LOL: implemented support for the mine carFlorian Kagerer
2009-05-24Strip trailing whitespaces.Johannes Schickel
2009-05-23KYRA/LOL: restructured voice playing code so that audio compression can be su...Florian Kagerer
2009-05-23Reserve opcode array entries beforehand, should save some reallocation and co...Johannes Schickel
2009-05-22struct Button contains non POD members, thus don't use memset on it.Johannes Schickel
2009-05-21LOL: - implemented Lightning SpellFlorian Kagerer
2009-05-21LOL: - implemented freeze spellFlorian Kagerer
2009-05-21Remove trailing tabs/whitespaces.Johannes Schickel
2009-05-18Add some code differences for LoL intro demo.Johannes Schickel
2009-05-17Formatting.Johannes Schickel
2009-05-17LOL: - some opcodes for the swampFlorian Kagerer
2009-05-16LOL: implemented loading and saving via Alt/Ctrl + number keysFlorian Kagerer
2009-05-16LOL: some more opcodes for the draracle caveFlorian Kagerer
2009-05-15LOL: implemented pit drop animationFlorian Kagerer
2009-05-11LOL: - implemented olol_paletteFlash()Florian Kagerer
2009-05-10LOL: - implemented rest party buttonFlorian Kagerer
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
2009-04-27LOL: added some drawing code and fixed some bugsFlorian Kagerer
2009-04-25LOL: - Started implementing the fighting system. The damage inflicted is wron...Florian Kagerer
2009-04-05LOL: implemented two more opcodes (for roland's house and for the sequence wh...Florian Kagerer
2009-04-05LOL: fix speech bug, which would cause a hang up when entering roland's houseFlorian Kagerer
2009-04-04LOL: implemented opcode for throwing items into or out of the thug's caveFlorian Kagerer
2009-04-04LOL: implemented compassFlorian Kagerer
2009-04-04LOL: - minor sfx bug fixFlorian Kagerer
2009-04-03LOL: - added support for magic atlasFlorian Kagerer
2009-03-28LOL: - implemented opcode required for operating the floor plates in the thug...Florian Kagerer
2009-03-28LOL: - Level temp data now get stored in memory so you can now return to a le...Florian Kagerer
2009-03-24LOL: - implemented lots of opcodes and fixed a few bugsFlorian Kagerer
2009-03-21LOL: The guards will now attack you when you throw certain items at them. The...Florian Kagerer