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path: root/engines/kyra/script_tim.cpp
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2010-07-27KYRA: Formatting.Johannes Schickel
svn-id: r51368
2010-05-17Some more enforcement of our formatting conventions in KYRA too.Johannes Schickel
svn-id: r49069
2010-05-05Replace KYRA's strncpy and strncat usages by strlcpy/strlcat.Johannes Schickel
svn-id: r48954
2010-03-18Switch from Common::tag2string(foo).c_str() to tag2str(foo)Max Horn
svn-id: r48276
2009-12-26LOL: - added workaround for portrait speech animations which would sometimes ↵Florian Kagerer
"freeze" - renamed some stuff svn-id: r46601
2009-12-13LOL: some cleanup for recent code changesFlorian Kagerer
svn-id: r46358
2009-12-12LOL: fixed regressionFlorian Kagerer
svn-id: r46354
2009-12-12LOL: moved TIM animation code into a separate classFlorian Kagerer
svn-id: r46351
2009-11-24Fix incorrectly placed doxygen comments; replace Common::ID2string by ↵Max Horn
Common::tag2string svn-id: r46127
2009-11-15LOL: fixed minor glitch in the ending sequenceFlorian Kagerer
svn-id: r45933
2009-11-11LOL: - fixed transparency tables in PC-98 16 color versionFlorian Kagerer
- renamed some variables svn-id: r45847
2009-10-29Fix regression in r45414.Johannes Schickel
svn-id: r45495
2009-10-26- Fix some missing initialization warnings from cppcheckJohannes Schickel
- Fix two invalid memory accesses reported by cppcheck svn-id: r45414
2009-10-13LOL/PC-98: fixed outroFlorian Kagerer
svn-id: r45046
2009-10-10LOL/PC-98: fixed two minor bugsFlorian Kagerer
svn-id: r44870
2009-10-09LOL/PC-98: fixed minor bugs in text displayerFlorian Kagerer
svn-id: r44834
2009-10-06KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when ↵Florian Kagerer
typing savegame names - fixed some minor bugs svn-id: r44709
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-10-03LOL/PC-98: add keyboard supportFlorian Kagerer
svn-id: r44564
2009-09-30LOL/PC-98: - fixed TIM dialogue button text colorsFlorian Kagerer
- fixed menu text alignment svn-id: r44501
2009-09-26LOL/PC-98: more fixes for text displayer and character inventoryFlorian Kagerer
svn-id: r44380
2009-09-26LOL/PC-98: start fixing sequences (like broken arms inn and king richard ↵Florian Kagerer
getting poisoned) svn-id: r44375
2009-09-25LOL/PC-98: start fixing text displayerFlorian Kagerer
svn-id: r44363
2009-09-19LOL: start on pc98 support (still messed up and not working though)Florian Kagerer
svn-id: r44195
2009-09-16LOL/Floppy: fixed outroFlorian Kagerer
svn-id: r44116
2009-09-05LOL/Floppy: fix bug in dialogue displayerFlorian Kagerer
svn-id: r43967
2009-07-14Fix graphics glitch in LoL PC98 intro.Johannes Schickel
svn-id: r42493
2009-07-12Add missing quotation mark to error message.Johannes Schickel
svn-id: r42406
2009-06-29Change Screen_LoL::loadSpecialColors to take an Palette object as parameter.Johannes Schickel
svn-id: r41947
2009-06-26Implement difference in TIM's displayText code for PC98, this should fix the ↵Johannes Schickel
font color in the intro. svn-id: r41897
2009-06-25For now always enable voices in PC98 version of LoL.Johannes Schickel
svn-id: r41893
2009-06-25Implement difference in PC98 version. (This actually breaks the text colors ↵Johannes Schickel
in the LoL intro for now...) svn-id: r41889
2009-06-25KYRA/LOL: - support speech/text settings in LOL introFlorian Kagerer
- fix possible pc98 music issue svn-id: r41887
2009-06-22Changed Screen::loadBitmap and Movie::open to take an optional Palette ↵Johannes Schickel
pointer instead of an optional array pointer. svn-id: r41744
2009-06-22- Changed the following Screen functions to take a reference to a Palette ↵Johannes Schickel
object: -> setScreenPalette -> fadePalette -> getFadeParams -> fadePalStep - Fixed initialization of 256 color palettes svn-id: r41743
2009-06-22Changed Screen::getPalette to return a reference to a Palette object.Johannes Schickel
svn-id: r41741
2009-06-22Got rid of Screen::_currentPalette.Johannes Schickel
svn-id: r41740
2009-06-21Cleanup: Change LoL code to use KYRA volume handling.Johannes Schickel
svn-id: r41730
2009-06-21LOL: - implemented audio menuFlorian Kagerer
- menu settings now get saved - remove white spaces svn-id: r41729
2009-06-15LOL: - started on the ingame menu code (death menu, load menu and main menu)Florian Kagerer
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557
2009-06-12Added missing return statements.Nicola Mettifogo
svn-id: r41473
2009-06-12* Adapted Kyra to the new IFFParser interface.Nicola Mettifogo
* Adapted the new IFFParser to Kyra (slightly). The Kyra1 demo on the website works. svn-id: r41468
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
- Made WSAMovie_v1::displayFrame code match the original - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too - Got rid of '...' parameter usage in all WSA player classes svn-id: r41398
2009-06-02Formatting and whitespaces again.Johannes Schickel
svn-id: r41120
2009-05-31- Add support for the Lands of Lore outro TIM fileJohannes Schickel
- Cleanup svn-id: r41053
2009-05-30LOL: implemented some opcodes required for yvel cityFlorian Kagerer
svn-id: r41041
2009-05-29More formatting.Johannes Schickel
svn-id: r40994
2009-05-29Formatting.Johannes Schickel
svn-id: r40991
2009-05-24Cleanup.Johannes Schickel
svn-id: r40850
2009-05-23KYRA/LOL: restructured voice playing code so that audio compression can be ↵Florian Kagerer
supported svn-id: r40839