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path: root/engines/kyra/script_tim.cpp
AgeCommit message (Collapse)Author
2009-05-29Formatting.Johannes Schickel
svn-id: r40991
2009-05-24Cleanup.Johannes Schickel
svn-id: r40850
2009-05-23KYRA/LOL: restructured voice playing code so that audio compression can be ↵Florian Kagerer
supported svn-id: r40839
2009-05-21Remove trailing tabs/whitespaces.Johannes Schickel
svn-id: r40760
2009-05-18Preliminary support for LoL intro demo.Johannes Schickel
svn-id: r40705
2009-05-18Add some code differences for LoL intro demo.Johannes Schickel
svn-id: r40696
2009-05-18LOL: - implemented fog spellFlorian Kagerer
svn-id: r40673
2009-05-17LOL: - fix animations for fletcher shop in the swampFlorian Kagerer
svn-id: r40655
2009-05-12Add proper error checking in file parsing code.Johannes Schickel
svn-id: r40489
2009-05-12Change script file loading code to use Common::IFFParser instead of a self ↵Johannes Schickel
written IFF reader. svn-id: r40488
2009-05-12Cleanup.Johannes Schickel
svn-id: r40479
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2009-04-27LOL: added some drawing code and fixed some bugsFlorian Kagerer
svn-id: r40167
2009-04-25LOL: - Started implementing the fighting system. The damage inflicted is ↵Florian Kagerer
wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm. - added support for monsters with distance attacks (like those orcs in front of roland's house) - lots of small bug fixes - Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong. svn-id: r40144
2009-04-06LOL: startup fix for floppy versionFlorian Kagerer
svn-id: r39875
2009-03-24LOL: - implemented lots of opcodes and fixed a few bugsFlorian Kagerer
- it's now possible to leave the castle svn-id: r39653
2009-03-17LOL: added some new drawing code required for some shapes and fixed a minor ↵Florian Kagerer
text displaying bug svn-id: r39487
2009-03-16LOL: - implemented item throwingFlorian Kagerer
svn-id: r39455
2009-03-15LOL: - added some missing animations for the shopsFlorian Kagerer
- added support for dropping/picking up items (no throwing yet) svn-id: r39422
2009-03-14LOL: magic atlas can now be picked up (but it can't be used)Florian Kagerer
svn-id: r39393
2009-03-14LOL: - complete support for the three "special rooms" in the castleFlorian Kagerer
svn-id: r39391
2009-03-04- Make Lands of Lore compileable optionally as suggested by _sev. (via ↵Johannes Schickel
ENABLE_LOL define) - Change default build system to support LoL as a subengine of KYRA. LoL is currently disabled by default. (- Minor enum name fixes for Lands of Lore code.) svn-id: r39099
2009-02-16LOL: - more work on the user interfaceFlorian Kagerer
- fixed non interactive demo svn-id: r38374
2009-02-15LOL: - implemented proper button processing (works exactly as in Kyra 2 and ↵Florian Kagerer
3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) - keyboard control now works svn-id: r38190
2009-02-02KYRA: cleanupFlorian Kagerer
svn-id: r36207
2009-02-01Implemented per voice volume control. (Used for example in LoL intro)Johannes Schickel
svn-id: r36184
2009-02-01Oops removed accidently commited code.Johannes Schickel
svn-id: r36182
2009-02-01Fixed compilation for now.Johannes Schickel
svn-id: r36179
2009-02-01svn-id: r36178Florian Kagerer
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-11-30Cleanup.Johannes Schickel
svn-id: r35179
2008-08-02Added a member function loadSoundFile to Sound which accepts a filename ↵Johannes Schickel
string instead of a filename list id. svn-id: r33527
2008-07-31Removed debugging leftover.Johannes Schickel
svn-id: r33464
2008-07-31Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + ↵Johannes Schickel
Character selection". svn-id: r33463
2008-07-10Typo.Johannes Schickel
svn-id: r32990
2008-07-10Added filename to unkown command/opcode warnings for TIM scripts.Johannes Schickel
svn-id: r32989
2008-07-10Workaround for gcc 2.95 compiler bug.Johannes Schickel
svn-id: r32986
2008-06-24Added const to some static data.Johannes Schickel
svn-id: r32763
2008-06-01Should fix gcc warningJohannes Schickel
svn-id: r32482
2008-06-01CleanupJohannes Schickel
svn-id: r32469
2008-06-01Some paranoia checks in TIMInterpreter::refreshTimersAfterPause.Johannes Schickel
svn-id: r32468
2008-06-01- (hopefully) fix valgrind warning for installer file decompressionFlorian Kagerer
- some more pauseEngineIntern code for Hof svn-id: r32462
2008-05-11- Renamed KyraEngine to KyraEngine_v1Johannes Schickel
- kyra.* -> kyra_v1.* - scene.cpp -> scene_v1.cpp svn-id: r32044
2008-05-07Changed kyra to use delete[] instead of delete [].Johannes Schickel
svn-id: r31925
2008-04-19- some minor renaming in TIM codeJohannes Schickel
- added exists function to Resource - started to add checks via exists to assure that important files are present svn-id: r31572
2008-04-19Renamed function for consistency.Johannes Schickel
svn-id: r31571
2008-04-19Added some asserts to prevent out of bounds access.Johannes Schickel
svn-id: r31570
2008-04-19- reworked tim handlingJohannes Schickel
- moved tim interpreter to new class TIMInterpreter svn-id: r31569