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path: root/engines/kyra/script_tim.cpp
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2009-09-26LOL/PC-98: more fixes for text displayer and character inventoryFlorian Kagerer
svn-id: r44380
2009-09-26LOL/PC-98: start fixing sequences (like broken arms inn and king richard ↵Florian Kagerer
getting poisoned) svn-id: r44375
2009-09-25LOL/PC-98: start fixing text displayerFlorian Kagerer
svn-id: r44363
2009-09-19LOL: start on pc98 support (still messed up and not working though)Florian Kagerer
svn-id: r44195
2009-09-16LOL/Floppy: fixed outroFlorian Kagerer
svn-id: r44116
2009-09-05LOL/Floppy: fix bug in dialogue displayerFlorian Kagerer
svn-id: r43967
2009-07-14Fix graphics glitch in LoL PC98 intro.Johannes Schickel
svn-id: r42493
2009-07-12Add missing quotation mark to error message.Johannes Schickel
svn-id: r42406
2009-06-29Change Screen_LoL::loadSpecialColors to take an Palette object as parameter.Johannes Schickel
svn-id: r41947
2009-06-26Implement difference in TIM's displayText code for PC98, this should fix the ↵Johannes Schickel
font color in the intro. svn-id: r41897
2009-06-25For now always enable voices in PC98 version of LoL.Johannes Schickel
svn-id: r41893
2009-06-25Implement difference in PC98 version. (This actually breaks the text colors ↵Johannes Schickel
in the LoL intro for now...) svn-id: r41889
2009-06-25KYRA/LOL: - support speech/text settings in LOL introFlorian Kagerer
- fix possible pc98 music issue svn-id: r41887
2009-06-22Changed Screen::loadBitmap and Movie::open to take an optional Palette ↵Johannes Schickel
pointer instead of an optional array pointer. svn-id: r41744
2009-06-22- Changed the following Screen functions to take a reference to a Palette ↵Johannes Schickel
object: -> setScreenPalette -> fadePalette -> getFadeParams -> fadePalStep - Fixed initialization of 256 color palettes svn-id: r41743
2009-06-22Changed Screen::getPalette to return a reference to a Palette object.Johannes Schickel
svn-id: r41741
2009-06-22Got rid of Screen::_currentPalette.Johannes Schickel
svn-id: r41740
2009-06-21Cleanup: Change LoL code to use KYRA volume handling.Johannes Schickel
svn-id: r41730
2009-06-21LOL: - implemented audio menuFlorian Kagerer
- menu settings now get saved - remove white spaces svn-id: r41729
2009-06-15LOL: - started on the ingame menu code (death menu, load menu and main menu)Florian Kagerer
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557
2009-06-12Added missing return statements.Nicola Mettifogo
svn-id: r41473
2009-06-12* Adapted Kyra to the new IFFParser interface.Nicola Mettifogo
* Adapted the new IFFParser to Kyra (slightly). The Kyra1 demo on the website works. svn-id: r41468
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
- Made WSAMovie_v1::displayFrame code match the original - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too - Got rid of '...' parameter usage in all WSA player classes svn-id: r41398
2009-06-02Formatting and whitespaces again.Johannes Schickel
svn-id: r41120
2009-05-31- Add support for the Lands of Lore outro TIM fileJohannes Schickel
- Cleanup svn-id: r41053
2009-05-30LOL: implemented some opcodes required for yvel cityFlorian Kagerer
svn-id: r41041
2009-05-29More formatting.Johannes Schickel
svn-id: r40994
2009-05-29Formatting.Johannes Schickel
svn-id: r40991
2009-05-24Cleanup.Johannes Schickel
svn-id: r40850
2009-05-23KYRA/LOL: restructured voice playing code so that audio compression can be ↵Florian Kagerer
supported svn-id: r40839
2009-05-21Remove trailing tabs/whitespaces.Johannes Schickel
svn-id: r40760
2009-05-18Preliminary support for LoL intro demo.Johannes Schickel
svn-id: r40705
2009-05-18Add some code differences for LoL intro demo.Johannes Schickel
svn-id: r40696
2009-05-18LOL: - implemented fog spellFlorian Kagerer
svn-id: r40673
2009-05-17LOL: - fix animations for fletcher shop in the swampFlorian Kagerer
svn-id: r40655
2009-05-12Add proper error checking in file parsing code.Johannes Schickel
svn-id: r40489
2009-05-12Change script file loading code to use Common::IFFParser instead of a self ↵Johannes Schickel
written IFF reader. svn-id: r40488
2009-05-12Cleanup.Johannes Schickel
svn-id: r40479
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2009-04-27LOL: added some drawing code and fixed some bugsFlorian Kagerer
svn-id: r40167
2009-04-25LOL: - Started implementing the fighting system. The damage inflicted is ↵Florian Kagerer
wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm. - added support for monsters with distance attacks (like those orcs in front of roland's house) - lots of small bug fixes - Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong. svn-id: r40144
2009-04-06LOL: startup fix for floppy versionFlorian Kagerer
svn-id: r39875
2009-03-24LOL: - implemented lots of opcodes and fixed a few bugsFlorian Kagerer
- it's now possible to leave the castle svn-id: r39653
2009-03-17LOL: added some new drawing code required for some shapes and fixed a minor ↵Florian Kagerer
text displaying bug svn-id: r39487
2009-03-16LOL: - implemented item throwingFlorian Kagerer
svn-id: r39455
2009-03-15LOL: - added some missing animations for the shopsFlorian Kagerer
- added support for dropping/picking up items (no throwing yet) svn-id: r39422
2009-03-14LOL: magic atlas can now be picked up (but it can't be used)Florian Kagerer
svn-id: r39393
2009-03-14LOL: - complete support for the three "special rooms" in the castleFlorian Kagerer
svn-id: r39391
2009-03-04- Make Lands of Lore compileable optionally as suggested by _sev. (via ↵Johannes Schickel
ENABLE_LOL define) - Change default build system to support LoL as a subengine of KYRA. LoL is currently disabled by default. (- Minor enum name fixes for Lands of Lore code.) svn-id: r39099
2009-02-16LOL: - more work on the user interfaceFlorian Kagerer
- fixed non interactive demo svn-id: r38374