Age | Commit message (Collapse) | Author |
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to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
svn-id: r21500
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svn-id: r21394
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- made some function parameters const (to work with new static res code)
svn-id: r21365
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drinks will be correct. Also fixes a bug where an animation
(Brandon ringing the bells) would play too quickly.
svn-id: r21354
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catacombs")
- Fixes some sprite redraw bugs introduced with my last commits
- Fixes wsa drawing bug in the cave too
svn-id: r21346
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correct restored background)
- Fixes brandon width value after loading (removes gfx glitch while talking with the tree)
svn-id: r21332
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- implements cmd_brandonToStoneSequence and cmd_pauseMusicSeconds
svn-id: r21320
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and speech modes (text only, speech only, speech & text) can now be
configured. Toggling music and sound in general is not enabled yet.
Also formatted the static menu resources a bit differently, made
sure some vars in the menu code always got initalized, and
fixed a slight formatting error :).
svn-id: r21145
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several errors where the format string didn't match the number of arguments to the call)
svn-id: r21141
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possible frame losses, and removed a (now) redundant call to showOverlay() in the
debugger.
svn-id: r21125
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their debugC calls now with the new introduced debugC calls.
(A mail how to use it will follow shortly on -devel)
Also now these special engine debug flags can be specified from the commandline.
Also made the -c & --config parameter check more secure.
svn-id: r20695
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levels + the global debug levels, for now I enable all kyra debug levels if the global debug level is not -1. see 'toggle_debug' in the kyra debugger and kyra.h for the different levels. (This is just the beginning of it anyway, for example the sound debug level isn't used for now)
svn-id: r20678
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svn-id: r20582
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