Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-13 | KYRA: (EOB) - another try to fix PSP/OpenPandora | athrxx | |
2019-04-13 | KYRA: (EOB) - try to fix PSP and OpenPandora | athrxx | |
This is guesswork. I really don't understand the actual problem (internal compiler error: in get_addr_dereference_operands, at tree-ssa-operands.c:1698) | |||
2019-04-13 | KYRA: hopefully fix broken NDS, AmigaOS, PSP, OpenPandora ports | athrxx | |
Unfortunately I don't understand the reason for the PSP and OpenPandora failure. The (should be irrelevant) DarkmoonSequenceHelper changes are just a try... | |||
2019-04-13 | KYRA: (EOB2/Amiga) - fix ingame colors | athrxx | |
2019-04-13 | KYRA: (EOB2/Amiga) - add special gfx decoder for localized version | athrxx | |
2019-04-13 | KYRA: (EOB2/Amiga) - fix main menu version string color | athrxx | |
2019-04-13 | KYRA: (EOB) - minor sequence code cleanup | athrxx | |
2019-04-13 | KYRA: (EOB2/Amiga) - fix ending sequence | athrxx | |
2019-04-13 | KYRA: (EOB2/Amiga) - fix load up and intro sequence | athrxx | |
2019-04-13 | KYRA: (EOB2/Amiga) - add static resources | athrxx | |
2019-03-24 | KYRA: (EOB2) - fix EGA graphics mode outro palette glitch | athrxx | |
2019-03-06 | KYRA: (EOB1/Amiga) - implement ending sequence | athrxx | |
The Amiga version actually has a real ending sequence (unlike the PC version). | |||
2019-03-06 | KYRA: (EOB1/Amiga) - fix chargen and gui colors | athrxx | |
2019-03-06 | KYRA: (EOB1/Amiga) - fix intro | athrxx | |
2019-03-06 | KYRA: (EOB1/Amiga) - fix start up | athrxx | |
First efforts to get this running. The intro is shown with severe palette glitches. The Main Menu does not show, thanks to the lack of font drawing. - implement endian aware stream wrapper for amiga files - implement sound file handling - implement some Amiga palette handling - etc | |||
2019-03-06 | KYRA: cleanup dir | athrxx | |
Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before. |