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2019-12-18KYRA: (EOB/PC98) - implement ending sequenceathrxx
(The PC-98 version has its own unique ending sequence)
2019-12-18KYRA: (EOB/PC98) - fix level loading and some cleanupathrxx
(no block drawing yet)
2019-12-18KYRA: (EOB/PC98) - allow both graphics mode / text mode text display for ↵athrxx
sjis font The assumption till now was that PC-9801 games in 16 color mode will always use text mode for text display. However, EOB1 uses text mode for intro and ending sequence and graphics mode for ingame. Add new font variant for this and also do some cleanup, since the text displayer code really needs it. (The problem is that at least 3 different Japanese publishers did the Japanese ports for the various games and every one of them did his own hacks for his specific target.)
2019-12-18KYRA: (EOB/PC98) - fix syntax warningsathrxx
2019-12-18KYRA: (EOB/PC98) - fix intro and main menu screenathrxx
2019-12-18KYRA: (EOB/PC98) - add bitmap decodersathrxx
The PC98 version has a modified version of decodeFrame4() and also requires planar decoding (similiar to Amiga).
2019-12-18KYRA: (EOB/PC98) - initial startup fixathrxx
- hook up static resources, sound code, etc - nothing really working yet, though (except the music)
2019-12-06KYRA: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-11-15KYRA: (EOB/Amiga) - fix outro glitchathrxx
2019-07-23KYRA: (HOF/FM-TOWNS) - fix intro glitchathrxx
Get rid of alternative anim frame triggers in cases where animations stop too early (e. g. the tree in the first scene not vanishing completely).
2019-04-13KYRA: (EOB) - another try to fix PSP/OpenPandoraathrxx
2019-04-13KYRA: (EOB) - try to fix PSP and OpenPandoraathrxx
This is guesswork. I really don't understand the actual problem (internal compiler error: in get_addr_dereference_operands, at tree-ssa-operands.c:1698)
2019-04-13KYRA: hopefully fix broken NDS, AmigaOS, PSP, OpenPandora portsathrxx
Unfortunately I don't understand the reason for the PSP and OpenPandora failure. The (should be irrelevant) DarkmoonSequenceHelper changes are just a try...
2019-04-13KYRA: (EOB2/Amiga) - fix ingame colorsathrxx
2019-04-13KYRA: (EOB2/Amiga) - add special gfx decoder for localized versionathrxx
2019-04-13KYRA: (EOB2/Amiga) - fix main menu version string colorathrxx
2019-04-13KYRA: (EOB) - minor sequence code cleanupathrxx
2019-04-13KYRA: (EOB2/Amiga) - fix ending sequenceathrxx
2019-04-13KYRA: (EOB2/Amiga) - fix load up and intro sequenceathrxx
2019-04-13KYRA: (EOB2/Amiga) - add static resourcesathrxx
2019-03-24KYRA: (EOB2) - fix EGA graphics mode outro palette glitchathrxx
2019-03-06KYRA: (EOB1/Amiga) - implement ending sequenceathrxx
The Amiga version actually has a real ending sequence (unlike the PC version).
2019-03-06KYRA: (EOB1/Amiga) - fix chargen and gui colorsathrxx
2019-03-06KYRA: (EOB1/Amiga) - fix introathrxx
2019-03-06KYRA: (EOB1/Amiga) - fix start upathrxx
First efforts to get this running. The intro is shown with severe palette glitches. The Main Menu does not show, thanks to the lack of font drawing. - implement endian aware stream wrapper for amiga files - implement sound file handling - implement some Amiga palette handling - etc
2019-03-06KYRA: cleanup dirathrxx
Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before.