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path: root/engines/kyra/sequences_lok.cpp
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2009-08-11Implement palette differences for seq_playDrinkPotionAnim.Johannes Schickel
svn-id: r43252
2009-08-11Fix crash when using Will-O-Wisp in the grotto.Johannes Schickel
svn-id: r43249
2009-08-11Some changes to get the Kyrandia 1 Amiga credits to show up at least.Johannes Schickel
svn-id: r43247
2009-08-11Some fixes for the Kyrandia 1 Amiga outro.Johannes Schickel
svn-id: r43245
2009-08-11Fix regression introduced with r41081.Johannes Schickel
svn-id: r43241
2009-08-11Disable Kyragem fading for Kyrandia 1 Amiga.Johannes Schickel
svn-id: r43240
2009-08-10Fix WSA movies for final sequence of Kyrandia 1 Amiga. (this is just a ↵Johannes Schickel
theoretical fix, the game isn't yet playable till then) svn-id: r43232
2009-07-19fixed: intro-music started twice because it was hardcoded in the engineNorbert Lange
removed verbose debug-output from maxtrax svn-id: r42604
2009-07-07Change all uses of FM-Towns/fm-towns to FM-TOWNS.Johannes Schickel
svn-id: r42235
2009-06-22- Fixed regression in Screen::fadeToBlackJohannes Schickel
- Fixed some palette regressions in Kyra1 Amiga (only the intro works currently) svn-id: r41746
2009-06-22Changed Screen::loadPalette to take a reference to a Palette object instead ↵Johannes Schickel
of an array. svn-id: r41745
2009-06-22Changed Screen::loadBitmap and Movie::open to take an optional Palette ↵Johannes Schickel
pointer instead of an optional array pointer. svn-id: r41744
2009-06-22- Changed the following Screen functions to take a reference to a Palette ↵Johannes Schickel
object: -> setScreenPalette -> fadePalette -> getFadeParams -> fadePalStep - Fixed initialization of 256 color palettes svn-id: r41743
2009-06-22Add wrapper functionality for copying full palettes.Johannes Schickel
svn-id: r41742
2009-06-22Changed Screen::getPalette to return a reference to a Palette object.Johannes Schickel
svn-id: r41741
2009-06-22Got rid of Screen::_currentPalette.Johannes Schickel
svn-id: r41740
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
- Made WSAMovie_v1::displayFrame code match the original - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too - Got rid of '...' parameter usage in all WSA player classes svn-id: r41398
2009-06-08Cleanup.Johannes Schickel
svn-id: r41381
2009-05-31Add support for the Lands of Lore scrolling credits.Johannes Schickel
svn-id: r41081
2009-05-29More formatting.Johannes Schickel
svn-id: r40994
2009-05-19Formatting.Johannes Schickel
svn-id: r40717
2009-05-19Remov lots of superfluous debug output.Johannes Schickel
svn-id: r40715
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2009-02-17Fix valgrind warning about mismatched delete.Johannes Schickel
svn-id: r38429
2008-12-18Cleanup.Johannes Schickel
svn-id: r35424
2008-12-16Switched kyra1 to use the same input functionality as kyra2 and kyra3.Johannes Schickel
svn-id: r35393
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-07-16Quit and RTL code is more modular now. EVENT_RTL no longer sets ↵Christopher Page
_shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed svn-id: r33082
2008-07-14Merged revisions ↵Christopher Page
32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33051
2008-07-10Removed unnecessary #inlcudesChristopher Page
svn-id: r32984
2008-07-08Updated KYRA to work with the new GMM implementationChristopher Page
svn-id: r32959
2008-07-08KYRA works with the new GMM implementationChristopher Page
svn-id: r32957
2008-07-03minor fix for Towns/PC98 musicFlorian Kagerer
svn-id: r32899
2008-06-25Kyra and Lure are now using the new _quit flagChristopher Page
svn-id: r32772
2008-05-12More naming consistency fixes (fixes old TODO).Johannes Schickel
svn-id: r32062
2008-05-11Consisteny fixes:Johannes Schickel
- Renamed classes *_v1 -> *_LoK - Renamed files *_v1.* -> *_lok.* - Renamed WSAMovieV1 -> WSAMovie_v1 - Renamed WSAMovieV2 -> WSAMovie_v2 svn-id: r32042