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path: root/engines/kyra/sound_towns.cpp
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2008-02-17committing patch 1891492 : dialogue (dlg/tim) support for HoFFlorian Kagerer
- talking to NPCs is now possible. - Zanthia's talks when entering a new scene for the first time now work - using items on Zanthia is now possible. svn-id: r30886
2008-01-10Commit slighty modified patch #1865509 "KYRA: kyradat support for hof".Johannes Schickel
svn-id: r30394
2008-01-03Committed slightly modified patch #1862758 "KYRA: audio data assignment patch".Johannes Schickel
svn-id: r30198
2007-12-23Fix the FIXME ;-)Max Horn
svn-id: r29955
2007-12-22Added FIXME comment.Johannes Schickel
svn-id: r29954
2007-12-21Reverted too complicated (and unneeded) volume settings code for towns driver.Johannes Schickel
svn-id: r29939
2007-12-16Commit of patch #1848147 "KYRA: SoundTowns Update" with some changes. Thanks ↵Johannes Schickel
to Florian for the patch. svn-id: r29881
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-15Formatting/Cleanup.Johannes Schickel
svn-id: r26511
2007-04-01made _vm/_engine usage consistent. (_engine -> _vm all over the place now).Johannes Schickel
svn-id: r26342
2007-03-27fixed const correctnessMax Horn
svn-id: r26307
2007-03-26Commit of patch #1688065 ("KYRA: fm towns music").Johannes Schickel
svn-id: r26305
2007-03-25Some tempo fixes from Florian.Johannes Schickel
svn-id: r26300
2007-03-24Commit of patch #1686414 ("Kyra: FM-Towns music").Johannes Schickel
svn-id: r26285
2007-03-02Changed the order of the parameters of makeLinearInputStream to resemble ↵Max Horn
Mixer::playRaw; also made makeLinearInputStream honor FLAG_LOOP (and for this, changed its loop related params slightly) svn-id: r25926
2007-02-26Using FLAG_AUTOFREE implies free() being called on the memory buffer you ↵Max Horn
passed to the audio stream code -- hence, use malloc and not new[] to allocate the buffer svn-id: r25877
2007-02-11should fix warnings in msvc.Johannes Schickel
svn-id: r25484
2007-01-29cleanupJohannes Schickel
svn-id: r25268
2007-01-29- adds support for FM-Towns SFX (thanks to Florian Kagerer for his source)Johannes Schickel
- gets rid of GameFlags::hasAudioCD svn-id: r25258