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path: root/engines/kyra/sprites_lol.cpp
AgeCommit message (Collapse)Author
2009-03-17LOL: added some new drawing code required for some shapes and fixed a minor ↵Florian Kagerer
text displaying bug svn-id: r39487
2009-03-16LOL: - implemented item throwingFlorian Kagerer
svn-id: r39455
2009-03-15LOL: - implemented original style random number generator for moving around ↵Florian Kagerer
the monsters svn-id: r39425
2009-03-15LOL: - added some missing animations for the shopsFlorian Kagerer
- added support for dropping/picking up items (no throwing yet) svn-id: r39422
2009-03-14LOL: magic atlas can now be picked up (but it can't be used)Florian Kagerer
svn-id: r39393
2009-03-09LOL: - fixed inventory bugFlorian Kagerer
- fixed monster speed svn-id: r39275
2009-03-08LOL: fixed bug reported by MD5 (crashes and freezes caused by calls to ↵Florian Kagerer
non-existent sub scripts) svn-id: r39209
2009-03-06LOL: - doors can now be opened and closedFlorian Kagerer
- some more work on monster walk code svn-id: r39166
2009-03-04Ease conditional LoL compiling with build systems not based on the default one.Johannes Schickel
svn-id: r39125
2009-03-03LOL: implemented some walking code for the monstersFlorian Kagerer
svn-id: r39097
2009-03-01LOL: implement some opcodes for dialogue sequencesFlorian Kagerer
svn-id: r39051
2009-03-01LOL: implemented some monster related code (monsters now get placed in the ↵Florian Kagerer
maze, but they still don't do anything) svn-id: r39039