Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-27 | LOL: cleanup | Florian Kagerer | |
svn-id: r41916 | |||
2009-06-21 | Cleanup: Change LoL code to use KYRA volume handling. | Johannes Schickel | |
svn-id: r41730 | |||
2009-06-21 | LOL: - implemented audio menu | Florian Kagerer | |
- menu settings now get saved - remove white spaces svn-id: r41729 | |||
2009-06-01 | LOL: - extended text displayer and added one more opcode | Florian Kagerer | |
svn-id: r41100 | |||
2009-05-30 | LOL: implemented some opcodes required for yvel city | Florian Kagerer | |
svn-id: r41041 | |||
2009-05-29 | More formatting. | Johannes Schickel | |
svn-id: r40994 | |||
2009-05-29 | Formatting. | Johannes Schickel | |
svn-id: r40991 | |||
2009-05-23 | KYRA/LOL: restructured voice playing code so that audio compression can be ↵ | Florian Kagerer | |
supported svn-id: r40839 | |||
2009-05-21 | Remove trailing tabs/whitespaces. | Johannes Schickel | |
svn-id: r40760 | |||
2009-05-17 | Formatting. | Johannes Schickel | |
svn-id: r40670 | |||
2009-05-10 | LOL: - added some spell casting (spark, heal, swarm) | Florian Kagerer | |
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420 | |||
2009-03-28 | LOL: - Level temp data now get stored in memory so you can now return to a ↵ | Florian Kagerer | |
level without everything being broken. Temp data isn't saved to disk. Since total memory requirement for storing this data won't exceed ~100kb I'd rather save memory in other places (like removing some screen page buffers) - Implemented some more opcodes and fixed some bugs (You can now safely pick up coin pouches. The lamp seems to work fine, too). svn-id: r39719 | |||
2009-03-24 | LOL: - implemented lots of opcodes and fixed a few bugs | Florian Kagerer | |
- it's now possible to leave the castle svn-id: r39653 | |||
2009-03-17 | LOL: added some new drawing code required for some shapes and fixed a minor ↵ | Florian Kagerer | |
text displaying bug svn-id: r39487 | |||
2009-03-14 | LOL: - complete support for the three "special rooms" in the castle | Florian Kagerer | |
svn-id: r39391 | |||
2009-03-11 | Wrap the code in text_lol.* around ENABLE_LOL checks | Filippos Karapetis | |
svn-id: r39346 | |||
2009-03-09 | LOL: minor fix for text displayer (text pages now advance automatically when ↵ | Florian Kagerer | |
the speech has reached the next part) svn-id: r39250 | |||
2009-03-08 | LOL: some more work on the text displayer so that it handles longer texts ↵ | Florian Kagerer | |
(needed for some library books) svn-id: r39249 | |||
2009-03-01 | LOL: implement some opcodes for dialogue sequences | Florian Kagerer | |
svn-id: r39051 | |||
2009-02-23 | LOL: - some more work on the interface (you can now click on the banners and ↵ | Florian Kagerer | |
windows) and some bug fixes svn-id: r38818 | |||
2009-02-21 | LOL: implemented timers (only text fading for now) | Florian Kagerer | |
svn-id: r38766 | |||
2009-02-21 | LOL: some work on inventory/item handling | Florian Kagerer | |
svn-id: r38711 | |||
2009-02-14 | LOL: fixed bug in text displayer and some cleanup | Florian Kagerer | |
svn-id: r36327 | |||
2009-02-14 | LOL: | Florian Kagerer | |
- implemented some input code - you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing - processButtonList isn't really implemented yet for LOL. I'll still have to check which features are needed here. svn-id: r36320 | |||
2009-02-02 | KYRA: cleanup | Florian Kagerer | |
svn-id: r36207 | |||
2009-02-01 | Fixed compilation for now. | Johannes Schickel | |
svn-id: r36179 | |||
2009-02-01 | svn-id: r36178 | Florian Kagerer | |