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path: root/engines/kyra/text_mr.cpp
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2011-09-08KYRA: Made some more static data const.Johannes Schickel
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-06-09KYRA: Get rid of most snprintf usages.Johannes Schickel
Thanks to digitall for his initial patch, which I only altered slightly.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28KYRA: Clean up of header includes.Johannes Schickel
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-04-07KYRA: Cleanup background music looping of Kyra3.Johannes Schickel
2011-02-10KYRA: Rename KyraEngine_MR::runDialog to doDialog to avoid name clashes with ↵Johannes Schickel
Engine::runDialog. svn-id: r55864
2010-08-05KYRA: Add support for subtitle options changes via GMM.Johannes Schickel
svn-id: r51757
2010-01-23Paranoia change: add some explicit terminating 0 after some strncpy uses.Johannes Schickel
svn-id: r47479
2009-10-06KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when ↵Florian Kagerer
typing savegame names - fixed some minor bugs svn-id: r44709
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
- Made WSAMovie_v1::displayFrame code match the original - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too - Got rid of '...' parameter usage in all WSA player classes svn-id: r41398
2009-05-19Formatting.Johannes Schickel
svn-id: r40717
2009-05-19Remov lots of superfluous debug output.Johannes Schickel
svn-id: r40715
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2009-02-05Allow ScummVM to quit while a character is talking in Kyra3.Johannes Schickel
svn-id: r36221
2009-01-23Renamed Kyra's Resource::getFileStream to createReadStreamMax Horn
svn-id: r36022
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-07-08Updated KYRA to work with the new GMM implementationChristopher Page
svn-id: r32959
2008-07-08KYRA works with the new GMM implementationChristopher Page
svn-id: r32957
2008-06-25Kyra and Lure are now using the new _quit flagChristopher Page
svn-id: r32772
2008-05-19Fixed filename string in KyraEngine_MR::objectChat.Johannes Schickel
svn-id: r32185
2008-05-19Added a comment to TextDisplayer_MR::preprocessString.Johannes Schickel
svn-id: r32184
2008-05-19Fix for bug #1967311 "KYRA3: Word-wrapping is slightly buggy".Johannes Schickel
svn-id: r32183
2008-05-11Implemented page switch animation in kyra3 album.Johannes Schickel
svn-id: r32023
2008-05-11- Implemented kyra3 album (page switch animation not yet implemented)Johannes Schickel
- Implemented opcode 25: o3_showAlbum svn-id: r32022
2008-05-05Removed delay from KyraEngine_MR::npcChatSequence, since it's doing delay ↵Johannes Schickel
script internally. This fixes some chat animation speeds. svn-id: r31884
2008-05-04Moved more opcodes to KyraEngine_v2.Johannes Schickel
svn-id: r31859
2008-05-03- Moved newShape/temporaryScript code to KyraEngine_v2.Johannes Schickel
- Renamed newShape/temporaryScript code to animationScript. svn-id: r31841
2008-05-02- Renamed TextDisplayer_v2 to TextDisplayer_HoFJohannes Schickel
- Moved some character shape code to KyraEngine_v2 svn-id: r31821
2008-05-02Started to refactor kyra2/kyra3 code to a common base. (regressions ↵Johannes Schickel
possible, compiling currently broken) svn-id: r31817