Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-09 | LOL: - fixed inventory bug | Florian Kagerer | |
- fixed monster speed svn-id: r39275 | |||
2009-03-09 | LOL: added scene animations (like that fountain right at the start) | Florian Kagerer | |
svn-id: r39251 | |||
2009-03-08 | LOL: fixed bug reported by MD5 (crashes and freezes caused by calls to ↵ | Florian Kagerer | |
non-existent sub scripts) svn-id: r39209 | |||
2009-03-06 | LOL: - doors can now be opened and closed | Florian Kagerer | |
- some more work on monster walk code svn-id: r39166 | |||
2009-03-04 | Ease conditional LoL compiling with build systems not based on the default one. | Johannes Schickel | |
svn-id: r39125 | |||
2009-03-03 | LOL: implemented some walking code for the monsters | Florian Kagerer | |
svn-id: r39097 | |||
2009-03-01 | LOL: implemented some monster related code (monsters now get placed in the ↵ | Florian Kagerer | |
maze, but they still don't do anything) svn-id: r39039 | |||
2009-02-23 | LOL: - some more work on the interface (you can now click on the banners and ↵ | Florian Kagerer | |
windows) and some bug fixes svn-id: r38818 | |||
2009-02-21 | LOL: implemented timers (only text fading for now) | Florian Kagerer | |
svn-id: r38766 |