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path: root/engines/kyra/wsamovie.cpp
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2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-08-10Cleanup.Johannes Schickel
svn-id: r43230
2009-08-09Cleanup AMIGA graphics conversion.Johannes Schickel
svn-id: r43183
2009-06-29Change raw palette read to Screen::loadPalette call.Johannes Schickel
svn-id: r41946
2009-06-22Changed Screen::loadPalette to take a reference to a Palette object instead ↵Johannes Schickel
of an array. svn-id: r41745
2009-06-22Changed Screen::loadBitmap and Movie::open to take an optional Palette ↵Johannes Schickel
pointer instead of an optional array pointer. svn-id: r41744
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
- Made WSAMovie_v1::displayFrame code match the original - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too - Got rid of '...' parameter usage in all WSA player classes svn-id: r41398
2009-06-07Add support for "WF_NO_LAST_FRAME" in WSA v1 code too. Since so far every v1 ↵Johannes Schickel
WSA file played fine, it might be unneeded, but better safe than sorry. svn-id: r41316
2009-06-07Fix WSA v2 code, now the automap remove WSA file in Lands of Lore plays ↵Johannes Schickel
correctly. svn-id: r41315
2009-05-21Fix some Kyra1 movies.Johannes Schickel
svn-id: r40768
2009-05-21Remove trailing tabs/whitespaces.Johannes Schickel
svn-id: r40760
2009-05-19Remov lots of superfluous debug output.Johannes Schickel
svn-id: r40715
2009-05-18Preliminary support for LoL intro demo.Johannes Schickel
svn-id: r40705
2009-05-18Fixed long standing palette loading bug in WSA v1 code.Johannes Schickel
svn-id: r40700
2009-05-10KYRA: fixed typoFlorian Kagerer
svn-id: r40436
2009-05-10Oops typo.Johannes Schickel
svn-id: r40428
2009-05-10Cleanup.Johannes Schickel
svn-id: r40426
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2009-04-25LOL: - Started implementing the fighting system. The damage inflicted is ↵Florian Kagerer
wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm. - added support for monsters with distance attacks (like those orcs in front of roland's house) - lots of small bug fixes - Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong. svn-id: r40144
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-05-11- Renamed KyraEngine to KyraEngine_v1Johannes Schickel
- kyra.* -> kyra_v1.* - scene.cpp -> scene_v1.cpp svn-id: r32044
2008-05-11Consisteny fixes:Johannes Schickel
- Renamed classes *_v1 -> *_LoK - Renamed files *_v1.* -> *_lok.* - Renamed WSAMovieV1 -> WSAMovie_v1 - Renamed WSAMovieV2 -> WSAMovie_v2 svn-id: r32042
2008-05-07Changed kyra to use delete[] instead of delete [].Johannes Schickel
svn-id: r31925
2008-05-02Started to refactor kyra2/kyra3 code to a common base. (regressions ↵Johannes Schickel
possible, compiling currently broken) svn-id: r31817
2008-04-23- cleanupJohannes Schickel
- some valgrind warning fixes svn-id: r31669
2008-04-12- some refactoring for Kyra3Johannes Schickel
- removed unneeded map code in KyraEngine_v3 svn-id: r31488
2007-10-19Committing [ 1816080 ] KYRA: Intro Patch for HoF, from Florian, with some ↵Oystein Eftevaag
cleanup and a minor fix svn-id: r29233
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-07-29- Kyrandia 1 works againJohannes Schickel
- Added timer class for timer handling - Little bit more resturcturing - A little bit (almost nothing but a start!) Kyrandia 2 support svn-id: r28297
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-08Fixed WSA playing regression, introduced while cleaning up. (should fix ↵Johannes Schickel
Floppy and Amiga version) svn-id: r26786
2007-04-15Formatting/Cleanup.Johannes Schickel
svn-id: r26511
2007-04-15- Renamed some files for consistency with other engines.Johannes Schickel
- Kyra2 detector entries update. svn-id: r26494
2007-04-03Little WSA loading fix.Johannes Schickel
svn-id: r26375
2007-03-12WIP code for Amiga version:Johannes Schickel
- Font displaying is not yet supported. - Intro should be glitch free - all other things are *untested* svn-id: r26113
2007-02-21c&p errorJohannes Schickel
svn-id: r25775
2007-01-25typo.Johannes Schickel
svn-id: r25187
2007-01-06Merging decodeFrameDeltaPage() again and using Fingolfin's template trickery ↵Oystein Eftevaag
instead svn-id: r25039
2007-01-06formattingJohannes Schickel
svn-id: r25038
2007-01-06A few minor fixes and optimizations (biggest one is splitting ↵Oystein Eftevaag
decodeFrameDeltaPage() into two functions to avoid a high amount of conditional jumps per decided animation frame svn-id: r25034
2006-09-17- removes the kyra specific language flag system, and uses the language enum ↵Johannes Schickel
defined in Common for that now - also reworks the game flag system in general svn-id: r23920
2006-08-26Adds some framework for the Kyra2 intro, expands it a little bit and adds ↵Oystein Eftevaag
some static resources (strings, etc). Also adding a modified version of eriktorbjorn's '[1531929] KYRA: Kyra 2 & 3 main menu unification', with added mouse pointer and sundry. svn-id: r23766
2006-07-28Moves the kyra2 code to kyra2.cpp and kyra2.h, renames WSAMovieV3 to ↵Oystein Eftevaag
WSAMovie2 (kyra2 uses the same format), renames a define in kyra3.h for consistency, and adds a case for CMDS in the VQA player to avoid the constant warning (the tag is always present and empty). Credit/blame for the last one goes to Clemmy :). Starting kyra2 will now show the title animation. svn-id: r23614
2006-07-27- moving KyraEngine_v3 declaration to newly added kyra3.hJohannes Schickel
- implements a little bit init stuff - implements some music handling svn-id: r23610
2006-05-28- makes Screen::getPagePtr privateJohannes Schickel
- introduces Screen::getCPagePtr and Screen::getPageRect (which should ease the introduction of dirty rect handling) - moves KyraEngine::loadBitmap to Screen svn-id: r22716
2006-05-16Removes ENABLE_KYRA2 and ENABLE_KYRA3.Johannes Schickel
svn-id: r22492
2006-05-16Oops forgot some define checksJohannes Schickel
svn-id: r22491
2006-05-16- implements kyrandia 3 wsa loaderJohannes Schickel
- fixes initalisation problems - adds setX, setY, setDrawPage to Kyra::Movie instead of directly accessing _x, _y and _drawPage svn-id: r22490
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵Max Horn
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500
2006-03-08Fixed tons of format string warnings for debug/error calls (including ↵Max Horn
several errors where the format string didn't match the number of arguments to the call) svn-id: r21141