Age | Commit message (Collapse) | Author |
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svn-id: r43230
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pointer instead of an optional array pointer.
svn-id: r41744
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- Made WSAMovie_v1::displayFrame code match the original
- Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too
- Got rid of '...' parameter usage in all WSA player classes
svn-id: r41398
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correctly.
svn-id: r41315
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- Cleanup
svn-id: r41053
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svn-id: r40696
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- fixed several bugs (not the one in the fighting system though)
- added several opcodes. there shouldn't be any real show stoppers in the draracle cave now.
- simplified wsa code (which required 4 lines of code for displaying a frame)
- added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file)
svn-id: r40420
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svn-id: r33333
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- kyra.* -> kyra_v1.*
- scene.cpp -> scene_v1.cpp
svn-id: r32044
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- Renamed classes *_v1 -> *_LoK
- Renamed files *_v1.* -> *_lok.*
- Renamed WSAMovieV1 -> WSAMovie_v1
- Renamed WSAMovieV2 -> WSAMovie_v2
svn-id: r32042
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possible, compiling currently broken)
svn-id: r31817
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- removed unneeded map code in KyraEngine_v3
svn-id: r31488
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svn-id: r30664
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a couple of warnings fixed
svn-id: r29417
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cleanup and a minor fix
svn-id: r29233
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- Added timer class for timer handling
- Little bit more resturcturing
- A little bit (almost nothing but a start!) Kyrandia 2 support
svn-id: r28297
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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svn-id: r26511
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svn-id: r26375
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- Font displaying is not yet supported.
- Intro should be glitch free
- all other things are *untested*
svn-id: r26113
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svn-id: r25746
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decodeFrameDeltaPage() into two functions to avoid a high amount of conditional jumps per decided animation frame
svn-id: r25034
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some static resources (strings, etc). Also
adding a modified version of eriktorbjorn's '[1531929] KYRA: Kyra 2 & 3 main menu unification', with added mouse pointer and sundry.
svn-id: r23766
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WSAMovie2 (kyra2 uses the same format), renames a define in kyra3.h for consistency, and adds a case for CMDS in the VQA player to avoid the constant warning (the tag is always present and empty). Credit/blame for the last one goes to Clemmy :). Starting kyra2 will now show the title animation.
svn-id: r23614
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* The VQA move player isn't as similar to the WSA movie player as we first
envisioned, so the VQA player no longer inherits from Movie. It does retain
a fairly similar calling interface, though.
* Use the Kyra engine's idea of screen dimensions, rather than the backend's.
svn-id: r22561
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- adds screen dim tables for kyra3
- adds palette / screen backup for the vqa player
- small changes in the vqa player to use the Kyra::Screen functions
- adds (partially implemented/unimplemented) main menu drawing/handling functions (nothing to see yet)
svn-id: r22528
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could use some cleanup, and there are a couple of TODOs sprinkled throughout
the code, but it seems to work reasonably well. Until the Kyra 3 main menu is
implemented, it won't actually be used though.
It uses the appendable audio stream class, which I have moved out of the SCUMM
engine.
svn-id: r22526
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svn-id: r22492
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- fixes initalisation problems
- adds setX, setY, setDrawPage to Kyra::Movie instead of directly accessing _x, _y and _drawPage
svn-id: r22490
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svn-id: r20582
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