Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-01-20 | Completed implementation of o1_restoreAllObjectBackgrounds. | Johannes Schickel | |
svn-id: r25127 | |||
2007-01-13 | Fix for language selection. | Johannes Schickel | |
svn-id: r25071 | |||
2007-01-09 | Fix for bug #1631352 ("KYRA1: Graphics heavily broken and ScummVM crash"), I ↵ | Johannes Schickel | |
tried memmove here, but it also crashed on Win32 with memmove, so I reverted it back to how it was. svn-id: r25059 | |||
2007-01-09 | Little fix. | Johannes Schickel | |
svn-id: r25058 | |||
2007-01-08 | Fix for bug #1586735 ("KYRA1: Sprite not redrawn") | Johannes Schickel | |
svn-id: r25057 | |||
2007-01-06 | Merging decodeFrameDeltaPage() again and using Fingolfin's template trickery ↵ | Oystein Eftevaag | |
instead svn-id: r25039 | |||
2007-01-06 | formatting | Johannes Schickel | |
svn-id: r25038 | |||
2007-01-06 | A few minor fixes and optimizations (biggest one is splitting ↵ | Oystein Eftevaag | |
decodeFrameDeltaPage() into two functions to avoid a high amount of conditional jumps per decided animation frame svn-id: r25034 | |||
2006-12-29 | Make ADGameFileDescription is built in directly into ADGameDescription. | Eugene Sandulenko | |
svn-id: r24947 | |||
2006-12-20 | Stripped some more real_ prefixes from function names; also added a new ↵ | Max Horn | |
FIXME comment to Kyra's setupGameFlags, and did some more cleanup svn-id: r24899 | |||
2006-12-19 | Changed Engine_KYRA_detectGames to use ↵ | Max Horn | |
ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION, and removed the ADGameDescription::gameid abuse svn-id: r24898 | |||
2006-12-19 | Further AdvancedDetector cleanup (in particular, renamed ↵ | Max Horn | |
ADGameDescription::name to the more suitable ADGameDescription::gameid) svn-id: r24895 | |||
2006-12-19 | * Simplified code in AdvancedDetector::detectGame | Max Horn | |
* Removed AdvancedDetector::setFileMD5Bytes, now AdvancedDetector::detectGame simply takes the MD5 byte limit as an extra parameter svn-id: r24894 | |||
2006-12-19 | * Change the GameList typedef to a proper class with an additional | Max Horn | |
constructor which takes a PlainGameDescriptor 'list' * Replaced real_ADVANCED_DETECTOR_GAMEID_LIST by this new constructor * Removed ADVANCED_DETECTOR_GAMEID_LIST and ADVANCED_DETECTOR_FIND_GAMEID * Some minor cleanup svn-id: r24893 | |||
2006-12-19 | Get rif od ARRAYSIZE in ADGameDescription | Eugene Sandulenko | |
svn-id: r24882 | |||
2006-12-19 | Got rid of ARRAYSIZE in advanceDetector calls | Eugene Sandulenko | |
svn-id: r24881 | |||
2006-11-13 | Move addSpecialDebugLevel calls to engine constructor, as stated in our | Eugene Sandulenko | |
HOWTO Engines. svn-id: r24704 | |||
2006-11-12 | Reworked code in the advanced game detector (getting rid of much of the evil ↵ | Max Horn | |
#define hell it consisted of previously) svn-id: r24685 | |||
2006-11-10 | Next step in AdvancedDetector unification. Moved all common functions to | Eugene Sandulenko | |
macroses. Now typical usage is just list of macros with parameters and array of game details. svn-id: r24670 | |||
2006-11-09 | oops add comment about german floppy version details again | Johannes Schickel | |
svn-id: r24666 | |||
2006-11-09 | - switches to Common::AdvancedDetector | Johannes Schickel | |
- non md5 based detector removed (for now) svn-id: r24665 | |||
2006-10-29 | Always stop the audio handle in Sound::voicePlay. | Johannes Schickel | |
svn-id: r24569 | |||
2006-10-24 | Never unload files loat on startup like "CAVE.APK" and "LAGOON.APK". | Johannes Schickel | |
svn-id: r24485 | |||
2006-10-24 | Fix for (reopened) bug #1582149 ("KYRA1: Crash when meeting Malcolm"). | Johannes Schickel | |
svn-id: r24480 | |||
2006-10-23 | Fix for bug #1582726 ("KYRA1: Crash when entering Castle screen"). | Johannes Schickel | |
svn-id: r24475 | |||
2006-10-22 | Fix for bug #1582149 ("KYRA1: Crash when meeting Malcolm"). | Johannes Schickel | |
svn-id: r24462 | |||
2006-10-22 | Some AMIGA resource loading code (of course it's still not supported). | Johannes Schickel | |
svn-id: r24461 | |||
2006-10-22 | Don't output warning about unsupported language more than one time. | Johannes Schickel | |
svn-id: r24459 | |||
2006-10-15 | Added some more const keywords | Max Horn | |
svn-id: r24330 | |||
2006-10-01 | Fixed msvc8 build. | Johannes Schickel | |
svn-id: r24053 | |||
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵ | Max Horn | |
the linker dependency graph). Porters will have to update project files svn-id: r23974 | |||
2006-09-18 | Fixes the Macintosh related problems Krest mentioned on the IRC channel. | Johannes Schickel | |
(the user has to set the game platform to Macintosh though, since it's atm detected as DOS version) svn-id: r23929 | |||
2006-09-17 | formatting | Johannes Schickel | |
svn-id: r23923 | |||
2006-09-17 | - removes the kyra specific language flag system, and uses the language enum ↵ | Johannes Schickel | |
defined in Common for that now - also reworks the game flag system in general svn-id: r23920 | |||
2006-09-17 | Const correctness | Max Horn | |
svn-id: r23916 | |||
2006-09-16 | - enables pseudo unloading of loaded pak files (which reduces the loading of ↵ | Johannes Schickel | |
pak files on room changes) - uses Common::hashit_lower instead of scumm_stricmp for filename checking svn-id: r23896 | |||
2006-09-16 | Overhaul of the debugger code | Max Horn | |
* Moved Common::Debuggger to GUI::Debugger (mainly to satisfy linker restrictions) * Change the base Debugger class to *not* be a template class anymore; instead, a thin (template based) wrapper class is used to hook up debugger commands * Removed duplicate Cmd_Exit and Cmd_Help methods in favor of a single version of each in GUI::Debugger * New Cmd_Help doesn't word wrap after 39/78 chars, but rather queries the console to determine when to wrap * Debugger::preEnter and postEnter aren't pure virtual anymore svn-id: r23890 | |||
2006-09-16 | Reduce code duplication | Max Horn | |
svn-id: r23888 | |||
2006-09-16 | Simplifies resource handling for the CD version of Kyrandia. | Johannes Schickel | |
(also less file loading at startup, but more on room change) svn-id: r23887 | |||
2006-09-16 | Replaces all malloc/realloc usages with new. | Johannes Schickel | |
svn-id: r23886 | |||
2006-09-16 | Replaces malloc with new in most cases. | Johannes Schickel | |
svn-id: r23881 | |||
2006-09-15 | - adds dirty rect handling to the kyra engine (needs some more tests before ↵ | Johannes Schickel | |
I commit it to branch though) - initializes an uninitiliazied variable which caused crashes from time to time svn-id: r23878 | |||
2006-09-10 | Test _skipFlag a bit more often. | Torbjörn Andersson | |
svn-id: r23867 | |||
2006-09-10 | Clear _skipFlag at beginning of Kyra 2 intro. Otherwise, skipping it once will | Torbjörn Andersson | |
automatically skip it if you try to watch it a second time. (Are there any other flags that need to be cleared as well?) svn-id: r23866 | |||
2006-09-10 | - Some little checks for shape usage. | Johannes Schickel | |
- Less redrawing while loading a savegame. svn-id: r23864 | |||
2006-09-10 | Little bit cleanup. | Johannes Schickel | |
svn-id: r23863 | |||
2006-09-10 | Simplifies PAK file loading a bit. | Johannes Schickel | |
svn-id: r23862 | |||
2006-09-09 | Renamed Resource::fileHandle() to Resource::getFileHandle() | Max Horn | |
svn-id: r23853 | |||
2006-09-09 | Get rid of fsnode hack | Max Horn | |
svn-id: r23852 | |||
2006-09-09 | Ignore mouselock count when switching the cursor graphics, fixing a bug ↵ | Oystein Eftevaag | |
salty-horse reported on irc. svn-id: r23849 |