Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-03-08 | Fixed const issue (casting const to non-const) | Max Horn | |
svn-id: r26027 | |||
2007-03-07 | - cleanup | Johannes Schickel | |
- some diffs for Amiga version svn-id: r26010 | |||
2007-03-02 | Changed the order of the parameters of makeLinearInputStream to resemble ↵ | Max Horn | |
Mixer::playRaw; also made makeLinearInputStream honor FLAG_LOOP (and for this, changed its loop related params slightly) svn-id: r25926 | |||
2007-03-01 | Simplify code a bit -- got rid of File::incRef usage, an unnecessary member ↵ | Max Horn | |
var, fixed a potential memory leak (if all channels are in use), and fixed a potential OOB error (if stopSound(-1) was called) svn-id: r25916 | |||
2007-02-28 | Clarified some comments and moved some asserts to hopefully answer Fingolfin's | Torbjörn Andersson | |
question why we always created a mono audio stream. There are other games that use more advanced versions of the VQA format, but it seems unlikely that ScummVM will ever support any of them. svn-id: r25911 | |||
2007-02-28 | Changed the AppendableAudioStream code to use a queue of buffers, instead of ↵ | Max Horn | |
a fixed size wrap-around memory buffer (this reduces memory usage in some cases by 500-700k, while actually being more flexible) svn-id: r25909 | |||
2007-02-26 | Using FLAG_AUTOFREE implies free() being called on the memory buffer you ↵ | Max Horn | |
passed to the audio stream code -- hence, use malloc and not new[] to allocate the buffer svn-id: r25877 | |||
2007-02-24 | Trying to unify the order in which we try the various audio formats: Prefer ↵ | Max Horn | |
FLAC (lossless) over Ogg Vorbis ('free') over MP3 -- the order is admittedly somewhat arbitrary, but at least now it's consistent across all parts of ScummVM svn-id: r25837 | |||
2007-02-24 | Add the Hand of Fate demo. | Travis Howell | |
svn-id: r25816 | |||
2007-02-22 | Fixed black screen in the outro sequence. | Johannes Schickel | |
svn-id: r25791 | |||
2007-02-21 | c&p error | Johannes Schickel | |
svn-id: r25775 | |||
2007-02-20 | Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me | Max Horn | |
svn-id: r25752 | |||
2007-02-20 | Another batch of header consistency changes. | Torbjörn Andersson | |
svn-id: r25746 | |||
2007-02-17 | Added finalize() method to Common::OutSaveFile (which by default just ↵ | Max Horn | |
flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing) svn-id: r25660 | |||
2007-02-17 | Only set up the Kyra 1 triggers for Kyra 1, not Kyra 2. | Torbjörn Andersson | |
svn-id: r25650 | |||
2007-02-17 | Applied cyx's patch #1659302 ("KYRA: VQA player code cleanup/reduce") with the | Torbjörn Andersson | |
minimal change suggested in the tracker. svn-id: r25649 | |||
2007-02-16 | Some very obvious cleanups. | Torbjörn Andersson | |
svn-id: r25635 | |||
2007-02-16 | Added support for Kyrandia 2 ADL files. | Johannes Schickel | |
svn-id: r25634 | |||
2007-02-13 | Changed detectBestMatchingGame to return a pointer to a ADGameDescription ↵ | Max Horn | |
(or a subclass of it); added a (currently fake) fallback callback entry in ADParams svn-id: r25574 | |||
2007-02-13 | Rename Common::GF_XXX to Common::ADGF_XXX | Eugene Sandulenko | |
svn-id: r25545 | |||
2007-02-13 | (re)added flags field to ADGameDescription, with currently only one value ↵ | Max Horn | |
(GF_DEMO) -- this flag value is not yet used by anything (also, GF_DEMO hasn't been correctly set for AGI games yet) svn-id: r25539 | |||
2007-02-12 | little fix for fm-towns version | Johannes Schickel | |
svn-id: r25531 | |||
2007-02-12 | Support for Japanese FM-Towns version. (code contributed by Florian Kagerer, ↵ | Johannes Schickel | |
modified a bit) svn-id: r25530 | |||
2007-02-11 | should fix warnings in msvc. | Johannes Schickel | |
svn-id: r25484 | |||
2007-02-11 | cleanup | Johannes Schickel | |
svn-id: r25479 | |||
2007-02-08 | Don't rely on assert when calling functions. | Johannes Schickel | |
svn-id: r25426 | |||
2007-02-08 | Fixed GUI strings in FM-Towns version. | Johannes Schickel | |
svn-id: r25425 | |||
2007-02-08 | ops. | Johannes Schickel | |
svn-id: r25424 | |||
2007-02-08 | - fixed crash in FM-Towns version when entering the grotto | Johannes Schickel | |
- fixed some palette issues svn-id: r25423 | |||
2007-02-07 | Fixed credits in FM-Towns version. | Johannes Schickel | |
svn-id: r25417 | |||
2007-02-07 | Support for new kyra.dat, which includes static data from the fm-towns version. | Johannes Schickel | |
svn-id: r25416 | |||
2007-02-07 | should silence compiler warnings. | Johannes Schickel | |
svn-id: r25412 | |||
2007-02-07 | Implemented little diff in o1_characterSays for fm-towns version. | Johannes Schickel | |
svn-id: r25410 | |||
2007-02-04 | AdvancedDetector now has built-in fallback detection based on file lists. | Eugene Sandulenko | |
Currently only gob engine benefits from it. svn-id: r25374 | |||
2007-02-03 | Use the platform/language values computed by the detector | Max Horn | |
svn-id: r25365 | |||
2007-02-03 | Workaround bad values for _curSfxFile in old savegames. | Johannes Schickel | |
svn-id: r25359 | |||
2007-02-03 | Fixes FM-Towns New Game Save. | Johannes Schickel | |
svn-id: r25358 | |||
2007-02-03 | Some delay changes. (should fix slow scene animations) | Johannes Schickel | |
svn-id: r25357 | |||
2007-02-02 | Replace filesize based kyra.dat check with a md5 based. | Johannes Schickel | |
svn-id: r25337 | |||
2007-02-01 | ops | Johannes Schickel | |
svn-id: r25331 | |||
2007-02-01 | Handles multi language games the way gob engine does. | Johannes Schickel | |
svn-id: r25330 | |||
2007-02-01 | Reworked delay handling. | Johannes Schickel | |
svn-id: r25324 | |||
2007-02-01 | - fixed the sprite updating | Johannes Schickel | |
=> fixes gfx bug when Herman uses the saw => removed workaround for bug #1477364 ("KYRA1: Water dripping freezes") svn-id: r25323 | |||
2007-02-01 | cleanup | Johannes Schickel | |
svn-id: r25322 | |||
2007-02-01 | oops. | Johannes Schickel | |
svn-id: r25321 | |||
2007-02-01 | Fix for missing Brandon in Zanthia's home (see bug #1498221 "KYRA1: ↵ | Johannes Schickel | |
Subtitles missing when meeting Zanthia "). svn-id: r25320 | |||
2007-01-31 | Some changes to be closer to the original with palette handling. | Johannes Schickel | |
svn-id: r25316 | |||
2007-01-31 | oops. | Johannes Schickel | |
svn-id: r25314 | |||
2007-01-31 | Fix for bug #Fix for bug #1523200 ("KYRA1: Voice-only mode has no lips ↵ | Johannes Schickel | |
animation"). svn-id: r25313 | |||
2007-01-31 | Fix for bug #1479856 ("KYRA1: gfx glitch when dying on bridge"). | Johannes Schickel | |
svn-id: r25312 |