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AgeCommit message (Collapse)Author
2009-05-18Preliminary support for LoL intro demo.Johannes Schickel
svn-id: r40705
2009-05-18LOL: fixed automapFlorian Kagerer
svn-id: r40701
2009-05-18Fixed long standing palette loading bug in WSA v1 code.Johannes Schickel
svn-id: r40700
2009-05-18Don't delay any longer, when engine is asked to quit.Johannes Schickel
svn-id: r40699
2009-05-18Add some code differences for LoL intro demo.Johannes Schickel
svn-id: r40696
2009-05-18LOL: fix "rest party" button (broken after changes to the button handling)Florian Kagerer
svn-id: r40674
2009-05-18LOL: - implemented fog spellFlorian Kagerer
svn-id: r40673
2009-05-18Disable GMM save/load in certain scenes.Johannes Schickel
svn-id: r40672
2009-05-17Formatting.Johannes Schickel
svn-id: r40671
2009-05-17Formatting.Johannes Schickel
svn-id: r40670
2009-05-17- Fix mouse cursor visibilty on load game in LoLJohannes Schickel
- Only show mouse cursor after cursor change, when the mouse was visible svn-id: r40669
2009-05-17Formatting.Johannes Schickel
svn-id: r40668
2009-05-17Fix possible leak.Johannes Schickel
svn-id: r40667
2009-05-17Fix crash after loading game from cmd/launcher.Johannes Schickel
svn-id: r40666
2009-05-17Don't protect save slot 0 for LoL.Johannes Schickel
svn-id: r40665
2009-05-17Only set 'cdaudio' config entry, when FM-Towns version is present.Johannes Schickel
svn-id: r40664
2009-05-17- CleanupJohannes Schickel
- LoL: fix memory leak svn-id: r40663
2009-05-17LoL:Johannes Schickel
- Cleanup - Implement support to load save from command line / launcher svn-id: r40662
2009-05-17Cleanup.Johannes Schickel
svn-id: r40661
2009-05-17Fix sound file missing warning for DOS version of LoL.Johannes Schickel
svn-id: r40660
2009-05-17Audio related cleanup.Johannes Schickel
svn-id: r40659
2009-05-17Disable CD audio for PC98 by default.Johannes Schickel
svn-id: r40658
2009-05-17Handle keyboard button press immediately.Johannes Schickel
svn-id: r40657
2009-05-17Change workaround to match comment description.Johannes Schickel
svn-id: r40656
2009-05-17LOL: - fix animations for fletcher shop in the swampFlorian Kagerer
svn-id: r40655
2009-05-17LOL: - some opcodes for the swampFlorian Kagerer
- fix last commit (which broke TIM scripts) svn-id: r40654
2009-05-17KYRA1: fix script code (Japanese version of lephole.emc was broken by recent ↵Florian Kagerer
changes in the parser) svn-id: r40651
2009-05-17Fixed compilation when LoL is not enabledFilippos Karapetis
svn-id: r40644
2009-05-16LOL: implemented loading and saving via Alt/Ctrl + number keysFlorian Kagerer
svn-id: r40631
2009-05-16LOL: some more opcodes for the draracle caveFlorian Kagerer
svn-id: r40628
2009-05-15LOL: implemented pit drop animationFlorian Kagerer
svn-id: r40592
2009-05-12Clarification of a comment.Johannes Schickel
svn-id: r40507
2009-05-12Cleanup.Johannes Schickel
svn-id: r40491
2009-05-12Formatting.Johannes Schickel
svn-id: r40490
2009-05-12Add proper error checking in file parsing code.Johannes Schickel
svn-id: r40489
2009-05-12Change script file loading code to use Common::IFFParser instead of a self ↵Johannes Schickel
written IFF reader. svn-id: r40488
2009-05-12Fix strncpy usage.Johannes Schickel
svn-id: r40482
2009-05-12Cleanup.Johannes Schickel
svn-id: r40480
2009-05-12Cleanup.Johannes Schickel
svn-id: r40479
2009-05-11LOL: - implemented olol_paletteFlash()Florian Kagerer
svn-id: r40466
2009-05-11LOL: - implemented inventory screen status iconsFlorian Kagerer
svn-id: r40463
2009-05-10LOL: - fix last commitFlorian Kagerer
svn-id: r40443
2009-05-10LOL: - implemented rest party buttonFlorian Kagerer
- made button processing code more accurate svn-id: r40442
2009-05-10KYRA: fixed typoFlorian Kagerer
svn-id: r40436
2009-05-10Oops typo.Johannes Schickel
svn-id: r40428
2009-05-10Cleanup.Johannes Schickel
svn-id: r40426
2009-05-10Fix accidental assignment in if condition.Johannes Schickel
svn-id: r40425
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2009-04-29More formatting.Johannes Schickel
svn-id: r40203
2009-04-29Formatting.Johannes Schickel
svn-id: r40202