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AgeCommit message (Expand)Author
2006-05-28This could fix detecting unknown non-english versions which contain a MAIN_EN...Johannes Schickel
2006-05-28Commits Chriliths patch for fixing Kyra on PalmOS.Johannes Schickel
2006-05-28Fixes bug # 1494945 ("KYRA1: Actor disappearing in an animation").Johannes Schickel
2006-05-28The Kyra settings are now stored in the config file instead of the savegames.Torbjörn Andersson
2006-05-28Added speechEnabled() and textEnabled() to simplify the text/speech config ch...Oystein Eftevaag
2006-05-28Added checks for sound/text config in Brandons responses to using the amuletOystein Eftevaag
2006-05-28Adding a safety check before the stopHandle call().. May or may not be necess...Oystein Eftevaag
2006-05-28Fix for [ 1472007 ] KYRA1: Bypassing cutscenes with ESC doesn't stop speechOystein Eftevaag
2006-05-28Kyra.dat wasn't being loaded for the kyra1 demo (which is needed). Fixed.Oystein Eftevaag
2006-05-28Fixes bug [ 1480746 ] KYRA1: menu triggers assertion, and sets the text/speec...Oystein Eftevaag
2006-05-27Maintain the same screen update frequency while waiting for speech to finish.Torbjörn Andersson
2006-05-27Draw the selected menu item (currently always the first one) highlighted, i.e.Torbjörn Andersson
2006-05-26This produces the correct character spacing for the main menu.Torbjörn Andersson
2006-05-26We don't have a mouse cursor yet, but this is probably the point where itTorbjörn Andersson
2006-05-26Removed hack to flush mouse events. No longer needed, apparently.Torbjörn Andersson
2006-05-26Fixes input handling while moving.Johannes Schickel
2006-05-26- redraw inventory before entering a roomJohannes Schickel
2006-05-25Set and show/hide mouse cursors through a "cursor manager" (analogous to theTorbjörn Andersson
2006-05-25Fade down the palette and the music in playVQA(). (We can't fade down theTorbjörn Andersson
2006-05-25Added support for fading digital music in or out.Torbjörn Andersson
2006-05-25Some more _quitFlag checks, makes quitting while end sequence faster.Johannes Schickel
2006-05-25- Adds some _quitFlag checksJohannes Schickel
2006-05-25Fixes bead movement speed in end scene.Johannes Schickel
2006-05-24Fixes bug # 1471893 ("KYRA1: Graphics glitch when Malcolm turns to stone").Johannes Schickel
2006-05-24Removes debug printf.Johannes Schickel
2006-05-23Check _quitFlag during the first parts of the Kyra 3 main menu animation.Torbjörn Andersson
2006-05-23Fix for saving the palette before playing a VQA movie. (Suggested by LordHoto.)Torbjörn Andersson
2006-05-22Fix debug messages.Torbjörn Andersson
2006-05-22Cleanup.Torbjörn Andersson
2006-05-21Palette handling simplification, suggested by LordHoto.Torbjörn Andersson
2006-05-21If possible, sync the frame to getSoundElapsedTime().Torbjörn Andersson
2006-05-21Grotesque hack to support the jung2.vqa movie. Either the VQA is less wellTorbjörn Andersson
2006-05-21The unsupported cutscene is called "jung", not "junk". (It just happens to lookTorbjörn Andersson
2006-05-21More VQA fixes:Torbjörn Andersson
2006-05-21At LordHoto's request...Torbjörn Andersson
2006-05-21Some minor VQA player fixes:Torbjörn Andersson
2006-05-21- allows kyra3 to exit againJohannes Schickel
2006-05-21- reworks quit handling (no _system->quit() anymore)Johannes Schickel
2006-05-21- adds debugC calls to KyraEngine_v3 functionsJohannes Schickel
2006-05-21Implements kyra3 main menu drawing.Johannes Schickel
2006-05-20makes destructor of KyraEngine virtualJohannes Schickel
2006-05-19Using assert(_something->init()) is a bad idea. Assertions can be disabled.Torbjörn Andersson
2006-05-19Added some FIXMEs to the kyra engineMax Horn
2006-05-19Fix warningMax Horn
2006-05-18- load fonts for kyra3Johannes Schickel
2006-05-18Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. ItTorbjörn Andersson
2006-05-18fixes kyra2 gameflag initJohannes Schickel
2006-05-18Removed leftover printf()Torbjörn Andersson
2006-05-18Cleanup.Torbjörn Andersson
2006-05-17Added (optional) looping to the digital sound class.Torbjörn Andersson