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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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Author
2007-01-25
Merged setupGameFlags into Engine_KYRA_create (removing some obsolete code in...
Max Horn
2007-01-24
Add optional size parameter to ADGameFileDescription. Not used now.
Eugene Sandulenko
2007-01-24
Hide all AdvacedDetector parameters into a structure for easier maintenance
Eugene Sandulenko
2007-01-21
Fixes implementation of o1_updateSceneAnimations.
Johannes Schickel
2007-01-20
First phase of detection-related plugins interface improvements. Now plugins
Eugene Sandulenko
2007-01-20
Completed implementation of o1_restoreAllObjectBackgrounds.
Johannes Schickel
2007-01-13
Fix for language selection.
Johannes Schickel
2007-01-09
Fix for bug #1631352 ("KYRA1: Graphics heavily broken and ScummVM crash"), I ...
Johannes Schickel
2007-01-09
Little fix.
Johannes Schickel
2007-01-08
Fix for bug #1586735 ("KYRA1: Sprite not redrawn")
Johannes Schickel
2007-01-06
Merging decodeFrameDeltaPage() again and using Fingolfin's template trickery ...
Oystein Eftevaag
2007-01-06
formatting
Johannes Schickel
2007-01-06
A few minor fixes and optimizations (biggest one is splitting decodeFrameDelt...
Oystein Eftevaag
2006-12-29
Make ADGameFileDescription is built in directly into ADGameDescription.
Eugene Sandulenko
2006-12-20
Stripped some more real_ prefixes from function names; also added a new FIXME...
Max Horn
2006-12-19
Changed Engine_KYRA_detectGames to use ADVANCED_DETECTOR_DETECT_GAMES_FUNCTIO...
Max Horn
2006-12-19
Further AdvancedDetector cleanup (in particular, renamed ADGameDescription::n...
Max Horn
2006-12-19
* Simplified code in AdvancedDetector::detectGame
Max Horn
2006-12-19
* Change the GameList typedef to a proper class with an additional
Max Horn
2006-12-19
Get rif od ARRAYSIZE in ADGameDescription
Eugene Sandulenko
2006-12-19
Got rid of ARRAYSIZE in advanceDetector calls
Eugene Sandulenko
2006-11-13
Move addSpecialDebugLevel calls to engine constructor, as stated in our
Eugene Sandulenko
2006-11-12
Reworked code in the advanced game detector (getting rid of much of the evil ...
Max Horn
2006-11-10
Next step in AdvancedDetector unification. Moved all common functions to
Eugene Sandulenko
2006-11-09
oops add comment about german floppy version details again
Johannes Schickel
2006-11-09
- switches to Common::AdvancedDetector
Johannes Schickel
2006-10-29
Always stop the audio handle in Sound::voicePlay.
Johannes Schickel
2006-10-24
Never unload files loat on startup like "CAVE.APK" and "LAGOON.APK".
Johannes Schickel
2006-10-24
Fix for (reopened) bug #1582149 ("KYRA1: Crash when meeting Malcolm").
Johannes Schickel
2006-10-23
Fix for bug #1582726 ("KYRA1: Crash when entering Castle screen").
Johannes Schickel
2006-10-22
Fix for bug #1582149 ("KYRA1: Crash when meeting Malcolm").
Johannes Schickel
2006-10-22
Some AMIGA resource loading code (of course it's still not supported).
Johannes Schickel
2006-10-22
Don't output warning about unsupported language more than one time.
Johannes Schickel
2006-10-15
Added some more const keywords
Max Horn
2006-10-01
Fixed msvc8 build.
Johannes Schickel
2006-09-23
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...
Max Horn
2006-09-18
Fixes the Macintosh related problems Krest mentioned on the IRC channel.
Johannes Schickel
2006-09-17
formatting
Johannes Schickel
2006-09-17
- removes the kyra specific language flag system, and uses the language enum ...
Johannes Schickel
2006-09-17
Const correctness
Max Horn
2006-09-16
- enables pseudo unloading of loaded pak files (which reduces the loading of ...
Johannes Schickel
2006-09-16
Overhaul of the debugger code
Max Horn
2006-09-16
Reduce code duplication
Max Horn
2006-09-16
Simplifies resource handling for the CD version of Kyrandia.
Johannes Schickel
2006-09-16
Replaces all malloc/realloc usages with new.
Johannes Schickel
2006-09-16
Replaces malloc with new in most cases.
Johannes Schickel
2006-09-15
- adds dirty rect handling to the kyra engine (needs some more tests before I...
Johannes Schickel
2006-09-10
Test _skipFlag a bit more often.
Torbjörn Andersson
2006-09-10
Clear _skipFlag at beginning of Kyra 2 intro. Otherwise, skipping it once will
Torbjörn Andersson
2006-09-10
- Some little checks for shape usage.
Johannes Schickel
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