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AgeCommit message (Expand)Author
2007-01-29Implements opcode 0xFFAA ('Reset Brandon's sprite')Johannes Schickel
2007-01-29little fix for fm-towns sfx.Johannes Schickel
2007-01-29- adds support for FM-Towns SFX (thanks to Florian Kagerer for his source)Johannes Schickel
2007-01-28Add more paramteres to AdvancedDetector. Not used yet.Eugene Sandulenko
2007-01-26Workaround for bug #1582672 ("KYRA1: Text crippled and drawn wrong").Johannes Schickel
2007-01-26Some adjustments to the menu code to better suit longer strings in some langu...Oystein Eftevaag
2007-01-26little parameter reodering.Johannes Schickel
2007-01-26remvoed some unneeded static keywords.Johannes Schickel
2007-01-25Lots of cleanup in the AdvancedDetectorMax Horn
2007-01-25Adds special case in snd_playSoundEffect for CD audio.Johannes Schickel
2007-01-25Adds CD audio support.Johannes Schickel
2007-01-25Support for loading the correct EMC pak file in the FM-Towns version.Johannes Schickel
2007-01-25Adds basic support for the FM Towns version with some restrictions:Johannes Schickel
2007-01-25typo.Johannes Schickel
2007-01-25cleanupJohannes Schickel
2007-01-25Using 0 flags for null id instead of KYRA2_UNK_FLAGS.Johannes Schickel
2007-01-25Adding language/platform overwriting removed in r25170 (by accident?)Johannes Schickel
2007-01-25Reduce #include dependenciesEugene Sandulenko
2007-01-25Fix typos in some warningsMax Horn
2007-01-25Don't invoke AdvancedDetector directly, but rather use ADVANCED_DETECTOR_DETE...Max Horn
2007-01-25Merged setupGameFlags into Engine_KYRA_create (removing some obsolete code in...Max Horn
2007-01-24Add optional size parameter to ADGameFileDescription. Not used now.Eugene Sandulenko
2007-01-24Hide all AdvacedDetector parameters into a structure for easier maintenanceEugene Sandulenko
2007-01-21Fixes implementation of o1_updateSceneAnimations.Johannes Schickel
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
2007-01-20Completed implementation of o1_restoreAllObjectBackgrounds.Johannes Schickel
2007-01-13Fix for language selection.Johannes Schickel
2007-01-09Fix for bug #1631352 ("KYRA1: Graphics heavily broken and ScummVM crash"), I ...Johannes Schickel
2007-01-09Little fix.Johannes Schickel
2007-01-08Fix for bug #1586735 ("KYRA1: Sprite not redrawn")Johannes Schickel
2007-01-06Merging decodeFrameDeltaPage() again and using Fingolfin's template trickery ...Oystein Eftevaag
2007-01-06formattingJohannes Schickel
2007-01-06A few minor fixes and optimizations (biggest one is splitting decodeFrameDelt...Oystein Eftevaag
2006-12-29Make ADGameFileDescription is built in directly into ADGameDescription.Eugene Sandulenko
2006-12-20Stripped some more real_ prefixes from function names; also added a new FIXME...Max Horn
2006-12-19Changed Engine_KYRA_detectGames to use ADVANCED_DETECTOR_DETECT_GAMES_FUNCTIO...Max Horn
2006-12-19Further AdvancedDetector cleanup (in particular, renamed ADGameDescription::n...Max Horn
2006-12-19* Simplified code in AdvancedDetector::detectGameMax Horn
2006-12-19* Change the GameList typedef to a proper class with an additionalMax Horn
2006-12-19Get rif od ARRAYSIZE in ADGameDescriptionEugene Sandulenko
2006-12-19Got rid of ARRAYSIZE in advanceDetector callsEugene Sandulenko
2006-11-13Move addSpecialDebugLevel calls to engine constructor, as stated in ourEugene Sandulenko
2006-11-12Reworked code in the advanced game detector (getting rid of much of the evil ...Max Horn
2006-11-10Next step in AdvancedDetector unification. Moved all common functions toEugene Sandulenko
2006-11-09oops add comment about german floppy version details againJohannes Schickel
2006-11-09- switches to Common::AdvancedDetectorJohannes Schickel
2006-10-29Always stop the audio handle in Sound::voicePlay.Johannes Schickel
2006-10-24Never unload files loat on startup like "CAVE.APK" and "LAGOON.APK". Johannes Schickel
2006-10-24Fix for (reopened) bug #1582149 ("KYRA1: Crash when meeting Malcolm").Johannes Schickel
2006-10-23Fix for bug #1582726 ("KYRA1: Crash when entering Castle screen").Johannes Schickel