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AgeCommit message (Expand)Author
2009-06-26KYRA/LOL: fixed minor bug by adding reset() call to pc98 audio driver destructorFlorian Kagerer
2009-06-26Implement difference in TIM's displayText code for PC98, this should fix the ...Johannes Schickel
2009-06-26Implement palette difference in Kanji drawing code for PC98.Johannes Schickel
2009-06-26Implement PC98 text mode color palette.Johannes Schickel
2009-06-25For now always enable voices in PC98 version of LoL.Johannes Schickel
2009-06-25Only initialize palettes with 16 colors in (real) 16 color games.Johannes Schickel
2009-06-25Store palettes in a Common::Array instead of a fixed size array.Johannes Schickel
2009-06-25Cleanup palette setup.Johannes Schickel
2009-06-25Implement difference in PC98 version. (This actually breaks the text colors i...Johannes Schickel
2009-06-25KYRA/LOL: - support speech/text settings in LOL introFlorian Kagerer
2009-06-25Change Screen_v2::findLeastDifferentColor to take a Palette object as source.Johannes Schickel
2009-06-25Change Screen_HoF::generateGrayOverlay to accept a Palette object as source.Johannes Schickel
2009-06-25Change Screen_LoL genereta overlay functionallity to accept a Palette object ...Johannes Schickel
2009-06-25Change Screen_HoF::generateGrayOverlay to use a Palette object internally.Johannes Schickel
2009-06-25Change Screen_LoL::generateGrayOverlay to use a Palette object internally.Johannes Schickel
2009-06-25Change Screen_v2::generateOverlay to take a const Palette reference instead o...Johannes Schickel
2009-06-25Add a const "getData" access method to Palette.Johannes Schickel
2009-06-25Cleanup VQA player a bit.Johannes Schickel
2009-06-25Replace yet another palette from file loading with Screen::loadPalette.Johannes Schickel
2009-06-25Use Screen::loadPalette instead of Resource::loadFileToBuf.Johannes Schickel
2009-06-25Cleanup.Johannes Schickel
2009-06-25Cleanup.Johannes Schickel
2009-06-25Fix japanese font colors in Kyra 1 PC98 16 color.Johannes Schickel
2009-06-25Implement proper color index conversion for Lands of Lore PC98. (The intro an...Johannes Schickel
2009-06-25Implement proper AMIGA to VGA color conversion.Johannes Schickel
2009-06-25Implement proper VGA (a color component in [0, 63]) to our palette format (co...Johannes Schickel
2009-06-25Readd PC98 palette loading for LoL 16 color.Johannes Schickel
2009-06-25Strip trailing whitespaces and tabs.Johannes Schickel
2009-06-25Add config option for Kyra1 16 color, it'll only use dithering when "16_color...Johannes Schickel
2009-06-25Implement palette fading for 16 color version of Kyrandia 1.Johannes Schickel
2009-06-25Implement properly colored mouse cursors in 16 color version of Kyrandia 1.Johannes Schickel
2009-06-25Initial support for Kyrandia 1 PC-9801 Japanese 16 color.Johannes Schickel
2009-06-22Fix palette regression in Lands of Lore.Johannes Schickel
2009-06-22Fix memory leak.Johannes Schickel
2009-06-22- Fixed regression in Screen::fadeToBlackJohannes Schickel
2009-06-22Changed Screen::loadPalette to take a reference to a Palette object instead o...Johannes Schickel
2009-06-22Changed Screen::loadBitmap and Movie::open to take an optional Palette pointe...Johannes Schickel
2009-06-22- Changed the following Screen functions to take a reference to a Palette obj...Johannes Schickel
2009-06-22Add wrapper functionality for copying full palettes.Johannes Schickel
2009-06-22Changed Screen::getPalette to return a reference to a Palette object.Johannes Schickel
2009-06-22Got rid of Screen::_currentPalette.Johannes Schickel
2009-06-22Start refactoring palette handling into new class "Palette".Johannes Schickel
2009-06-21Cleanup.Johannes Schickel
2009-06-21LOL: minor fix for floating cursorsFlorian Kagerer
2009-06-21LOL: - implemented support for "floating cursors"Florian Kagerer
2009-06-21Cleanup.Johannes Schickel
2009-06-21Fix slider buttons in LoL (and some minor cleanup).Johannes Schickel
2009-06-21Cleanup: Change LoL specific config entries to use underscores instead of whi...Johannes Schickel
2009-06-21Cleanup: Change LoL code to use KYRA volume handling.Johannes Schickel
2009-06-21LOL: - implemented audio menuFlorian Kagerer