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AgeCommit message (Expand)Author
2007-01-24Hide all AdvacedDetector parameters into a structure for easier maintenanceEugene Sandulenko
2007-01-21Fixes implementation of o1_updateSceneAnimations.Johannes Schickel
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
2007-01-20Completed implementation of o1_restoreAllObjectBackgrounds.Johannes Schickel
2007-01-13Fix for language selection.Johannes Schickel
2007-01-09Fix for bug #1631352 ("KYRA1: Graphics heavily broken and ScummVM crash"), I ...Johannes Schickel
2007-01-09Little fix.Johannes Schickel
2007-01-08Fix for bug #1586735 ("KYRA1: Sprite not redrawn")Johannes Schickel
2007-01-06Merging decodeFrameDeltaPage() again and using Fingolfin's template trickery ...Oystein Eftevaag
2007-01-06formattingJohannes Schickel
2007-01-06A few minor fixes and optimizations (biggest one is splitting decodeFrameDelt...Oystein Eftevaag
2006-12-29Make ADGameFileDescription is built in directly into ADGameDescription.Eugene Sandulenko
2006-12-20Stripped some more real_ prefixes from function names; also added a new FIXME...Max Horn
2006-12-19Changed Engine_KYRA_detectGames to use ADVANCED_DETECTOR_DETECT_GAMES_FUNCTIO...Max Horn
2006-12-19Further AdvancedDetector cleanup (in particular, renamed ADGameDescription::n...Max Horn
2006-12-19* Simplified code in AdvancedDetector::detectGameMax Horn
2006-12-19* Change the GameList typedef to a proper class with an additionalMax Horn
2006-12-19Get rif od ARRAYSIZE in ADGameDescriptionEugene Sandulenko
2006-12-19Got rid of ARRAYSIZE in advanceDetector callsEugene Sandulenko
2006-11-13Move addSpecialDebugLevel calls to engine constructor, as stated in ourEugene Sandulenko
2006-11-12Reworked code in the advanced game detector (getting rid of much of the evil ...Max Horn
2006-11-10Next step in AdvancedDetector unification. Moved all common functions toEugene Sandulenko
2006-11-09oops add comment about german floppy version details againJohannes Schickel
2006-11-09- switches to Common::AdvancedDetectorJohannes Schickel
2006-10-29Always stop the audio handle in Sound::voicePlay.Johannes Schickel
2006-10-24Never unload files loat on startup like "CAVE.APK" and "LAGOON.APK". Johannes Schickel
2006-10-24Fix for (reopened) bug #1582149 ("KYRA1: Crash when meeting Malcolm").Johannes Schickel
2006-10-23Fix for bug #1582726 ("KYRA1: Crash when entering Castle screen").Johannes Schickel
2006-10-22Fix for bug #1582149 ("KYRA1: Crash when meeting Malcolm").Johannes Schickel
2006-10-22Some AMIGA resource loading code (of course it's still not supported).Johannes Schickel
2006-10-22Don't output warning about unsupported language more than one time.Johannes Schickel
2006-10-15Added some more const keywordsMax Horn
2006-10-01Fixed msvc8 build.Johannes Schickel
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...Max Horn
2006-09-18Fixes the Macintosh related problems Krest mentioned on the IRC channel.Johannes Schickel
2006-09-17formattingJohannes Schickel
2006-09-17- removes the kyra specific language flag system, and uses the language enum ...Johannes Schickel
2006-09-17Const correctnessMax Horn
2006-09-16- enables pseudo unloading of loaded pak files (which reduces the loading of ...Johannes Schickel
2006-09-16Overhaul of the debugger codeMax Horn
2006-09-16Reduce code duplicationMax Horn
2006-09-16Simplifies resource handling for the CD version of Kyrandia.Johannes Schickel
2006-09-16Replaces all malloc/realloc usages with new.Johannes Schickel
2006-09-16Replaces malloc with new in most cases.Johannes Schickel
2006-09-15- adds dirty rect handling to the kyra engine (needs some more tests before I...Johannes Schickel
2006-09-10Test _skipFlag a bit more often.Torbjörn Andersson
2006-09-10Clear _skipFlag at beginning of Kyra 2 intro. Otherwise, skipping it once willTorbjörn Andersson
2006-09-10- Some little checks for shape usage.Johannes Schickel
2006-09-10Little bit cleanup.Johannes Schickel
2006-09-10Simplifies PAK file loading a bit.Johannes Schickel