Age | Commit message (Collapse) | Author |
|
(overlapping source/dest)
|
|
|
|
|
|
|
|
|
|
savefile size.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(when entering the memorize/pray menu without having a mage/cleric)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ADGF_UNSTABLE makes an confusing dialog appear about the support of the games.
EoB 1+2 should be completable so they are fit for public testing, which
ADGF_TESTING is used for as far as it is documented. This does *not* imply
that we directly want them in the next release though.
|
|
It probably happened in EOB as well, but I only actually observed
it in EOB2.
|
|
|
|
|
|
Thanks to wjp for noticing this.
|
|
This should(!) fix ARM compilation issues due to virtual inheritance.
|
|
|
|
|
|
KyraMetaEngine::getOriginalCopyright()
|
|
|
|
(ScummVM specific solution which allows the selection of save files of all configured EOB1 targets)
|
|
(slightly change VGA palette loader to accomodate EOB1 palettes)
|
|
|
|
|
|
|
|
|
|
|
|
(all cases of Eob to EoB, all cases of Lol to LoL, all cases of LolEobCommon to RpgCommon)
|
|
|
|
|
|
(required for decoding some EGA bitmaps in EOB1)
|
|
|
|
(rename some stuff and move EOB/LOL common code to separate files)
|
|
- wrong usage of static array which caused issues when restarting after RTL
- portability issue with dialog labels
- (original code) bug in hold person spell
|
|
(This seems to be some sort of installer archive which is not supported atm)
|
|
(also more cleanup)
|
|
|
|
|