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AgeCommit message (Collapse)Author
2008-03-18Fixed bug preventing movement.Johannes Schickel
svn-id: r31172
2008-03-17-missed animator_v2.cpp in last commitFlorian Kagerer
svn-id: r31171
2008-03-17- implement opcode 29: o2_drawShapeFlorian Kagerer
svn-id: r31170
2008-03-17Oops forgot to enable some code.Johannes Schickel
svn-id: r31169
2008-03-17Implemented opcode 98: o2_setDeathHandlerFlagJohannes Schickel
svn-id: r31168
2008-03-17Implemented opcodes:Johannes Schickel
- 70: o2_backUpInventoryGfx - 71: o2_disableSceneAnim - 72: o2_enableSceneAnim - 73: o2_restoreInventoryGfx svn-id: r31167
2008-03-17Implemented opcodes:Johannes Schickel
- 91: o2_blockInRegion - 92: o2_blockOutRegion svn-id: r31166
2008-03-17- Fixed opcode 115 (fixed dragon scene)Johannes Schickel
- renamed opcode 155 to o2_addToSceneAnimPosAndUpdate svn-id: r31165
2008-03-17Fix kyra save file naming scheme.Johannes Schickel
svn-id: r31164
2008-03-17remove unnecessary code duplicationFlorian Kagerer
svn-id: r31163
2008-03-17Cleanup.Johannes Schickel
svn-id: r31162
2008-03-17Probably fixing string issues in menu.Johannes Schickel
svn-id: r31161
2008-03-17Remove unsued variables.Johannes Schickel
svn-id: r31160
2008-03-17Removed some unneeded and bug causing code.Johannes Schickel
svn-id: r31159
2008-03-17Fix typo.Johannes Schickel
svn-id: r31158
2008-03-17Removed unused variable.Torbjörn Andersson
svn-id: r31157
2008-03-17Also allow '.' and Escape as keys for skipping sequences in HoF.Johannes Schickel
svn-id: r31156
2008-03-17Let Kyra1 and Kyra2 use a common savegame version number. (cleanup)Johannes Schickel
svn-id: r31155
2008-03-17Implemented quick (via hotkeys) save/load suppot for HoF.Johannes Schickel
svn-id: r31154
2008-03-17Fixed KyraEngine_v2::initSceneScreenJohannes Schickel
svn-id: r31153
2008-03-17- implement debugger commands: gamespeed and pass_codesFlorian Kagerer
- implement opcode 151: meanWhileScene() - fix dragon flight scene: this is still totally messed up, but at least the screen doesn't stay blank any more svn-id: r31152
2008-03-17- fix demoFlorian Kagerer
svn-id: r31151
2008-03-16Changed Kyra2 script debug printfs to be consistent with Kyra1 ones.Johannes Schickel
svn-id: r31150
2008-03-16- implemented skip flag handling in wsa related opcodesJohannes Schickel
- implemented skip flag handling in o2_isVoicePlaying - fixed skip flag handling when making the cauldron appear. svn-id: r31149
2008-03-16fix typoFlorian Kagerer
svn-id: r31148
2008-03-16- implement zanthIdleChat()Florian Kagerer
- bug fix for zanthRandomChat() svn-id: r31147
2008-03-16Implemented opcode 16: o2_soundFadeOutJohannes Schickel
svn-id: r31146
2008-03-16Implemented opcode 34: o2_removeItemSlotFromInventoryJohannes Schickel
svn-id: r31145
2008-03-16Implemented opcodes:Johannes Schickel
- 15: o2_customCharacterChat - 18: o2_restoreTalkTextMessageBkgd - 94: o2_setCauldronState - 154: o2_setupSceneAnimation svn-id: r31144
2008-03-16Reworked skipFlag handling.Johannes Schickel
svn-id: r31143
2008-03-16- moved KyraEngine_v1::setupOpcodeTable from kyra_v1.cpp to kyra_v2.cppJohannes Schickel
- some more work in KyraEngine_v2::showIdleAnim svn-id: r31142
2008-03-16Moved KyraEngine_v2::setupOpcodeTable from kyra_v2.cpp to script_v2.cppJohannes Schickel
svn-id: r31141
2008-03-16Implemented opcode 30: o2_addItemToCurSceneJohannes Schickel
svn-id: r31140
2008-03-16- Impelemented opcode 155: o2_stopSceneAnimationJohannes Schickel
- fixed crash while switching chapters svn-id: r31139
2008-03-16- fix mouse cursor hotspot for sjis modeFlorian Kagerer
svn-id: r31138
2008-03-16- fixed mouse position in Kyra1 after savegame loadingJohannes Schickel
- enabled some code in KyraEngine_v2::enterNewScene svn-id: r31137
2008-03-16- add opcode 146 - resetInputColorCode()Florian Kagerer
- add updateWaterFlasks() - some fixes for mouse pointer positioning in sjis mode - bug fix for tim player svn-id: r31136
2008-03-15Fixed warning about unused variable.Torbjörn Andersson
svn-id: r31135
2008-03-15- cleanupJohannes Schickel
- enabled some chat related code in KyraEngine_v2::runLoop and KyraEngine_v2::handleInputUnkSub svn-id: r31134
2008-03-15Implemented opcodes:Johannes Schickel
- 27: o2_displayWsaSequence - 99: o2_setDrawNoShapeFlag - 129: o2_chapterChange - 159: o2_processPaletteIndex svn-id: r31133
2008-03-15- some more opcodes for wsa and tim sequencesFlorian Kagerer
- adding some code to inputSceneChange svn-id: r31132
2008-03-15Implemented opcodes:Johannes Schickel
- 36: o2_removeItemFromInventory - 64: o2_disableAnimObject - 65: o2_enableAnimObject - 101: o2_showLetter - 115: o2_setSceneAnimPosAndUpdate svn-id: r31131
2008-03-15- implement opcode 127 (entering the color code for the skull in the rat ↵Florian Kagerer
cave now works) - minor bug fix for mouse cursor (which sometimes would show when it shouldn't) svn-id: r31129
2008-03-15Fixed another valgrind warning.Johannes Schickel
svn-id: r31128
2008-03-15Fixed some valgrind warnings.Johannes Schickel
svn-id: r31127
2008-03-15Fixed bug in o2_countItemInInventory.Johannes Schickel
svn-id: r31126
2008-03-15Implement opcodes:Johannes Schickel
- 7: o2_getCharacterScene - 54: o2_delaySecs - 103: o2_fillRect svn-id: r31125
2008-03-15animations for inventory items and mouse pointersFlorian Kagerer
svn-id: r31122
2008-03-14Started to get rid of Common::EncapsulatedADGameDesc (using plain ↵Max Horn
Common::ADGameDescription instead) svn-id: r31121
2008-03-14Advanced Detector: Changed fallback detector from a callback function ↵Max Horn
pointer to an overrideable method of AdvancedMetaEngine svn-id: r31119