Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion | |
2016-01-26 | LAB: Fix the coordinates of the inventory buttons of the non-Windows versions | Strangerke | |
2016-01-15 | LAB: Separate the interface from the event manager | Filippos Karapetis | |
2016-01-14 | LAB: Remove superfluous calls to updateEvents() | Filippos Karapetis | |
These are leftovers, as updateEvents() was called to fill in the music buffer | |||
2016-01-14 | LAB: Read the header of DIFF files when opening them | Filippos Karapetis | |
2016-01-14 | LAB: Move frame waiting outside setAmigaPal() | Filippos Karapetis | |
2016-01-11 | LAB: Prevent duplicate processing of input | Filippos Karapetis | |
2016-01-11 | LAB: Prevent excessive screen updates when checking for events | Filippos Karapetis | |
2015-12-31 | LAB: Initialise _displayBuffer to silence Valgrind warning | Torbjörn Andersson | |
Otherwise, its contents will be undefined on the first screen update. That could probably be fixed by introducing some sort of "dirty rect" mechanism, but I don't think it's a bad idea to initialise it regardless. | |||
2015-12-27 | LAB: Remove superfluous mouse show/hide calls | Filippos Karapetis | |
Our mouse cursor is drawn in a separate layer, so we can draw on the screen without needing to hide it beforehand | |||
2015-12-27 | LAB: Refactor the music code | Filippos Karapetis | |
2015-12-27 | LAB: Remove some unnecessary casts | Willem Jan Palenstijn | |
2015-12-26 | LAB: Clean up Image._imageData memory handling | Willem Jan Palenstijn | |
2015-12-26 | LAB: Rename 'im' to 'img' for naming consistency | Strangerke | |
2015-12-26 | LAB: Make private some DispMan functions and variables, some renaming | Strangerke | |
2015-12-26 | Merge branch 'master' of github.com:scummvm/scummvm | Willem Jan Palenstijn | |
2015-12-26 | LAB: Reduce passing around of pointers to the near-global _closeDataPtr | Willem Jan Palenstijn | |
2015-12-26 | LAB: Add an access function to make _headerData a private member of Anim | Strangerke | |
2015-12-26 | LAB: Remove superfluous sound effect stopping code | Filippos Karapetis | |
2015-12-26 | LAB: Document where some scene transitions are used | Filippos Karapetis | |
2015-12-24 | Use Common::Keycode and enums in interface buttons | Filippos Karapetis | |
2015-12-24 | LAB: Rename closeFont() to freeFont() | Filippos Karapetis | |
2015-12-24 | LAB: Move dispBitMap to Anim | Willem Jan Palenstijn | |
2015-12-24 | LAB: Make _dispBitmap handling more explicit | Willem Jan Palenstijn | |
2015-12-24 | LAB: Clean up diff chunk handling | Willem Jan Palenstijn | |
2015-12-24 | LAB: Remove now-unused variable | Willem Jan Palenstijn | |
2015-12-24 | LAB: Improve whitespace handling in flowText | Willem Jan Palenstijn | |
flowText was handling presence/absence of whitespace after lines inconsistently. This caused end-of-string to be missed, which broke last-page detection in the journal. It also introduced extra spaces at the beginning of pages. | |||
2015-12-24 | LAB: Simplify flowText() a bit | Filippos Karapetis | |
Since the extra image buffer is only used in one place, we can save ourselves one assignment | |||
2015-12-24 | LAB: Merge flowTextToMem() inside flowText() | Filippos Karapetis | |
2015-12-24 | LAB: Merge setPen() into rectFill() | Filippos Karapetis | |
2015-12-24 | LAB: Fix out of bound in writeColorRegs | Strangerke | |
2015-12-24 | LAB: Fix bug in doTransWipe | Strangerke | |
2015-12-24 | LAB: Change the initial valueof _screenBytesPerPage, use it in Journal functions | Strangerke | |
2015-12-24 | LAB: Prevent the Image destructor from deleting the drawing buffer | Filippos Karapetis | |
2015-12-24 | LAB: The maxHeight parameter of readPict() is no longer used | Filippos Karapetis | |
2015-12-24 | LAB: The second parameter of fade() is always 0 | Filippos Karapetis | |
2015-12-23 | LAB: Rename overlayRect() to checkerboardEffect() | Filippos Karapetis | |
2015-12-23 | LAB: Use byte instead of char in overlayRect() | Filippos Karapetis | |
This matches the idea that colors are in range of 0 - 255. Thanks to LordHoto | |||
2015-12-23 | LAB: Improve the palette assignment in writeColorRegs() | Filippos Karapetis | |
Thanks to LordHoto | |||
2015-12-23 | LAB: setAmigaPal() is always using 16 colors | Filippos Karapetis | |
2015-12-23 | LAB: Use int in for loops, instead of uint16 | Filippos Karapetis | |
2015-12-23 | LAB: Implement the scroll buffer of doScrollWipe() and doScrollBounce() | Filippos Karapetis | |
This was left out from previous refactoring. Also, simplify doScrollBounce() | |||
2015-12-23 | LAB: Replace g_system by _system | Strangerke | |
2015-12-23 | LAB: Greatly simplify doScrollBlack() using scrollDisplayY() | Filippos Karapetis | |
This also fixes a crash when crossing the street | |||
2015-12-23 | LAB: Prevent the Image destructor from deleting external scroll buffers | Filippos Karapetis | |
2015-12-23 | LAB: Rewrite the action message functionality (_doNotShowMessage) | Filippos Karapetis | |
2015-12-23 | LAB: Get rid of the _doNotDrawMessage hack (from the original) | Filippos Karapetis | |
This is actually a nasty hack in the original to avoid duplicate messages, but it ended up hiding some game messages. This hack isn't really necessary at all for game functionality, so it has been removed, without any notable side-effects | |||
2015-12-23 | LAB: Move event update functions out of updateMusic | Strangerke | |
2015-12-23 | LAB: Make string check more readable, remove a useless c_str() | Strangerke | |
2015-12-23 | LAB: Revert previous commit as suggested by wjp | Strangerke | |