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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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lab
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engine.cpp
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Author
2015-12-23
LAB: Get rid of the _doNotDrawMessage hack (from the original)
Filippos Karapetis
2015-12-23
LAB: Move event update functions out of updateMusic
Strangerke
2015-12-23
LAB: Remove deletes from mainGameLoop
Strangerke
2015-12-23
LAB: Safeguard: Set some variables to null pointer after deleting them
Strangerke
2015-12-23
LAB: Make string check more readable, remove a useless c_str()
Strangerke
2015-12-23
LAB: Remove a couple of useless calls to c_Str()
Strangerke
2015-12-23
LAB: Set a default to the second parameter of readPict
Strangerke
2015-12-23
LAB: Some cleanup and refactoring
Strangerke
2015-12-23
LAB: More work on the comments
Strangerke
2015-12-23
LAB: Avoid memory leaks with fonts
Strangerke
2015-12-23
LAB: Fix check of ending animation, some renaming
Strangerke
2015-12-23
LAB: Use Common::String for strings, removing a ton of memory leaks
Filippos Karapetis
2015-12-23
LAB: Simplify decIncInv()
Filippos Karapetis
2015-12-23
LAB: Fix a memory leak in the Image class
Filippos Karapetis
2015-12-23
LAB: Remove dead code
Strangerke
2015-12-23
LAB: Remove parameters from processMainButton and performAction
Strangerke
2015-12-23
LAB: Handle some differences of the Amiga version
Filippos Karapetis
2015-12-23
LAB: Simplify decIncInv() and move action handling out of fromCrumbs()
Filippos Karapetis
2015-12-23
LAB: Use Common::Point in IntuiMessage
Filippos Karapetis
2015-12-23
LAB: Simplify mouse button handling
Filippos Karapetis
2015-12-23
LAB: Use Common::Rect in functions related to flowText (WIP)
Strangerke
2015-12-23
LAB: Remove useless checks, and clean up the mouse processing code
Filippos Karapetis
2015-12-23
LAB: Some renames
Filippos Karapetis
2015-12-23
LAB: Verify the appropriate use of parenthesis in if statements
Strangerke
2015-12-23
LAB: make takeItem use Common::Point, some refactoring
Strangerke
2015-12-23
LAB: Make more use of kButton enum
Strangerke
2015-12-23
LAB: More use of Common::KEYCODEs
Strangerke
2015-12-23
LAB: Use Common::KEYCODE in several places
Strangerke
2015-12-23
LAB: Add some checks to quit the game quickly when closing ScummVM
Strangerke
2015-12-23
LAB: Fix the style of some if/else statements
Strangerke
2015-12-23
LAB: Fix two deletes
Strangerke
2015-12-23
LAB: Fix compilation
Filippos Karapetis
2015-12-23
LAB: Use enums for the interface buttons
Filippos Karapetis
2015-12-23
LAB: Move some code from fromCrumbs() into separate functions
Filippos Karapetis
2015-12-23
LAB: Fix the coding style of a some if/else statements
Strangerke
2015-12-23
LAB: Turned another if chain into switch
Eugene Sandulenko
2015-12-23
LAB: Removed useless condition
Eugene Sandulenko
2015-12-23
LAB: Turned another chain of ifs into a switch statement
Eugene Sandulenko
2015-12-23
LAB: More code simplification
Eugene Sandulenko
2015-12-23
LAB: Simplified code
Eugene Sandulenko
2015-12-23
LAB: Converted ifs into switch()
Eugene Sandulenko
2015-12-23
LAB: Add _vm to Image class
Strangerke
2015-12-23
LAB: Some renaming in EventMan
Strangerke
2015-12-23
LAB: Simplify the crumb wait time code
Filippos Karapetis
2015-12-23
LAB: Rename gadget to button
Filippos Karapetis
2015-12-23
LAB: Move the LAB2 teaser screen in a separate function
Filippos Karapetis
2015-12-23
LAB: Simplify fromCrumbs()
Filippos Karapetis
2015-12-23
LAB: Move getMsg to the event manager
Filippos Karapetis
2015-12-23
LAB: Remove interface.h, get rid of a lot of useless defines
Strangerke
2015-12-23
LAB: Remove unneeded static
Filippos Karapetis
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