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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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lab
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lab.cpp
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2015-12-27
LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose
Filippos Karapetis
This class handles two different special locks, the tile puzzle and the combination door
2015-12-26
LAB: Implement changeVolume()
Filippos Karapetis
2015-12-24
LAB: Avoid manual memory management of CloseData
Willem Jan Palenstijn
2015-12-24
LAB: Get rid of _screenImage
Filippos Karapetis
Thanks to wjp for finding this
2015-12-24
LAB: Initialize some variables in constructor
Strangerke
2015-12-23
LAB: Change the direction and map door defines into enums
Filippos Karapetis
2015-12-23
LAB: Use int in for loops, instead of uint16
Filippos Karapetis
2015-12-23
LAB: Replace g_system by _system
Strangerke
2015-12-23
LAB: Rewrite the action message functionality (_doNotShowMessage)
Filippos Karapetis
2015-12-23
LAB: Add a console, with two new commands (scene and scene_resources)
Filippos Karapetis
2015-12-23
LAB: Move event update functions out of updateMusic
Strangerke
2015-12-23
LAB: Avoid to delete _screenImage->_imageData, which causes a crash
Strangerke
2015-12-23
LAB: Delete some more variables in LabEngine destructor
Strangerke
2015-12-23
LAB: Make string check more readable, remove a useless c_str()
Strangerke
2015-12-23
LAB: Formatting
Filippos Karapetis
2015-12-23
LAB: Remove some leftover MSVC memory leak tester code
Filippos Karapetis
2015-12-23
LAB: Use Common::String for strings, removing a ton of memory leaks
Filippos Karapetis
Also, add a method to properly free room views
2015-12-23
LAB: Fix a regression related to random number generation, some renaming
Strangerke
2015-12-23
LAB: Finally get rid of g_lab
Strangerke
2015-12-23
LAB: Some renaming in LabEngine
Strangerke
2015-12-23
LAB: Add _vm to Image class
Strangerke
2015-12-23
LAB: Merge the different X image maps
Filippos Karapetis
2015-12-23
LAB: Simplify the LabEngine destructor
Filippos Karapetis
2015-12-23
LAB: Simplify the crumb wait time code
Filippos Karapetis
2015-12-23
LAB: Rename gadget to button
Filippos Karapetis
2015-12-23
LAB: Some renaming and refactoring in special.cpp
Strangerke
2015-12-23
LAB: Get rid of getTime(), readBlock() and getRandom()
Filippos Karapetis
Also, simplify some time-related functions
2015-12-23
LAB: Move all the tile puzzle related functionality into its own class
Filippos Karapetis
2015-12-23
LAB: Move map function to LabEngine class, some renaming
Strangerke
2015-12-23
LAB: Reduced dependency on processroom.h. Yay!
Eugene Sandulenko
2015-12-23
LAB: Reduced last reducable header: anim.h
Eugene Sandulenko
2015-12-23
LAB: Reduced header dependency: dispman.h, eventman.h
Eugene Sandulenko
2015-12-23
LAB: More header dependency redux
Eugene Sandulenko
2015-12-23
LAB: Reduced header dependency: labsets.h, utils.h
Eugene Sandulenko
2015-12-23
LAB: Reduce header intra-dependency. Reduced image.h dependency
Eugene Sandulenko
2015-12-23
LAB: Reduce header dependency from music.h
Eugene Sandulenko
2015-12-23
LAB: Removed unnecessary includes
Eugene Sandulenko
2015-12-23
LAB: Rename graphics.* to dispman.*
Eugene Sandulenko
2015-12-23
LAB: Move utility functions to a separate class
Strangerke
2015-12-23
LAB: Use the correct bitmap buffer in the Anim class
Filippos Karapetis
2015-12-23
LAB: Replace some uses of malloc() with new
Filippos Karapetis
2015-12-23
LAB: Change the gadget lists to use Common::List
Filippos Karapetis
2015-12-23
LAB: Move _rooms to LabEngine, some renaming
Strangerke
2015-12-23
LAB: Move fade functions to DisplayMan, some renaming
Strangerke
2015-12-23
LAB: Get rid of some global variables
Strangerke
2015-12-23
LAB: Remove vga.cpp
Strangerke
2015-12-23
LAB: Move more functions to DisplayMan
Strangerke
2015-12-23
LAB: Split the tile puzzle related functions into a separate file
Filippos Karapetis
2015-12-23
LAB: Merge all of the different image drawing functions
Filippos Karapetis
2015-12-23
LAB: Remove some superfluous initialization code
Filippos Karapetis
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