Age | Commit message (Collapse) | Author |
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This class handles two different special locks, the tile puzzle and
the combination door
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Thanks to wjp for finding this
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Also, add a method to properly free room views
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This makes this huge function a bit easier to read and understand
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Also, simplify some time-related functions
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This greatly simplifies the code that shows a floor when an arrow is
pressed. Also, it changes the behavior of the arrows to show all of
the visited floors, instead of a specific subset. I believe that this
makes the map better, more usable and less confusing than the original
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